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How to include .txt on Qt

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  • M Offline
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    mrjj
    Lifetime Qt Champion
    wrote on 30 Dec 2016, 15:59 last edited by
    #90

    Well since you know what function it is, simply set a break point and single step through the code.
    That way it will clearly show what line it crashes on. ;)

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      Payx
      wrote on 30 Dec 2016, 16:20 last edited by
      #91

      It's not crash, the program run at infinity and do nothing

      M 1 Reply Last reply 30 Dec 2016, 16:33
      0
      • P Payx
        30 Dec 2016, 16:20

        It's not crash, the program run at infinity and do nothing

        M Offline
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        mrjj
        Lifetime Qt Champion
        wrote on 30 Dec 2016, 16:33 last edited by
        #92

        @Payx
        well that will also be really clear from single stepping :)

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          Payx
          wrote on 30 Dec 2016, 16:59 last edited by Payx
          #93

          I placed breakpoint on

            for(int x = topLeft.x(); x < maxX; ++x) {
              for(int y = topLeft.y(); y < maxY; ++y) {
                image.setPixelColor(x, y, colour);
          
                foreach( QRgb key, Costs.keys() ) {
                  QColor BaseColor( key );
                  if (Costs.contains( colour.rgb() ) || IsCloseColor(BaseColor, colour) )  {
                    CostInfo& ci = Costs[colour.rgb()];
                    int Cost = ci.Cost;
                    QPixmap pix( ci.ImageName );
                  }
          
          

          because its new and before it worked.

          And nothing who looks like a crash happened. So i don't understand, maybe it is just a big picture (540 * 540) and the app have difficult to do the code

          EDIT : i tried to increase the rectangle size, it worked.

          but dont replace the color by a picture

          and it say that int cost is an unused variable

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          • M Offline
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            mrjj
            Lifetime Qt Champion
            wrote on 30 Dec 2016, 18:00 last edited by
            #94

            Hi
            In the inner
            CostInfo& ci = Costs[colour.rgb()];
            int Cost = ci.Cost; // not used for anything
            QPixmap pix( ci.ImageName ); // not used for anything
            }

            it was just for getting the data from the Costs qmap.
            You still need to code what ever you want to do with it :)
            Currently it just check if color is a match and even if yes, then nothing.

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              Payx
              wrote on 30 Dec 2016, 18:08 last edited by Payx
              #95

              so if i understood well

              int Cost = ci.Cost; /// the Cost in my Qmap
              QPixmap pix( ci.ImageName ); /// the picture into a Pixmap

              The problem is that the rectangle that i use to calcul the DominantColor isn't a Label or something, so how can i replace a picture into a virtual rectangle ?

              M 1 Reply Last reply 30 Dec 2016, 22:24
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              • P Payx
                30 Dec 2016, 18:08

                so if i understood well

                int Cost = ci.Cost; /// the Cost in my Qmap
                QPixmap pix( ci.ImageName ); /// the picture into a Pixmap

                The problem is that the rectangle that i use to calcul the DominantColor isn't a Label or something, so how can i replace a picture into a virtual rectangle ?

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                mrjj
                Lifetime Qt Champion
                wrote on 30 Dec 2016, 22:24 last edited by
                #96

                @Payx
                Yes those are the values from the qmap.

                • so how can i replace a picture into a virtual rectangle

                Sorry but Im not sure what kind of operation you want to do.
                For each dominánt color for an area. you want to paint all of that area
                with this color? Like paint 0,0,40,40 with same color. ?

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                  Payx
                  wrote on 30 Dec 2016, 22:30 last edited by
                  #97

                  My program already do that :

                  http://hpics.li/c00cce7

                  but what i want is that for each rectangle that my picture have, it will replace this rectangle of color by a picture in my QMap (like if the rectangle's color is near the red, it will replace by the picture fraise.png and add a Cost)

                  M 1 Reply Last reply 30 Dec 2016, 22:34
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                  • P Payx
                    30 Dec 2016, 22:30

                    My program already do that :

                    http://hpics.li/c00cce7

                    but what i want is that for each rectangle that my picture have, it will replace this rectangle of color by a picture in my QMap (like if the rectangle's color is near the red, it will replace by the picture fraise.png and add a Cost)

                    M Offline
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                    mrjj
                    Lifetime Qt Champion
                    wrote on 30 Dec 2016, 22:34 last edited by
                    #98

                    @Payx
                    You mean that the red squares would be pictures instead?
                    The painter has drawPixmap
                    http://doc.qt.io/qt-5/qpainter.html#drawPixmap
                    You can fit the image to the rect.

