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Scheduled Pinned Locked Moved Game Development
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  • J Offline
    J Offline
    jackokring
    wrote on last edited by
    #24

    Just started Qt game development. I intend Qt 5.1 on the Pi eglfs, but developing on a PC at present. Even on the 2D games I expect to abstract to GLES2. I have decided on direct ALSA for sound as I need buffer rendering, and not just wav files.

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    • P Offline
      P Offline
      PleaseWait
      wrote on last edited by
      #25

      Ah, now we get to the good stuff! I'm new to devnet, so I will probably learn more than I can teach. But awesome anyway :)

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      • S Offline
        S Offline
        SteveG
        wrote on last edited by
        #26

        Now that everyone agrees that a game forum is good, people should start posting information such as experiences, tips, dos and don'ts, resources, links, tutorials, etc. to make this a vibrant forum. Of course, questions and comments should be an integral part. Personally, I'm interested in multiplayer games and hope to contribute more in the near future.

        Steve

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        • O Offline
          O Offline
          onek24
          wrote on last edited by
          #27

          Hey all,

          i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

          • Should i start with OpenGL or DirectX(DX3D)?
          • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

          Every comment is welcome.

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          0
          • M Offline
            M Offline
            mhcrnl
            wrote on last edited by
            #28

            Hello, Qt guys
            bq. Now that everyone agrees that a game forum is good, people should start posting information such as experiences, tips, dos and don’ts, resources, links, tutorials, etc. to make this a vibrant forum.bq.
            This is a good point of view, tutorials is the best way to learn.

            Salutare !!!

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            • O Offline
              O Offline
              onek24
              wrote on last edited by
              #29

              [quote author="mhcrnl" date="1392437915"]
              This is a good point of view, tutorials is the best way to learn.
              [/quote]

              Well i would say the best way to learn something is to try and do it yourself.

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              • JKSHJ Offline
                JKSHJ Offline
                JKSH
                Moderators
                wrote on last edited by
                #30

                [quote author="onek24" date="1392420514"]Hey all,

                i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

                • Should i start with OpenGL or DirectX(DX3D)?
                • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

                Every comment is welcome.[/quote]I'd imagine that it depends on what kind of game you want to produce, and what experience you have.

                For simple mobile games, I'd go with QML (e.g. http://qt-project.org/doc/qt-5/qml-advtutorial.html ) -- one code base that can be compiled for both OpenGL AND DirectX!

                Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                • O Offline
                  O Offline
                  onek24
                  wrote on last edited by
                  #31

                  [quote author="JKSH" date="1392521544"]I'd imagine that it depends on what kind of game you want to produce, and what experience you have.

                  For simple mobile games, I'd go with QML (e.g. http://qt-project.org/doc/qt-5/qml-advtutorial.html ) -- one code base that can be compiled for both OpenGL AND DirectX![/quote]

                  I would really like to go into 3D Desktop games, until now i have no experience with that.

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                  0
                  • JKSHJ Offline
                    JKSHJ Offline
                    JKSH
                    Moderators
                    wrote on last edited by
                    #32

                    [quote author="onek24" date="1392562129"]I would really like to go into 3D Desktop games, until now i have no experience with that.[/quote]I don't have experience either, but I believe using a high-level library like Unity or OGRE would be easier than writing low-level OpenGL/DirectlX code.

                    Qt 3D is in the works, but it's not ready yet. Optimistically, there might be a tech preview in Qt 5.3.

                    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                    • O Offline
                      O Offline
                      onek24
                      wrote on last edited by
                      #33

                      [quote author="JKSH" date="1392563249"]I don't have experience either, but I believe using a high-level library like Unity or OGRE would be easier than writing low-level OpenGL/DirectlX code.

                      Qt 3D is in the works, but it's not ready yet. Optimistically, there might be a tech preview in Qt 5.3.[/quote]

                      Alright, thank you JKSH.

