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How to include .txt on Qt

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  • P Offline
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    Payx
    wrote on 30 Dec 2016, 16:59 last edited by Payx
    #93

    I placed breakpoint on

      for(int x = topLeft.x(); x < maxX; ++x) {
        for(int y = topLeft.y(); y < maxY; ++y) {
          image.setPixelColor(x, y, colour);
    
          foreach( QRgb key, Costs.keys() ) {
            QColor BaseColor( key );
            if (Costs.contains( colour.rgb() ) || IsCloseColor(BaseColor, colour) )  {
              CostInfo& ci = Costs[colour.rgb()];
              int Cost = ci.Cost;
              QPixmap pix( ci.ImageName );
            }
    
    

    because its new and before it worked.

    And nothing who looks like a crash happened. So i don't understand, maybe it is just a big picture (540 * 540) and the app have difficult to do the code

    EDIT : i tried to increase the rectangle size, it worked.

    but dont replace the color by a picture

    and it say that int cost is an unused variable

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    • M Offline
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      mrjj
      Lifetime Qt Champion
      wrote on 30 Dec 2016, 18:00 last edited by
      #94

      Hi
      In the inner
      CostInfo& ci = Costs[colour.rgb()];
      int Cost = ci.Cost; // not used for anything
      QPixmap pix( ci.ImageName ); // not used for anything
      }

      it was just for getting the data from the Costs qmap.
      You still need to code what ever you want to do with it :)
      Currently it just check if color is a match and even if yes, then nothing.

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      • P Offline
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        Payx
        wrote on 30 Dec 2016, 18:08 last edited by Payx
        #95

        so if i understood well

        int Cost = ci.Cost; /// the Cost in my Qmap
        QPixmap pix( ci.ImageName ); /// the picture into a Pixmap

        The problem is that the rectangle that i use to calcul the DominantColor isn't a Label or something, so how can i replace a picture into a virtual rectangle ?

        M 1 Reply Last reply 30 Dec 2016, 22:24
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        • P Payx
          30 Dec 2016, 18:08

          so if i understood well

          int Cost = ci.Cost; /// the Cost in my Qmap
          QPixmap pix( ci.ImageName ); /// the picture into a Pixmap

          The problem is that the rectangle that i use to calcul the DominantColor isn't a Label or something, so how can i replace a picture into a virtual rectangle ?

          M Offline
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          mrjj
          Lifetime Qt Champion
          wrote on 30 Dec 2016, 22:24 last edited by
          #96

          @Payx
          Yes those are the values from the qmap.

          • so how can i replace a picture into a virtual rectangle

          Sorry but Im not sure what kind of operation you want to do.
          For each dominĂ¡nt color for an area. you want to paint all of that area
          with this color? Like paint 0,0,40,40 with same color. ?

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          • P Offline
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            Payx
            wrote on 30 Dec 2016, 22:30 last edited by
            #97

            My program already do that :

            http://hpics.li/c00cce7

            but what i want is that for each rectangle that my picture have, it will replace this rectangle of color by a picture in my QMap (like if the rectangle's color is near the red, it will replace by the picture fraise.png and add a Cost)

            M 1 Reply Last reply 30 Dec 2016, 22:34
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            • P Payx
              30 Dec 2016, 22:30

              My program already do that :

              http://hpics.li/c00cce7

              but what i want is that for each rectangle that my picture have, it will replace this rectangle of color by a picture in my QMap (like if the rectangle's color is near the red, it will replace by the picture fraise.png and add a Cost)

              M Offline
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              mrjj
              Lifetime Qt Champion
              wrote on 30 Dec 2016, 22:34 last edited by
              #98

              @Payx
              You mean that the red squares would be pictures instead?
              The painter has drawPixmap
              http://doc.qt.io/qt-5/qpainter.html#drawPixmap
              You can fit the image to the rect.

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              • P Offline
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                Payx
                wrote on 30 Dec 2016, 23:04 last edited by
                #99

                All square would be picture, the picture depends of the color.

                If its red we see in the QMap that the picture is fraise.png
                if its green -> balle verte.png

                i think i dont need "QRectF target" or "source"

                because i have already this

                  for(int x = topLeft.x(); x < maxX; ++x) {
                    for(int y = topLeft.y(); y < maxY; ++y)
                

                when im on the for i'm already in the square.

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                • M Offline
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                  mrjj
                  Lifetime Qt Champion
                  wrote on 31 Dec 2016, 09:28 last edited by
                  #100

                  ok. that sounds fine.
                  I assume you need to scale the pictures down to fit in the
                  area. ?
                  You can use scaled function.

