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How to add and access informations from dynamically created objects QT

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  • F Offline
    F Offline
    frnklu20
    wrote on last edited by
    #20

    ok, but how?

    let's say I do this:
    QString data;

    dataStream>>pixmap>>offset>>data;

    how the program will know that data=this->property("datakey")?

    mrjjM 1 Reply Last reply
    0
    • F frnklu20

      ok, but how?

      let's say I do this:
      QString data;

      dataStream>>pixmap>>offset>>data;

      how the program will know that data=this->property("datakey")?

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by mrjj
      #21

      @frnklu20
      hi
      you will put it in your self in startDrag or where you stuff the pixmap and point when drags starts.

      1 Reply Last reply
      1
      • F Offline
        F Offline
        frnklu20
        wrote on last edited by
        #22

        oohhh yeahh
        i got it!!!
        Thank you man <<<<<<33333333

        1 Reply Last reply
        1
        • F Offline
          F Offline
          frnklu20
          wrote on last edited by
          #23

          Hi,

          I have a problem with the same question.Can you help me please?

          mrjjM 1 Reply Last reply
          0
          • F frnklu20

            Hi,

            I have a problem with the same question.Can you help me please?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #24

            @frnklu20
            Hi
            if it's not super related to this thread,
            then please make a new one.

            1 Reply Last reply
            0
            • F Offline
              F Offline
              frnklu20
              wrote on last edited by
              #25

              It is!

              is about how to add and access informations from dynamically created objects!

              But now instead of using QLabels to portray my image, i'm using QGraphicsPixmapItems.

              To update my program I started to use QGraphicItems, and like before I want to create a link between a specific graphic item that i added on the screen and a non-graphical object named Barramento.

              diagramitem.cpp

              DiagramItem::DiagramItem(DiagramType diagramType, QMenu *contextMenu,
                           QGraphicsItem *parent)
                  : QGraphicsPixmapItem(parent)
              {
                  QPainter *painter=new QPainter;
                  myDiagramType = diagramType;
                  myContextMenu = contextMenu;
              
                  QPainterPath path;
                  switch (myDiagramType) {
                      case StartEnd:{
                          QPixmap pixmap(url_trafo);
                          myPolygon = pixmap;
                          break;
                  }
                  case Gerador:{
                          QPixmap pixmap2(url_gerador);
                          myPolygon=pixmap2;
                          break;
                  }
                  case Carga:{
                          QPixmap pixmap3("C:/Users/Lukas/Desktop/simulight/images/carga");
                          myPolygon=pixmap3;
                          break;
                  }
                  default:{
                          QPixmap pixmap4(url_barramento);
                          myPolygon=pixmap4;
                          break;
                  }
                  }
                  setPixmap(myPolygon);
                  setFlag(QGraphicsItem::ItemIsMovable, true);
                  setFlag(QGraphicsItem::ItemIsSelectable, true);
                  setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
              }
              

              that's the class responsible for the items

              diagramscene.cpp
              it handles the actions of adding objects on the screen dynamically

              void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
              {
                  if (mouseEvent->button() != Qt::LeftButton)
                      return;
              
                  DiagramItem *item;
                  switch (myMode) {
                      case InsertItem:
                          
                          item = new DiagramItem(myItemType, myItemMenu);
              
                          addItem(item);
                          item->setPos(mouseEvent->scenePos());
                          emit itemInserted(item);
                          if(myItemType==0)
                          {
                              int i=0;
                              i+=1;
                              Barramento *barramento=new Barramento();
                              
                              BarramentoMap["barramento"+QString::number(i)]=barramento;//error1
                              item->setProperty("datakey","barramento"+QString::number(i)); //error2
                          }
                          break;
              

              error1: no viable overloaded '='
              error2: no member named 'setProperty' in 'DiagramItem'

              And i'm asking myself if it is the same thing that we did beore, how can i fix it?Is there something that i have to do different whit QGraphicItems?

              1 Reply Last reply
              0
              • mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #26

                Hi
                DiagramItem do not have setProperty, so just add a new member variable to hold the "key"
                QString datakey;
                so you can just do
                item->datakey="barramento"+QString::number(i);
                It would be prittier if you defined an set function
                item->SetDataKey( "barramento"+QString::number(i) );

                For error 2, i guess you have the wrong declaration of the map.
                I can't see it.

