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Qt3d: Height map rendering

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qt3dheightmapdisplacementmaterial
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  • L Offline
    L Offline
    LukasT
    wrote on 4 Dec 2018, 07:23 last edited by
    #1

    Hi,

    is Qt3D able to render height map?

    I mean setup scene like this:
    add plane mesh to the scene, set texture for it so that the texture displace the geometry and render it?

    Something like this https://somethingaboutmaps.wordpress.com/blender-relief-tutorial-the-plane/ where Blender is used for this.

    I found out that the answer is no so far but maybe I'm missing something?
    The closest thing I found is https://doc.qt.io/qt-5.11/qt3d-advancedcustommaterial-example.html
    but it seems that it does not do any displacement, i.e. creating real geometry from height map so that light reflection works as expected.

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    • P Offline
      P Offline
      PhilippEngelhard
      wrote on 14 May 2019, 10:49 last edited by
      #2

      I saw terrain rendering in this old video, but I couldn't find the code to it:
      https://www.youtube.com/watch?v=bYgSxoXgSU8
      Maybe you have more luck.

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