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How to add and access informations from dynamically created objects QT

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  • F Offline
    F Offline
    frnklu20
    wrote on last edited by
    #25

    It is!

    is about how to add and access informations from dynamically created objects!

    But now instead of using QLabels to portray my image, i'm using QGraphicsPixmapItems.

    To update my program I started to use QGraphicItems, and like before I want to create a link between a specific graphic item that i added on the screen and a non-graphical object named Barramento.

    diagramitem.cpp

    DiagramItem::DiagramItem(DiagramType diagramType, QMenu *contextMenu,
                 QGraphicsItem *parent)
        : QGraphicsPixmapItem(parent)
    {
        QPainter *painter=new QPainter;
        myDiagramType = diagramType;
        myContextMenu = contextMenu;
    
        QPainterPath path;
        switch (myDiagramType) {
            case StartEnd:{
                QPixmap pixmap(url_trafo);
                myPolygon = pixmap;
                break;
        }
        case Gerador:{
                QPixmap pixmap2(url_gerador);
                myPolygon=pixmap2;
                break;
        }
        case Carga:{
                QPixmap pixmap3("C:/Users/Lukas/Desktop/simulight/images/carga");
                myPolygon=pixmap3;
                break;
        }
        default:{
                QPixmap pixmap4(url_barramento);
                myPolygon=pixmap4;
                break;
        }
        }
        setPixmap(myPolygon);
        setFlag(QGraphicsItem::ItemIsMovable, true);
        setFlag(QGraphicsItem::ItemIsSelectable, true);
        setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
    }
    

    that's the class responsible for the items

    diagramscene.cpp
    it handles the actions of adding objects on the screen dynamically

    void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
    {
        if (mouseEvent->button() != Qt::LeftButton)
            return;
    
        DiagramItem *item;
        switch (myMode) {
            case InsertItem:
                
                item = new DiagramItem(myItemType, myItemMenu);
    
                addItem(item);
                item->setPos(mouseEvent->scenePos());
                emit itemInserted(item);
                if(myItemType==0)
                {
                    int i=0;
                    i+=1;
                    Barramento *barramento=new Barramento();
                    
                    BarramentoMap["barramento"+QString::number(i)]=barramento;//error1
                    item->setProperty("datakey","barramento"+QString::number(i)); //error2
                }
                break;
    

    error1: no viable overloaded '='
    error2: no member named 'setProperty' in 'DiagramItem'

    And i'm asking myself if it is the same thing that we did beore, how can i fix it?Is there something that i have to do different whit QGraphicItems?

    1 Reply Last reply
    0
    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by mrjj
      #26

      Hi
      DiagramItem do not have setProperty, so just add a new member variable to hold the "key"
      QString datakey;
      so you can just do
      item->datakey="barramento"+QString::number(i);
      It would be prittier if you defined an set function
      item->SetDataKey( "barramento"+QString::number(i) );

      For error 2, i guess you have the wrong declaration of the map.
      I can't see it.

      1 Reply Last reply
      0
      • F Offline
        F Offline
        frnklu20
        wrote on last edited by
        #27

        Hi,

        Let me explain what i did,

        I have add and access the information, so i created a custom QGraphicsPixmapItem that emits a signal when the item is clicked.

        customgraphicsitem.h

        class CustomGraphicsItem: public QGraphicsPixmapItem
        {
        public:
            CustomGraphicsItem(QGraphicsItem *parent=0);
        
             QString datakey;
             void SetDataKey(QString new_datakey);
              //i defined here the datakey variable and the function
        signals:
            void sendInfo(const QVariant datakey);
        
        protected:
            void mousePressEvent(QMouseEvent *event);
        };
        

        customgraphicsitem.cpp

        CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent)
        {
        
        }
        
        void CustomGraphicsItem::mousePressEvent(QMouseEvent *event)
        {
            QPoint mouse_pos=event->pos();
        
        
            if(event->button()==Qt::RightButton){
                
        
            if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
        //i don't know if it is the best way, if you have a better ideia talk to me
        
            if(mouse_pos.x()>0 && mouse_pos.y()>0){
                  emit sendInfo(this->datakey);
               }
            }
            }
            else {
                event->ignore();
            }
        }
        void CustomGraphicsItem::SetDataKey(QString new_datakey)
        {
            datakey=new_datakey;
        }
        