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                      • C Offline
                        C Offline
                        cseder
                        wrote on last edited by
                        #34

                        [quote author="PiXy79" date="1274950640"]I'm very interested too on developing games for Nokia phones or for the Megoo platform.
                        Thanks ![/quote]

                        I wouldn't bet my future on that, but I've may have missed the irony... ;-)

                        "A computer is like a bicycle for the mind..."
                        <i>Steve Jobs</i>

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                        0
                        • C Offline
                          C Offline
                          cseder
                          wrote on last edited by
                          #35

                          [quote author="PiXy79" date="1274950640"]I'm very interested too on developing games for Nokia phones or for the Megoo platform.
                          Thanks ![/quote]

                          I wouldn't bet my future on that, but I've may have missed the irony... ;-)

                          "A computer is like a bicycle for the mind..."
                          <i>Steve Jobs</i>

                          1 Reply Last reply
                          0
                          • C Offline
                            C Offline
                            cseder
                            wrote on last edited by
                            #36

                            Qt Game development!

                            All people here have to say is that it's great with this new forum...
                            I thought I'd bring it one step longer then "hello group!".

                            Qt for games on mobile devices? Desktops? Consoles?

                            Qt is a joy to work with and thanks to QML and QML/3d and I guess it could be a good framework for game development.
                            I still think you would need to use OpenGL support if you want hardware acceleration that handles graphics/3d intensive programs.

                            If Qt is thinking about over-encapsulating this into some quasi game framework using QtQuick when "QGLWidget":http://doc.qt.io/qt-5/qglwidget.html would give you an excellent OpenGL context to work in, I don't know.

                            If no draw calls from other threads than the main thread is possible, this will not work well...

                            There is already a Game Framework based on Qt 4.8 called "V-Play":http://v-play.net/

                            I've tried it out as a demo, but it didn't impress me all that much.

                            So I really hope that Qt's focus on Game Develop will bear fruits!

                            Signals and slots for gamedev == cool, so the best of luck!

                            Chris

                            "A computer is like a bicycle for the mind..."
                            <i>Steve Jobs</i>

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                            0
                            • C Offline
                              C Offline
                              cseder
                              wrote on last edited by
                              #37

                              Qt Game development!

                              All people here have to say is that it's great with this new forum...
                              I thought I'd bring it one step longer then "hello group!".

                              Qt for games on mobile devices? Desktops? Consoles?

                              Qt is a joy to work with and thanks to QML and QML/3d and I guess it could be a good framework for game development.
                              I still think you would need to use OpenGL support if you want hardware acceleration that handles graphics/3d intensive programs.

                              If Qt is thinking about over-encapsulating this into some quasi game framework using QtQuick when "QGLWidget":http://doc.qt.io/qt-5/qglwidget.html would give you an excellent OpenGL context to work in, I don't know.

                              If no draw calls from other threads than the main thread is possible, this will not work well...

                              There is already a Game Framework based on Qt 4.8 called "V-Play":http://v-play.net/

                              I've tried it out as a demo, but it didn't impress me all that much.

                              So I really hope that Qt's focus on Game Develop will bear fruits!

                              Signals and slots for gamedev == cool, so the best of luck!

                              Chris

                              "A computer is like a bicycle for the mind..."
                              <i>Steve Jobs</i>

                              1 Reply Last reply
                              0
                              • C Offline
                                C Offline
                                cseder
                                wrote on last edited by
                                #38

                                [quote author="onek24" date="1392420514"]Hey all,

                                i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

                                • Should i start with OpenGL or DirectX(DX3D)?
                                • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

                                Every comment is welcome.[/quote]

                                I would definitely learn as much as possible about OpenGL (for the Desktop / Console market) and OpenGL ES for mobile.

                                But Qt has an excellent solution which makes working with OpenGL a lot simpler:
                                The QGLWidget class is a widget for rendering OpenGL graphics.

                                Read all about it: "QGLWidget docs":http://doc.qt.io/qt-5/qglwidget.html#details.