                  QPixmap scaledPix = pix.scaled(   WIDTH, HEIGHT
                                                 Qt::KeepAspectRatio,
                                                 Qt::SmoothTransformation
                                                 );
                  
                  painter.drawPixmap(QPoint(), scaledPix);
                  
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                  • P Offline
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                    Payx
                    wrote on 31 Dec 2016, 14:34 last edited by Payx
                    #101

                    So i have to rezise the picture or it will do automaticaly ?

                    i don't understand what the function do

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                    • M Offline
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                      mrjj
                      Lifetime Qt Champion
                      wrote on 31 Dec 2016, 14:52 last edited by
                      #102

                      No, you will have to resize it, else it will be exactly as in the file.( I assume too big)
                      the scaled function returns a copy of the pixmap that is scaled to
                      WIDTH, HEIGHT. so it will fit in your area.

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                      • P Offline
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                        Payx
                        wrote on 31 Dec 2016, 15:22 last edited by
                        #103

                        so if my rectangle is 8*8 tell me if it's correct :

                        QPixmap scaledPix = pix.scaled(   8, 8
                                                       Qt::KeepAspectRatio,
                                                       Qt::SmoothTransformation
                                                       );
                        
                        painter.drawPixmap(QPoint(i,j), scaledPix);
                        

                        just that ?

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                        • M Offline
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                          mrjj
                          Lifetime Qt Champion
                          wrote on 1 Jan 2017, 01:03 last edited by mrjj 1 Jan 2017, 01:05
                          #104

                          Yes , that should draw image as 8x8 at i,j.
                          Note the flag Qt::KeepAspectRatio which means it might not be 8x8 directly but
                          maybe 8x6 if the original images was not square. AspectRatio means keep the relation between height and width.

                          A 1 Reply Last reply 1 Jan 2017, 04:17
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                          • M mrjj
                            1 Jan 2017, 01:03

                            Yes , that should draw image as 8x8 at i,j.
                            Note the flag Qt::KeepAspectRatio which means it might not be 8x8 directly but
                            maybe 8x6 if the original images was not square. AspectRatio means keep the relation between height and width.

                            A Offline
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                            ambershark
                            wrote on 1 Jan 2017, 04:17 last edited by
                            #105

                            @mrjj 104 posts on this thread... you are a patient person mrjj. ;) I would have just written the program for him by now, lol.

                            My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

                            P 1 Reply Last reply 1 Jan 2017, 12:00
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                            • A ambershark
                              1 Jan 2017, 04:17

                              @mrjj 104 posts on this thread... you are a patient person mrjj. ;) I would have just written the program for him by now, lol.

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                              Payx
                              wrote on 1 Jan 2017, 12:00 last edited by Payx 1 Jan 2017, 12:22
                              #106

                              @ambershark Lol

                              I prefer learn instead of just don't understand what i'm doing, i know i'm very bad to programmation by now but maybe in few years i'il be like mrjj haha !

                              for the QPoint, i use it here :

                              void MainWindow::on_push2_clicked()
                              {
                              
                              
                              	for (int i=0;i<pixi.width();i+=z){
                              						 for (int j=0;j<pixi.height();j+=z){
                              							 k=k+0.06;
                              							Remplissage(pixi,QPoint(i,j),QSize(z,z),Couleurdominante(pixi,QPoint(i,j),QSize(z,z)));
                              
                              		}
                              	}
                              
                              

                              but i use the QPixmap scaledPix .....
                              in my function

                              void Remplissage(QImage& image, const QPoint& topLeft, const QSize& rectangle, const QColor& colour) {
                              

                              so it tell that j and i was not declared in this scope

                              so i declared i and j in my .h

                              #ifndef MAINWINDOW_H
                              #define MAINWINDOW_H
                              
                              #include <QMainWindow>
                              #include <QPixmap>
                              #include <QPoint>
                              #include <QSize>
                              #include <iostream>
                              #include <QMapIterator>
                              #include <QMap>
                              
                              namespace Ui {
                              class MainWindow;
                              }
                              
                              struct CostInfo {
                                QString ImageName;
                                int     Cost;
                              };
                              
                              int j;
                              int i;
                              
                              class MainWindow : public QMainWindow {
                                Q_OBJECT
                              
                               public:
                                explicit MainWindow(QWidget* parent = 0);
                              
                                ~MainWindow();
                              
                               private slots:
                                void on_push_clicked();
                                void on_push2_clicked();
                                void on_verticalSlider_sliderMoved(int position);
                              
                               private:
                                Ui::MainWindow* ui;
                                QImage pixi;
                                QPixmap pixa;
                                float k;
                                int a;
                              
                              
                                int z = 1;
                                int b;
                              };
                              
                              #endif // MAINWINDOW_HH
                              
                              

                              it will work?