        Now in diagramscene i have a public slot named receiveinfo

        diagramscene.cpp

        void DiagramScene::receiveinfo(const QVariant &datakey)
        {
            QMessageBox msgBox;
            msgBox.setText((datakey).toString());
            msgBox.exec();
        }
        //for now i just want to show the datakey in a messagebox when i click the item
        void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
        {if (mouseEvent->button() != Qt::LeftButton)
                return;
        
            DiagramItem *item;
            switch (myMode) {
                case InsertItem:
                    
                    item = new DiagramItem(myItemType, myItemMenu);
        
                    addItem(item);
                    item->setPos(mouseEvent->scenePos());
                    emit itemInserted(item);
                    if(myItemType==0)
                    {
                        int i=0;
                        i+=1;
                        Barramento *barramento=new Barramento();
                        BarramentoMap["barramento"+QString::number(i)]=barramento;
                        item->SetDataKey("barramento"+QString::number(i));
                        connect(item, &CustomGraphicsItem::sendInfo, this, &DiagramScene::receiveinfo);
                        //here i connect the item to the signal and the slots
                    }
        

        What i did wrong? qt guves me 3 errors that i don't know what they mean

        error1:
        'staticMetaObject' is not a member of 'QtPivate::FunctionPrivate<void....

        error2:
        "qt_metacall" is not a member of 'CustomGraphicItem'

        error3:
        static assertion failed: No Q_OBJECT in the class with the signal

        What i did wrong?There is a better way to know if the QGraphicsItem was clicked?

        1 Reply Last reply
        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #28

          Hi,

          Not all Qt classes by far inherit QObject. If you want signals and slots in your custom QGraphicsPixmapItem, then you also have to inherit QObject first.

          The errors are mostly related to that.

          Error 3 is pretty self-explanatory: you are missing the Q_OBJECT macro in your class declaration.

          You are likely looking for QGraphicsItem::mouseReleaseEvent.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          1 Reply Last reply
          3
          • F Offline
            F Offline
            frnklu20
            wrote on last edited by
            #29

            Ok!

            I fixed the error3

            class CustomGraphicsItem: public QGraphicsPixmapItem
            {
                Q_OBJECT
            
            public:
            

            And now my mousePressEvent is defined in this way

            protected:
                void mousePressEvent(QGraphicsSceneMouseEvent *event);
            

            So it's fine i guess

            but how can i inherit QObject in my custom QGraphicsPixmapItem?Because after i fixed those errors it only appears 1 error:
            no matching function for call to 'QObject::connectImpl ....
            that i think it must be from the signal that i'm emitting, so how can i fix this by inheriting qobject?

            1 Reply Last reply
            0
            • mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #30

              Hi

              • how can i fix this by inheriting qobject?

              class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem {
              ...

              and in cpp, also call it

              CustomGraphicsItem (QGraphicsItem *parent = 0): QObject(), QGraphicsPixmapItem(parent)
              {

              }

              1 Reply Last reply
              0
              • F Offline
                F Offline
                frnklu20
                wrote on last edited by
                #31

                I did it:

                .h

                class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                {
                    Q_OBJECT
                
                public:
                    CustomGraphicsItem(QGraphicsItem *parent=0);
                

                .cpp

                CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                    QObject(), QGraphicsPixmapItem(parent)
                {
                

                But now it gives to me a lot of errors
                unidefined reference to 'vtable for CustomGraphicsItem
                undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                undefined reference to 'CustomGraphicsItem::metaObject() const
                undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                why is that happening?

                mrjjM 1 Reply Last reply
                0
                • F frnklu20

                  I did it:

                  .h

                  class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                  {
                      Q_OBJECT
                  
                  public:
                      CustomGraphicsItem(QGraphicsItem *parent=0);
                  

                  .cpp

                  CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                      QObject(), QGraphicsPixmapItem(parent)
                  {
                  

                  But now it gives to me a lot of errors
                  unidefined reference to 'vtable for CustomGraphicsItem
                  undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                  undefined reference to 'CustomGraphicsItem::metaObject() const
                  undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                  undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                  why is that happening?

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #32

                  Hi
                  Do you actually have those in cpp?
                  The body of the functions, i mean.

                  Also, if yes, you do have them still, then try delete build folder
                  and run rebuild all. (from the menu)

                  1 Reply Last reply
                  1
                  • F Offline
                    F Offline
                    frnklu20
                    wrote on last edited by
                    #33

                    Hi,

                    Sorry for the delay to answer, i was in the period of exams in college.

