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How to add and access informations from dynamically created objects QT

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #17

    @frnklu20 said in How to add and access informations from dynamically created objects QT:

    ok. super its works as you want, no reason for alarm about the id.

    So how can i delete them?

    Well if you don't use the parent parameter in
    explicit Barramento(QWidget* parent =0 );

    then you can simply loop the and and call delete on each.
    disclaimer*: fast typed. might have errors.

    for (auto const& x : BarramentoMap)
    {
    delete x.second;
    }
    

    a good place to do it , would be the destructor of the main window. or where the BarramentoMap lives.

    1 Reply Last reply
    2
    • F Offline
      F Offline
      frnklu20
      wrote on last edited by
      #18

      Ok! i'll do it

      Just one more question, how can i do to support this link between the label and the class barramento with drag and drop functions?

      diagrama.cpp

      void Diagrama::dragEnterEvent(QDragEnterEvent *event)
      {
          if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
              if (event->source() == this) {
                  event->setDropAction(Qt::MoveAction);
                  event->accept();
              } else {
                  event->acceptProposedAction();
              }
          } else {
              event->ignore();
          }
      }
      
      void Diagrama::dragMoveEvent(QDragMoveEvent *event)
      {
          if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
              if (event->source() == this) {
                  event->setDropAction(Qt::MoveAction);
                  event->accept();
              } else {
                  event->acceptProposedAction();
              }
          } else {
              event->ignore();
          }
      }
      
      void Diagrama::dropEvent(QDropEvent *event)
      {
          if (event->mimeData()->hasFormat("application/x-dnditemdata")) {
              QByteArray itemData = event->mimeData()->data("application/x-dnditemdata");
              QDataStream dataStream(&itemData, QIODevice::ReadOnly);
      
              QPixmap pixmap;
              QPoint offset;
              dataStream >> pixmap >> offset;
      
              CustomLabel *newIcon = new CustomLabel(this);
              newIcon->setPixmap(pixmap);
              newIcon->move(event->pos() - offset);
              newIcon->show();
              newIcon->setAttribute(Qt::WA_DeleteOnClose);
              connect(newIcon, &CustomLabel::sendMousePosition, this, &Diagrama::showMousePosition);
              connect(newIcon,&CustomLabel::opendialog, this, &Diagrama::justopendialog);
              if (event->source() == this) {
                  event->setDropAction(Qt::MoveAction);
                  event->accept();
              } else {
                  event->acceptProposedAction();
              }
          } else {
              event->ignore();
          }
      }
      

      these are the functions responsible for that, and the problem is on
      void Diagrama::dropEvent(QDropEvent *event)

      in this function i create another label with the same pixmap that i'm moving and i delete(just guessing) the old one, so the new one has no barramento object linked to it

      what i thought was to get the property("datakey") of the old label (which is emitted by CustomLabel class) and do something like this:

      new_label->setProperty("datakey",property("datakey"))
      with this new line, the new_label overrides the informations of the old one, wich is not a problem beacuse it doesn't exist anymore.

      But how can i do it? since that i don't have the emitted signal of custom label in drag and drop?

      1 Reply Last reply
      0
      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #19

        Hi
        Since you already pack some data
        (the dataStream >> pixmap >> offset; )
        could you not just include a QString with its datakey ID
        with the pixmap and offset and set it on the newly created label?

        1 Reply Last reply
        0
        • F Offline
          F Offline
          frnklu20
          wrote on last edited by
          #20

          ok, but how?

          let's say I do this:
          QString data;

          dataStream>>pixmap>>offset>>data;

          how the program will know that data=this->property("datakey")?

          mrjjM 1 Reply Last reply
          0
          • F frnklu20

            ok, but how?

            let's say I do this:
            QString data;

            dataStream>>pixmap>>offset>>data;

            how the program will know that data=this->property("datakey")?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by mrjj
            #21

            @frnklu20
            hi
            you will put it in your self in startDrag or where you stuff the pixmap and point when drags starts.