                1 Reply Last reply
                0
                • F Offline
                  F Offline
                  frnklu20
                  wrote on last edited by
                  #27

                  Hi,

                  Let me explain what i did,

                  I have add and access the information, so i created a custom QGraphicsPixmapItem that emits a signal when the item is clicked.

                  customgraphicsitem.h

                  class CustomGraphicsItem: public QGraphicsPixmapItem
                  {
                  public:
                      CustomGraphicsItem(QGraphicsItem *parent=0);
                  
                       QString datakey;
                       void SetDataKey(QString new_datakey);
                        //i defined here the datakey variable and the function
                  signals:
                      void sendInfo(const QVariant datakey);
                  
                  protected:
                      void mousePressEvent(QMouseEvent *event);
                  };
                  

                  customgraphicsitem.cpp

                  CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent)
                  {
                  
                  }
                  
                  void CustomGraphicsItem::mousePressEvent(QMouseEvent *event)
                  {
                      QPoint mouse_pos=event->pos();
                  
                  
                      if(event->button()==Qt::RightButton){
                          
                  
                      if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                  //i don't know if it is the best way, if you have a better ideia talk to me
                  
                      if(mouse_pos.x()>0 && mouse_pos.y()>0){
                            emit sendInfo(this->datakey);
                         }
                      }
                      }
                      else {
                          event->ignore();
                      }
                  }
                  void CustomGraphicsItem::SetDataKey(QString new_datakey)
                  {
                      datakey=new_datakey;
                  }
                  

                  Now in diagramscene i have a public slot named receiveinfo

                  diagramscene.cpp

                  void DiagramScene::receiveinfo(const QVariant &datakey)
                  {
                      QMessageBox msgBox;
                      msgBox.setText((datakey).toString());
                      msgBox.exec();
                  }
                  //for now i just want to show the datakey in a messagebox when i click the item
                  void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
                  {if (mouseEvent->button() != Qt::LeftButton)
                          return;
                  
                      DiagramItem *item;
                      switch (myMode) {
                          case InsertItem:
                              
                              item = new DiagramItem(myItemType, myItemMenu);
                  
                              addItem(item);
                              item->setPos(mouseEvent->scenePos());
                              emit itemInserted(item);
                              if(myItemType==0)
                              {
                                  int i=0;
                                  i+=1;
                                  Barramento *barramento=new Barramento();
                                  BarramentoMap["barramento"+QString::number(i)]=barramento;
                                  item->SetDataKey("barramento"+QString::number(i));
                                  connect(item, &CustomGraphicsItem::sendInfo, this, &DiagramScene::receiveinfo);
                                  //here i connect the item to the signal and the slots
                              }
                  

                  What i did wrong? qt guves me 3 errors that i don't know what they mean

                  error1:
                  'staticMetaObject' is not a member of 'QtPivate::FunctionPrivate<void....

                  error2:
                  "qt_metacall" is not a member of 'CustomGraphicItem'

                  error3:
                  static assertion failed: No Q_OBJECT in the class with the signal

                  What i did wrong?There is a better way to know if the QGraphicsItem was clicked?

                  1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #28

                    Hi,

                    Not all Qt classes by far inherit QObject. If you want signals and slots in your custom QGraphicsPixmapItem, then you also have to inherit QObject first.

                    The errors are mostly related to that.

                    Error 3 is pretty self-explanatory: you are missing the Q_OBJECT macro in your class declaration.

                    You are likely looking for QGraphicsItem::mouseReleaseEvent.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    3
                    • F Offline
                      F Offline
                      frnklu20
                      wrote on last edited by
                      #29

                      Ok!

                      I fixed the error3

                      class CustomGraphicsItem: public QGraphicsPixmapItem
                      {
                          Q_OBJECT
                      
                      public:
                      

                      And now my mousePressEvent is defined in this way

                      protected:
                          void mousePressEvent(QGraphicsSceneMouseEvent *event);
                      

                      So it's fine i guess

                      but how can i inherit QObject in my custom QGraphicsPixmapItem?Because after i fixed those errors it only appears 1 error:
                      no matching function for call to 'QObject::connectImpl ....
                      that i think it must be from the signal that i'm emitting, so how can i fix this by inheriting qobject?

                      1 Reply Last reply
                      0
                      • mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #30

                        Hi

                        • how can i fix this by inheriting qobject?

                        class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem {
                        ...

                        and in cpp, also call it

                        CustomGraphicsItem (QGraphicsItem *parent = 0): QObject(), QGraphicsPixmapItem(parent)
                        {

                        }

                        1 Reply Last reply
                        0
                        • F Offline
                          F Offline
                          frnklu20
                          wrote on last edited by
                          #31

                          I did it:

                          .h

                          class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                          {
                              Q_OBJECT
                          
                          public:
                              CustomGraphicsItem(QGraphicsItem *parent=0);
                          

                          .cpp

                          CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                              QObject(), QGraphicsPixmapItem(parent)
                          {
                          

                          But now it gives to me a lot of errors
                          unidefined reference to 'vtable for CustomGraphicsItem
                          undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                          undefined reference to 'CustomGraphicsItem::metaObject() const
                          undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                          undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                          why is that happening?

                          mrjjM 1 Reply Last reply
                          0
                          • F frnklu20

                            I did it:

                            .h

                            class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                            {
                                Q_OBJECT
                            
                            public:
                                CustomGraphicsItem(QGraphicsItem *parent=0);
                            

                            .cpp

                            CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                                QObject(), QGraphicsPixmapItem(parent)
                            {
                            

                            But now it gives to me a lot of errors
                            unidefined reference to 'vtable for CustomGraphicsItem
                            undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                            undefined reference to 'CustomGraphicsItem::metaObject() const
                            undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                            undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                            why is that happening?