                              //

                              it tell that painter was not declared too, so i search to the QPainter class,

                              it's "void QPainter::drawPixmap(const QPoint & point, const QPixmap & pixmap)" that i should use ?

                              A 1 Reply Last reply 2 Jan 2017, 00:49
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                              • M Offline
                                M Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on 1 Jan 2017, 12:34 last edited by
                                #107

                                Hi
                                hehe @ambershark , yes that would be faster but in this case,
                                declaration and scopes are part of the exercise so hence the amount of posts. :)

                                @Payx
                                The j and is local variable in your for loops
                                Yes it will work to make them member of the class but you actually give them to
                                Remplissage via the QPoint(i,j)
                                Remplissage(pixi,QPoint(i,j),QSize(z,z),Couleurdominante(pixi,QPoint(i,j),QSize(z,z)));
                                so inside the Remplissage function, i and j are
                                int i = topLeft.x();
                                int j=topLeft.y();

                                • it tell that painter was not declared too, so i search to the QPainter class,
                                  Did you #include<QPainter> ?

                                Calling it like
                                painter.drawPixmap(topLeft, scaledPix);
                                should work.

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                                  Payx
                                  wrote on 1 Jan 2017, 13:09 last edited by
                                  #108

                                  Yes i have already test with include QPainter, same error ^^

                                  M 1 Reply Last reply 1 Jan 2017, 13:16
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                                  • P Payx
                                    1 Jan 2017, 13:09

                                    Yes i have already test with include QPainter, same error ^^

                                    M Offline
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                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on 1 Jan 2017, 13:16 last edited by mrjj 1 Jan 2017, 13:19
                                    #109

                                    @Payx
                                    oh did you create the painter first ?
                                    Oh You need to create it first. as a variable.
                                    QPainter painter(this);

                                    But here comes an issue. you can only use a painter in a PaintEvent function.

                                    So only other way is to have a Pixmap as member and then paint to it in Remplissage
                                    and then later paint the pixmap in PaintEvent.

                                    Anyway to paint to an image
                                    QPixmap pix(500,500); // make sure size matches, might need to live as member in class for paintEvent
                                    QPainter painter(&pix);// give pix to painter
                                    ...
                                    painter.drawPixmap(topLeft, scaledPix); //

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                                    • P Offline
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                                      Payx
                                      wrote on 1 Jan 2017, 13:28 last edited by
                                      #110

                                      ok but i have an other question,

                                      in my QMap, i defined my picture "fraise.png" as a QString ImageName;

                                      so when i write

                                      QPixmap pix( ci.ImageName );
                                      

                                      it will create a Pixmap from my image ?

                                      M 1 Reply Last reply 1 Jan 2017, 13:36
                                      0
                                      • P Payx
                                        1 Jan 2017, 13:28

                                        ok but i have an other question,

                                        in my QMap, i defined my picture "fraise.png" as a QString ImageName;

                                        so when i write

                                        QPixmap pix( ci.ImageName );
                                        

                                        it will create a Pixmap from my image ?

                                        M Offline
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                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on 1 Jan 2017, 13:36 last edited by mrjj 1 Jan 2017, 13:37
                                        #111

                                        @Payx
                                        yes that will create a pixmap if the path to image is valid.

                                        QPixmap pix( ci.ImageName );

                                        BUT
                                        you seems to store as e "fraise.png" ?
                                        That wont work as there is no path so it cant find it.

                                        However if you embed the images via qres file
                                        then the syntax ":/"
                                        will allow to load them.
                                        ":/fraise.png"

                                        http://doc.qt.io/qt-5/resources.html
                                        These images are then embedded into the .exe file and can be loaded with ":/" in front.

                                        If you want to use external files, you must think of how to handle the paths.

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                                          Payx
                                          wrote on 1 Jan 2017, 13:50 last edited by mrjj 1 Jan 2017, 13:55
                                          #112

                                          mrjj: SORRY i edited your post!. browser lag. cannot undo
                                          Im very sorry.

                                          • Yes i have already do that u explained to me before ^^
                                            Oh. sorry. Well now we know its working :)
                                            seems good. Note its single ":/" not "://"

                                          and i dont understand the "Give pix to painter"

                                          When you construct the painter you give it the widget normally
                                          QPainter painter(this); <<< "this" being the widget pointer
                                          but when we paint on image then we give pixmap instead of "this"
                                          QPainter painter(&pix); // pix is pixmap and not widget
                                          So basically we tell painter to draw on this picmap and not on a widget.

                                          M 1 Reply Last reply 1 Jan 2017, 13:58
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