            1 Reply Last reply
            1
            • F Offline
              F Offline
              frnklu20
              wrote on last edited by
              #22

              oohhh yeahh
              i got it!!!
              Thank you man <<<<<<33333333

              1 Reply Last reply
              1
              • F Offline
                F Offline
                frnklu20
                wrote on last edited by
                #23

                Hi,

                I have a problem with the same question.Can you help me please?

                mrjjM 1 Reply Last reply
                0
                • F frnklu20

                  Hi,

                  I have a problem with the same question.Can you help me please?

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #24

                  @frnklu20
                  Hi
                  if it's not super related to this thread,
                  then please make a new one.

                  1 Reply Last reply
                  0
                  • F Offline
                    F Offline
                    frnklu20
                    wrote on last edited by
                    #25

                    It is!

                    is about how to add and access informations from dynamically created objects!

                    But now instead of using QLabels to portray my image, i'm using QGraphicsPixmapItems.

                    To update my program I started to use QGraphicItems, and like before I want to create a link between a specific graphic item that i added on the screen and a non-graphical object named Barramento.

                    diagramitem.cpp

                    DiagramItem::DiagramItem(DiagramType diagramType, QMenu *contextMenu,
                                 QGraphicsItem *parent)
                        : QGraphicsPixmapItem(parent)
                    {
                        QPainter *painter=new QPainter;
                        myDiagramType = diagramType;
                        myContextMenu = contextMenu;
                    
                        QPainterPath path;
                        switch (myDiagramType) {
                            case StartEnd:{
                                QPixmap pixmap(url_trafo);
                                myPolygon = pixmap;
                                break;
                        }
                        case Gerador:{
                                QPixmap pixmap2(url_gerador);
                                myPolygon=pixmap2;
                                break;
                        }
                        case Carga:{
                                QPixmap pixmap3("C:/Users/Lukas/Desktop/simulight/images/carga");
                                myPolygon=pixmap3;
                                break;
                        }
                        default:{
                                QPixmap pixmap4(url_barramento);
                                myPolygon=pixmap4;
                                break;
                        }
                        }
                        setPixmap(myPolygon);
                        setFlag(QGraphicsItem::ItemIsMovable, true);
                        setFlag(QGraphicsItem::ItemIsSelectable, true);
                        setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
                    }
                    

                    that's the class responsible for the items

                    diagramscene.cpp
                    it handles the actions of adding objects on the screen dynamically

                    void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
                    {
                        if (mouseEvent->button() != Qt::LeftButton)
                            return;
                    
                        DiagramItem *item;
                        switch (myMode) {
                            case InsertItem:
                                
                                item = new DiagramItem(myItemType, myItemMenu);
                    
                                addItem(item);
                                item->setPos(mouseEvent->scenePos());
                                emit itemInserted(item);
                                if(myItemType==0)
                                {
                                    int i=0;
                                    i+=1;
                                    Barramento *barramento=new Barramento();
                                    
                                    BarramentoMap["barramento"+QString::number(i)]=barramento;//error1
                                    item->setProperty("datakey","barramento"+QString::number(i)); //error2
                                }
                                break;
                    

                    error1: no viable overloaded '='
                    error2: no member named 'setProperty' in 'DiagramItem'

                    And i'm asking myself if it is the same thing that we did beore, how can i fix it?Is there something that i have to do different whit QGraphicItems?

                    1 Reply Last reply
                    0
                    • mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by mrjj
                      #26

                      Hi
                      DiagramItem do not have setProperty, so just add a new member variable to hold the "key"
                      QString datakey;
                      so you can just do
                      item->datakey="barramento"+QString::number(i);
                      It would be prittier if you defined an set function
                      item->SetDataKey( "barramento"+QString::number(i) );

                      For error 2, i guess you have the wrong declaration of the map.
                      I can't see it.

