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Scheduled Pinned Locked Moved Game Development
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    DenisKormalev
    wrote on last edited by
    #13

    macias34, please use English only here. It is general forum, not national

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      mhea09
      wrote on last edited by
      #14

      Glad to come across this thread! Game development is just awesome and I'd like to learn how.

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        tomato
        wrote on last edited by
        #15

        Hi,
        Sounds very nice! At present I'm using Qt to build a 3D sceneGraph (so QGL powered). It would be amazing to find easily some precious tips or let's dreaming, a dedicated Gaming/Engine Class/API! ;-)

        お前はもう死んでいる

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          pizarro84
          wrote on last edited by
          #16

          Hi! Nice forum, aspiring Qt developer here for Nokia platforms. Enjoying the tutorials and basics but my lack of experience is giving me a hard time creating a game, hoping to learn from the experts ;). Qt seems cool enough tho, I think it has its own perks over C#, loving the signals and slots :) but I need to learn more of the classes and includes..

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            MaPet
            wrote on last edited by
            #17

            hi all, nice forum

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              chandan
              wrote on last edited by
              #18

              okkk..gud thing

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                DiegoRamos
                wrote on last edited by
                #19

                Good Forum, Good people, nice!

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                  bkerdev
                  wrote on last edited by
                  #20

                  I like!!!

                  Boris Bker

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                    BelenMuñoz
                    wrote on last edited by
                    #21

                    I think with Qt 5 and its new graphical improvements there will be more people working with games, or I hope so.

                    Me casé con un enano pa jartarme de reí.

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                      Ben__
                      wrote on last edited by
                      #22

                      late for the opening , glad for the opening

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                        morgul
                        wrote on last edited by
                        #23

                        Just found this forum, awesome! Just started a project a few weeks ago switching over to a Qt/QML application wrapping a lightweight 3D engine, instead of the heavier 'game engine' alternatives... and I've been loving it.

                        Glad to know this resource is here, too!

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                          jackokring
                          wrote on last edited by
                          #24

                          Just started Qt game development. I intend Qt 5.1 on the Pi eglfs, but developing on a PC at present. Even on the 2D games I expect to abstract to GLES2. I have decided on direct ALSA for sound as I need buffer rendering, and not just wav files.

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                            PleaseWait
                            wrote on last edited by
                            #25

                            Ah, now we get to the good stuff! I'm new to devnet, so I will probably learn more than I can teach. But awesome anyway :)

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                              SteveG
                              wrote on last edited by
                              #26

                              Now that everyone agrees that a game forum is good, people should start posting information such as experiences, tips, dos and don'ts, resources, links, tutorials, etc. to make this a vibrant forum. Of course, questions and comments should be an integral part. Personally, I'm interested in multiplayer games and hope to contribute more in the near future.

                              Steve

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                                onek24
                                wrote on last edited by
                                #27

                                Hey all,

                                i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

                                • Should i start with OpenGL or DirectX(DX3D)?
                                • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

                                Every comment is welcome.

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                                  mhcrnl
                                  wrote on last edited by
                                  #28

                                  Hello, Qt guys
                                  bq. Now that everyone agrees that a game forum is good, people should start posting information such as experiences, tips, dos and don’ts, resources, links, tutorials, etc. to make this a vibrant forum.bq.
                                  This is a good point of view, tutorials is the best way to learn.

                                  Salutare !!!

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                                    onek24
                                    wrote on last edited by
                                    #29

                                    [quote author="mhcrnl" date="1392437915"]
                                    This is a good point of view, tutorials is the best way to learn.
                                    [/quote]

                                    Well i would say the best way to learn something is to try and do it yourself.

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                                      JKSH
                                      Moderators
                                      wrote on last edited by
                                      #30

                                      [quote author="onek24" date="1392420514"]Hey all,

                                      i'm from the QML Subforum but i thought why don't i try game development, just for fun and to gather some experiences. What i would like to know is:

                                      • Should i start with OpenGL or DirectX(DX3D)?
                                      • Are there any good tutorials or introductions to game programming and OpenGL/Dx you guys could and would recommend?

                                      Every comment is welcome.[/quote]I'd imagine that it depends on what kind of game you want to produce, and what experience you have.

                                      For simple mobile games, I'd go with QML (e.g. http://qt-project.org/doc/qt-5/qml-advtutorial.html ) -- one code base that can be compiled for both OpenGL AND DirectX!

                                      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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                                        onek24
                                        wrote on last edited by
                                        #31

                                        [quote author="JKSH" date="1392521544"]I'd imagine that it depends on what kind of game you want to produce, and what experience you have.

                                        For simple mobile games, I'd go with QML (e.g. http://qt-project.org/doc/qt-5/qml-advtutorial.html ) -- one code base that can be compiled for both OpenGL AND DirectX![/quote]

                                        I would really like to go into 3D Desktop games, until now i have no experience with that.

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                                        • JKSHJ Offline
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                                          JKSH
                                          Moderators
                                          wrote on last edited by
                                          #32

                                          [quote author="onek24" date="1392562129"]I would really like to go into 3D Desktop games, until now i have no experience with that.[/quote]I don't have experience either, but I believe using a high-level library like Unity or OGRE would be easier than writing low-level OpenGL/DirectlX code.

                                          Qt 3D is in the works, but it's not ready yet. Optimistically, there might be a tech preview in Qt 5.3.

                                          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

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