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #32

                            Hi
                            Do you actually have those in cpp?
                            The body of the functions, i mean.

                            Also, if yes, you do have them still, then try delete build folder
                            and run rebuild all. (from the menu)

                            1 Reply Last reply
                            1
                            • F Offline
                              F Offline
                              frnklu20
                              wrote on last edited by
                              #33

                              Hi,

                              Sorry for the delay to answer, i was in the period of exams in college.

                              After delete the build folder and rebuild all the program executed :)
                              But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                              what is happening?

                              in customgraphicsitem.h the function is defined as:

                              protected:
                                   void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                              

                              in customgraphicsitem.cpp :

                              void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                              {
                                  QPointF mouse_pos=event->scenePos();
                              
                                      if(event->button()==Qt::RightButton){
                              
                              
                                      if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                              
                              
                                      if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                            emit sendInfo(this->datakey);
                                         }
                                      }
                                      }
                                      else {
                                          event->ignore();
                                      }
                              }
                              

                              what is the problem with it?

                              jsulmJ J.HilkJ 2 Replies Last reply
                              0
                              • F frnklu20

                                Hi,

                                Sorry for the delay to answer, i was in the period of exams in college.

                                After delete the build folder and rebuild all the program executed :)
                                But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                                what is happening?

                                in customgraphicsitem.h the function is defined as:

                                protected:
                                     void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                                

                                in customgraphicsitem.cpp :

                                void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                                {
                                    QPointF mouse_pos=event->scenePos();
                                
                                        if(event->button()==Qt::RightButton){
                                
                                
                                        if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                                
                                
                                        if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                              emit sendInfo(this->datakey);
                                           }
                                        }
                                        }
                                        else {
                                            event->ignore();
                                        }
                                }
                                

                                what is the problem with it?

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #34

                                @frnklu20 You have several conditions before emitting the signal: did you try to debug to see what happens? I guess one of your "if"s does not match.

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                0
                                • F frnklu20

                                  Hi,

                                  Sorry for the delay to answer, i was in the period of exams in college.

                                  After delete the build folder and rebuild all the program executed :)
                                  But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                                  what is happening?

                                  in customgraphicsitem.h the function is defined as:

                                  protected:
                                       void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                                  

                                  in customgraphicsitem.cpp :

                                  void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                                  {
                                      QPointF mouse_pos=event->scenePos();
                                  
                                          if(event->button()==Qt::RightButton){
                                  
                                  
                                          if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                                  
                                  
                                          if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                                emit sendInfo(this->datakey);
                                             }
                                          }
                                          }
                                          else {
                                              event->ignore();
                                          }
                                  }
                                  

                                  what is the problem with it?

                                  J.HilkJ Offline
                                  J.HilkJ Offline
                                  J.Hilk
                                  Moderators
                                  wrote on last edited by
                                  #35

                                  @frnklu20
                                  the boundingRect rectangle is most likely not mapped to the scenePos. You should check that


                                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                  Q: What's that?
                                  A: It's blue light.
                                  Q: What does it do?
                                  A: It turns blue.

                                  1 Reply Last reply
                                  1
                                  • F Offline
                                    F Offline
                                    frnklu20
                                    wrote on last edited by
                                    #36

                                    Hi,

                                    I came up with a solution for not using a signal:

                                    mainwindow.cpp

                                     void MainWindow::infoItem()
                                    {
                                        foreach (QGraphicsItem *item, scene->selectedItems()){
                                           if (item->type() == DiagramItem::Type){
                                               QMessageBox msgBox;
                                               msgBox.setText((item->data(0)).toString());
                                               msgBox.exec();
                                           }
                                    
                                        }
                                    }
                                    
                                    void MainWindow::createActions()
                                    {
                                    infoAction = new QAction(QIcon("C:/Users/Lukas/Desktop/simulight/images/info"),tr("&Informações"),this);
                                        infoAction->setShortcut(tr("Ctrl+I"));
                                        infoAction->setStatusTip(tr("Informations about the item"));
                                        connect(infoAction, SIGNAL(triggered()), this, SLOT(infoItem()));
                                    }
                                    

                                    I created this action that by clicking in the button, it appears a messagebox with the data stored in this object.
                                    The problem is, the foreach is defined like this:

                                    foreach (QGraphicsItem *item, scene->selectedItems())
                                    

                                    and i'm using the customgraphicsitem, ok i know that its parent is QGraphicItem but i want to use the functions used in customgraphicsitem to store the data
                                    I'm using right now the fucntion setData() and data() but i don't know if htey're good enough for this.
                                    How can i fix it?

                                    1 Reply Last reply
                                    0
                                    • mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by mrjj
                                      #37

                                      Hi
                                      You can use
                                      https://doc.qt.io/qt-5/qgraphicsitem.html#qgraphicsitem_cast
                                      and try cast to your child type if it really is, you can then use its members.
                                      so check for NULL and note the docs saying " reimplement the type() function"

                                      1 Reply Last reply
                                      0

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