                      1 Reply Last reply
                      0
                      • F Offline
                        F Offline
                        frnklu20
                        wrote on last edited by
                        #27

                        Hi,

                        Let me explain what i did,

                        I have add and access the information, so i created a custom QGraphicsPixmapItem that emits a signal when the item is clicked.

                        customgraphicsitem.h

                        class CustomGraphicsItem: public QGraphicsPixmapItem
                        {
                        public:
                            CustomGraphicsItem(QGraphicsItem *parent=0);
                        
                             QString datakey;
                             void SetDataKey(QString new_datakey);
                              //i defined here the datakey variable and the function
                        signals:
                            void sendInfo(const QVariant datakey);
                        
                        protected:
                            void mousePressEvent(QMouseEvent *event);
                        };
                        

                        customgraphicsitem.cpp

                        CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent)
                        {
                        
                        }
                        
                        void CustomGraphicsItem::mousePressEvent(QMouseEvent *event)
                        {
                            QPoint mouse_pos=event->pos();
                        
                        
                            if(event->button()==Qt::RightButton){
                                
                        
                            if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                        //i don't know if it is the best way, if you have a better ideia talk to me
                        
                            if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                  emit sendInfo(this->datakey);
                               }
                            }
                            }
                            else {
                                event->ignore();
                            }
                        }
                        void CustomGraphicsItem::SetDataKey(QString new_datakey)
                        {
                            datakey=new_datakey;
                        }
                        

                        Now in diagramscene i have a public slot named receiveinfo

                        diagramscene.cpp

                        void DiagramScene::receiveinfo(const QVariant &datakey)
                        {
                            QMessageBox msgBox;
                            msgBox.setText((datakey).toString());
                            msgBox.exec();
                        }
                        //for now i just want to show the datakey in a messagebox when i click the item
                        void DiagramScene::mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent)
                        {if (mouseEvent->button() != Qt::LeftButton)
                                return;
                        
                            DiagramItem *item;
                            switch (myMode) {
                                case InsertItem:
                                    
                                    item = new DiagramItem(myItemType, myItemMenu);
                        
                                    addItem(item);
                                    item->setPos(mouseEvent->scenePos());
                                    emit itemInserted(item);
                                    if(myItemType==0)
                                    {
                                        int i=0;
                                        i+=1;
                                        Barramento *barramento=new Barramento();
                                        BarramentoMap["barramento"+QString::number(i)]=barramento;
                                        item->SetDataKey("barramento"+QString::number(i));
                                        connect(item, &CustomGraphicsItem::sendInfo, this, &DiagramScene::receiveinfo);
                                        //here i connect the item to the signal and the slots
                                    }
                        

                        What i did wrong? qt guves me 3 errors that i don't know what they mean

                        error1:
                        'staticMetaObject' is not a member of 'QtPivate::FunctionPrivate<void....

                        error2:
                        "qt_metacall" is not a member of 'CustomGraphicItem'

                        error3:
                        static assertion failed: No Q_OBJECT in the class with the signal

                        What i did wrong?There is a better way to know if the QGraphicsItem was clicked?

                        1 Reply Last reply
                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #28

                          Hi,

                          Not all Qt classes by far inherit QObject. If you want signals and slots in your custom QGraphicsPixmapItem, then you also have to inherit QObject first.

                          The errors are mostly related to that.

                          Error 3 is pretty self-explanatory: you are missing the Q_OBJECT macro in your class declaration.

                          You are likely looking for QGraphicsItem::mouseReleaseEvent.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          3
                          • F Offline
                            F Offline
                            frnklu20
                            wrote on last edited by
                            #29

                            Ok!