                                You could also take a look at a Game Engine / Framework that uses Qt 4.8 here: "V-Play":http://v-play.net/.

                                "A computer is like a bicycle for the mind..."
                                <i>Steve Jobs</i>

                                1 Reply Last reply
                                0
                                • C Offline
                                  C Offline
                                  cseder
                                  wrote on last edited by
                                  #39

                                  [quote author="onek24" date="1392420514"]Hey all,

                                  i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

                                  • Should i start with OpenGL or DirectX(DX3D)?
                                  • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

                                  Every comment is welcome.[/quote]

                                  I would definitely learn as much as possible about OpenGL (for the Desktop / Console market) and OpenGL ES for mobile.

                                  But Qt has an excellent solution which makes working with OpenGL a lot simpler:
                                  The QGLWidget class is a widget for rendering OpenGL graphics.

                                  Read all about it: "QGLWidget docs":http://doc.qt.io/qt-5/qglwidget.html#details.

                                  You could also take a look at a Game Engine / Framework that uses Qt 4.8 here: "V-Play":http://v-play.net/.

                                  "A computer is like a bicycle for the mind..."
                                  <i>Steve Jobs</i>

                                  1 Reply Last reply
                                  0
                                  • JKSHJ Offline
                                    JKSHJ Offline
                                    JKSH
                                    Moderators
                                    wrote on last edited by
                                    #40

                                    Hi,

                                    [quote author="cseder" date="1423513071"]But Qt has an excellent solution which makes working with OpenGL a lot simpler:
                                    The QGLWidget class is a widget for rendering OpenGL graphics.

                                    Read all about it: "QGLWidget docs":http://doc.qt.io/qt-5/qglwidget.html#details.[/quote]QGLWidget is deprecated. Use "QOpenGLWidget":http://doc.qt.io/qt-5/qopenglwidget.html instead.

                                    Also check out "VoltAir":http://blog.qt.io/blog/2014/07/21/google-labs-voltair-game-built-with-qt/ -- it is a game that Google built on top of Qt Quick.

                                    Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                    1 Reply Last reply
                                    0
                                    • JKSHJ Offline
                                      JKSHJ Offline
                                      JKSH
                                      Moderators
                                      wrote on last edited by
                                      #41

                                      Hi,

                                      [quote author="cseder" date="1423513071"]But Qt has an excellent solution which makes working with OpenGL a lot simpler:
                                      The QGLWidget class is a widget for rendering OpenGL graphics.

                                      Read all about it: "QGLWidget docs":http://doc.qt.io/qt-5/qglwidget.html#details.[/quote]QGLWidget is deprecated. Use "QOpenGLWidget":http://doc.qt.io/qt-5/qopenglwidget.html instead.

                                      Also check out "VoltAir":http://blog.qt.io/blog/2014/07/21/google-labs-voltair-game-built-with-qt/ -- it is a game that Google built on top of Qt Quick.

                                      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                      H 1 Reply Last reply
                                      0
                                      • JKSHJ JKSH

                                        Hi,

                                        [quote author="cseder" date="1423513071"]But Qt has an excellent solution which makes working with OpenGL a lot simpler:
                                        The QGLWidget class is a widget for rendering OpenGL graphics.

                                        Read all about it: "QGLWidget docs":http://doc.qt.io/qt-5/qglwidget.html#details.[/quote]QGLWidget is deprecated. Use "QOpenGLWidget":http://doc.qt.io/qt-5/qopenglwidget.html instead.

                                        Also check out "VoltAir":http://blog.qt.io/blog/2014/07/21/google-labs-voltair-game-built-with-qt/ -- it is a game that Google built on top of Qt Quick.

                                        H Offline
                                        H Offline
                                        HostPater
                                        Banned
                                        wrote on last edited by
                                        #42
                                        This post is deleted!
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                                        • E Offline
                                          E Offline
                                          ethanmadlin5
                                          Banned
                                          wrote last edited by
                                          #43
                                          This post is deleted!
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