                    After delete the build folder and rebuild all the program executed :)
                    But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                    what is happening?

                    in customgraphicsitem.h the function is defined as:

                    protected:
                         void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                    

                    in customgraphicsitem.cpp :

                    void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                    {
                        QPointF mouse_pos=event->scenePos();
                    
                            if(event->button()==Qt::RightButton){
                    
                    
                            if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                    
                    
                            if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                  emit sendInfo(this->datakey);
                               }
                            }
                            }
                            else {
                                event->ignore();
                            }
                    }
                    

                    what is the problem with it?

                    jsulmJ J.HilkJ 2 Replies Last reply
                    0
                    • F frnklu20

                      Hi,

                      Sorry for the delay to answer, i was in the period of exams in college.

                      After delete the build folder and rebuild all the program executed :)
                      But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                      what is happening?

                      in customgraphicsitem.h the function is defined as:

                      protected:
                           void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                      

                      in customgraphicsitem.cpp :

                      void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                      {
                          QPointF mouse_pos=event->scenePos();
                      
                              if(event->button()==Qt::RightButton){
                      
                      
                              if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                      
                      
                              if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                    emit sendInfo(this->datakey);
                                 }
                              }
                              }
                              else {
                                  event->ignore();
                              }
                      }
                      

                      what is the problem with it?

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #34

                      @frnklu20 You have several conditions before emitting the signal: did you try to debug to see what happens? I guess one of your "if"s does not match.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
                      0
                      • F frnklu20

                        Hi,

                        Sorry for the delay to answer, i was in the period of exams in college.

                        After delete the build folder and rebuild all the program executed :)
                        But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                        what is happening?

                        in customgraphicsitem.h the function is defined as:

                        protected:
                             void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                        

                        in customgraphicsitem.cpp :

                        void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                        {
                            QPointF mouse_pos=event->scenePos();
                        
                                if(event->button()==Qt::RightButton){
                        
                        
                                if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                        
                        
                                if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                      emit sendInfo(this->datakey);
                                   }
                                }
                                }
                                else {
                                    event->ignore();
                                }
                        }
                        

                        what is the problem with it?

                        J.HilkJ Offline
                        J.HilkJ Offline
                        J.Hilk
                        Moderators
                        wrote on last edited by
                        #35

                        @frnklu20
                        the boundingRect rectangle is most likely not mapped to the scenePos. You should check that


                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                        Q: What's that?
                        A: It's blue light.
                        Q: What does it do?
                        A: It turns blue.

                        1 Reply Last reply
                        1
                        • F Offline
                          F Offline
                          frnklu20
                          wrote on last edited by
                          #36

                          Hi,

                          I came up with a solution for not using a signal:

                          mainwindow.cpp

                           void MainWindow::infoItem()
                          {
                              foreach (QGraphicsItem *item, scene->selectedItems()){
                                 if (item->type() == DiagramItem::Type){
                                     QMessageBox msgBox;
                                     msgBox.setText((item->data(0)).toString());
                                     msgBox.exec();
                                 }
                          
                              }
                          }
                          
                          void MainWindow::createActions()
                          {
                          infoAction = new QAction(QIcon("C:/Users/Lukas/Desktop/simulight/images/info"),tr("&Informações"),this);
                              infoAction->setShortcut(tr("Ctrl+I"));
                              infoAction->setStatusTip(tr("Informations about the item"));
                              connect(infoAction, SIGNAL(triggered()), this, SLOT(infoItem()));
                          }
                          

                          I created this action that by clicking in the button, it appears a messagebox with the data stored in this object.
                          The problem is, the foreach is defined like this:

                          foreach (QGraphicsItem *item, scene->selectedItems())
                          

                          and i'm using the customgraphicsitem, ok i know that its parent is QGraphicItem but i want to use the functions used in customgraphicsitem to store the data
                          I'm using right now the fucntion setData() and data() but i don't know if htey're good enough for this.
                          How can i fix it?

                          1 Reply Last reply
                          0
                          • mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by mrjj
                            #37

                            Hi
                            You can use
                            https://doc.qt.io/qt-5/qgraphicsitem.html#qgraphicsitem_cast
                            and try cast to your child type if it really is, you can then use its members.
                            so check for NULL and note the docs saying " reimplement the type() function"

                            1 Reply Last reply
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