                            I fixed the error3

                            class CustomGraphicsItem: public QGraphicsPixmapItem
                            {
                                Q_OBJECT
                            
                            public:
                            

                            And now my mousePressEvent is defined in this way

                            protected:
                                void mousePressEvent(QGraphicsSceneMouseEvent *event);
                            

                            So it's fine i guess

                            but how can i inherit QObject in my custom QGraphicsPixmapItem?Because after i fixed those errors it only appears 1 error:
                            no matching function for call to 'QObject::connectImpl ....
                            that i think it must be from the signal that i'm emitting, so how can i fix this by inheriting qobject?

                            1 Reply Last reply
                            0
                            • mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #30

                              Hi

                              • how can i fix this by inheriting qobject?

                              class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem {
                              ...

                              and in cpp, also call it

                              CustomGraphicsItem (QGraphicsItem *parent = 0): QObject(), QGraphicsPixmapItem(parent)
                              {

                              }

                              1 Reply Last reply
                              0
                              • F Offline
                                F Offline
                                frnklu20
                                wrote on last edited by
                                #31

                                I did it:

                                .h

                                class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                                {
                                    Q_OBJECT
                                
                                public:
                                    CustomGraphicsItem(QGraphicsItem *parent=0);
                                

                                .cpp

                                CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                                    QObject(), QGraphicsPixmapItem(parent)
                                {
                                

                                But now it gives to me a lot of errors
                                unidefined reference to 'vtable for CustomGraphicsItem
                                undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                                undefined reference to 'CustomGraphicsItem::metaObject() const
                                undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                                undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                                why is that happening?

                                mrjjM 1 Reply Last reply
                                0
                                • F frnklu20

                                  I did it:

                                  .h

                                  class CustomGraphicsItem: public QObject, public QGraphicsPixmapItem
                                  {
                                      Q_OBJECT
                                  
                                  public:
                                      CustomGraphicsItem(QGraphicsItem *parent=0);
                                  

                                  .cpp

                                  CustomGraphicsItem::CustomGraphicsItem(QGraphicsItem *parent):
                                      QObject(), QGraphicsPixmapItem(parent)
                                  {
                                  

                                  But now it gives to me a lot of errors
                                  unidefined reference to 'vtable for CustomGraphicsItem
                                  undefined reference to 'CustomGraphicsItem::sendInfo(QVariant)
                                  undefined reference to 'CustomGraphicsItem::metaObject() const
                                  undefined reference to 'CustomGraphicsItem::qt_metacast(char const*)
                                  undefined reference to 'CustomGraphicsItem::qt_metacall(QMetaObject::Call,int,void**)

                                  why is that happening?

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #32

                                  Hi
                                  Do you actually have those in cpp?
                                  The body of the functions, i mean.

                                  Also, if yes, you do have them still, then try delete build folder
                                  and run rebuild all. (from the menu)

                                  1 Reply Last reply
                                  1
                                  • F Offline
                                    F Offline
                                    frnklu20
                                    wrote on last edited by
                                    #33

                                    Hi,

                                    Sorry for the delay to answer, i was in the period of exams in college.

                                    After delete the build folder and rebuild all the program executed :)
                                    But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                                    what is happening?

                                    in customgraphicsitem.h the function is defined as:

                                    protected:
                                         void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                                    

                                    in customgraphicsitem.cpp :

                                    void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                                    {
                                        QPointF mouse_pos=event->scenePos();
                                    
                                            if(event->button()==Qt::RightButton){
                                    
                                    
                                            if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                                    
                                    
                                            if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                                  emit sendInfo(this->datakey);
                                               }
                                            }
                                            }
                                            else {
                                                event->ignore();
                                            }
                                    }
                                    

                                    what is the problem with it?

                                    jsulmJ J.HilkJ 2 Replies Last reply
                                    0
                                    • F frnklu20

                                      Hi,

                                      Sorry for the delay to answer, i was in the period of exams in college.

                                      After delete the build folder and rebuild all the program executed :)
                                      But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                                      what is happening?

                                      in customgraphicsitem.h the function is defined as:

                                      protected:
                                           void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                                      

                                      in customgraphicsitem.cpp :

                                      void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                                      {
                                          QPointF mouse_pos=event->scenePos();
                                      
                                              if(event->button()==Qt::RightButton){
                                      
                                      
                                              if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                                      
                                      
                                              if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                                    emit sendInfo(this->datakey);
                                                 }
                                              }
                                              }
                                              else {
                                                  event->ignore();
                                              }
                                      }
                                      

                                      what is the problem with it?

                                      jsulmJ Offline
                                      jsulmJ Offline
                                      jsulm
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #34

                                      @frnklu20 You have several conditions before emitting the signal: did you try to debug to see what happens? I guess one of your "if"s does not match.

                                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                                      1 Reply Last reply
                                      0
                                      • F frnklu20

                                        Hi,

                                        Sorry for the delay to answer, i was in the period of exams in college.

                                        After delete the build folder and rebuild all the program executed :)
                                        But i don't know why my mousePressEvent of CustomGraphicItem is not working(not emitting any signal) and my drag and drop is not working either like it's causing inteference.

                                        what is happening?

                                        in customgraphicsitem.h the function is defined as:

                                        protected:
                                             void mousePressEvent(QGraphicsSceneMouseEvent *event) override;
                                        

                                        in customgraphicsitem.cpp :

                                        void CustomGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
                                        {
                                            QPointF mouse_pos=event->scenePos();
                                        
                                                if(event->button()==Qt::RightButton){
                                        
                                        
                                                if(mouse_pos.x()<=this->boundingRect().size().width() && mouse_pos.y()<=this->boundingRect().size().height()){
                                        
                                        
                                                if(mouse_pos.x()>0 && mouse_pos.y()>0){
                                                      emit sendInfo(this->datakey);
                                                   }
                                                }
                                                }
                                                else {
                                                    event->ignore();
                                                }
                                        }
                                        

                                        what is the problem with it?

                                        J.HilkJ Offline
                                        J.HilkJ Offline
                                        J.Hilk
                                        Moderators
                                        wrote on last edited by
                                        #35

                                        @frnklu20
                                        the boundingRect rectangle is most likely not mapped to the scenePos. You should check that


                                        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                        Q: What's that?
                                        A: It's blue light.
                                        Q: What does it do?
                                        A: It turns blue.

                                        1 Reply Last reply
                                        1
                                        • F Offline
                                          F Offline
                                          frnklu20
                                          wrote on last edited by
                                          #36

                                          Hi,

                                          I came up with a solution for not using a signal:

                                          mainwindow.cpp

                                           void MainWindow::infoItem()
                                          {
                                              foreach (QGraphicsItem *item, scene->selectedItems()){
                                                 if (item->type() == DiagramItem::Type){
                                                     QMessageBox msgBox;
                                                     msgBox.setText((item->data(0)).toString());
                                                     msgBox.exec();
                                                 }
                                          
                                              }
                                          }
                                          
                                          void MainWindow::createActions()
                                          {
                                          infoAction = new QAction(QIcon("C:/Users/Lukas/Desktop/simulight/images/info"),tr("&Informações"),this);
                                              infoAction->setShortcut(tr("Ctrl+I"));
                                              infoAction->setStatusTip(tr("Informations about the item"));
                                              connect(infoAction, SIGNAL(triggered()), this, SLOT(infoItem()));
                                          }
                                          

                                          I created this action that by clicking in the button, it appears a messagebox with the data stored in this object.
                                          The problem is, the foreach is defined like this:

                                          foreach (QGraphicsItem *item, scene->selectedItems())
                                          

                                          and i'm using the customgraphicsitem, ok i know that its parent is QGraphicItem but i want to use the functions used in customgraphicsitem to store the data
                                          I'm using right now the fucntion setData() and data() but i don't know if htey're good enough for this.
                                          How can i fix it?

                                          1 Reply Last reply
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