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                      Payx
                      wrote on 30 Dec 2016, 23:04 last edited by
                      #99

                      All square would be picture, the picture depends of the color.

                      If its red we see in the QMap that the picture is fraise.png
                      if its green -> balle verte.png

                      i think i dont need "QRectF target" or "source"

                      because i have already this

                        for(int x = topLeft.x(); x < maxX; ++x) {
                          for(int y = topLeft.y(); y < maxY; ++y)
                      

                      when im on the for i'm already in the square.

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                        mrjj
                        Lifetime Qt Champion
                        wrote on 31 Dec 2016, 09:28 last edited by
                        #100

                        ok. that sounds fine.
                        I assume you need to scale the pictures down to fit in the
                        area. ?
                        You can use scaled function.

                        QPixmap scaledPix = pix.scaled(   WIDTH, HEIGHT
                                                       Qt::KeepAspectRatio,
                                                       Qt::SmoothTransformation
                                                       );
                        
                        painter.drawPixmap(QPoint(), scaledPix);
                        
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                          Payx
                          wrote on 31 Dec 2016, 14:34 last edited by Payx
                          #101

                          So i have to rezise the picture or it will do automaticaly ?

                          i don't understand what the function do

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                          • M Offline
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                            mrjj
                            Lifetime Qt Champion
                            wrote on 31 Dec 2016, 14:52 last edited by
                            #102

                            No, you will have to resize it, else it will be exactly as in the file.( I assume too big)
                            the scaled function returns a copy of the pixmap that is scaled to
                            WIDTH, HEIGHT. so it will fit in your area.

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                              Payx
                              wrote on 31 Dec 2016, 15:22 last edited by
                              #103

                              so if my rectangle is 8*8 tell me if it's correct :

                              QPixmap scaledPix = pix.scaled(   8, 8
                                                             Qt::KeepAspectRatio,
                                                             Qt::SmoothTransformation
                                                             );
                              
                              painter.drawPixmap(QPoint(i,j), scaledPix);
                              

                              just that ?

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                              • M Offline
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                                mrjj
                                Lifetime Qt Champion
                                wrote on 1 Jan 2017, 01:03 last edited by mrjj 1 Jan 2017, 01:05
                                #104

                                Yes , that should draw image as 8x8 at i,j.
                                Note the flag Qt::KeepAspectRatio which means it might not be 8x8 directly but
                                maybe 8x6 if the original images was not square. AspectRatio means keep the relation between height and width.

                                A 1 Reply Last reply 1 Jan 2017, 04:17
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                                • M mrjj
                                  1 Jan 2017, 01:03

                                  Yes , that should draw image as 8x8 at i,j.
                                  Note the flag Qt::KeepAspectRatio which means it might not be 8x8 directly but
                                  maybe 8x6 if the original images was not square. AspectRatio means keep the relation between height and width.

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                                  ambershark
                                  wrote on 1 Jan 2017, 04:17 last edited by
                                  #105

                                  @mrjj 104 posts on this thread... you are a patient person mrjj. ;) I would have just written the program for him by now, lol.

                                  My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

                                  P 1 Reply Last reply 1 Jan 2017, 12:00
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                                  • A ambershark
                                    1 Jan 2017, 04:17

                                    @mrjj 104 posts on this thread... you are a patient person mrjj. ;) I would have just written the program for him by now, lol.

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                                    Payx
                                    wrote on 1 Jan 2017, 12:00 last edited by Payx 1 Jan 2017, 12:22
                                    #106

                                    @ambershark Lol

                                    I prefer learn instead of just don't understand what i'm doing, i know i'm very bad to programmation by now but maybe in few years i'il be like mrjj haha !

                                    for the QPoint, i use it here :

                                    void MainWindow::on_push2_clicked()
                                    {
                                    
                                    
                                    	for (int i=0;i<pixi.width();i+=z){
                                    						 for (int j=0;j<pixi.height();j+=z){
                                    							 k=k+0.06;
                                    							Remplissage(pixi,QPoint(i,j),QSize(z,z),Couleurdominante(pixi,QPoint(i,j),QSize(z,z)));
                                    
                                    		}
                                    	}
                                    
                                    

                                    but i use the QPixmap scaledPix .....
                                    in my function

                                    void Remplissage(QImage& image, const QPoint& topLeft, const QSize& rectangle, const QColor& colour) {
                                    

                                    so it tell that j and i was not declared in this scope

                                    so i declared i and j in my .h

                                    #ifndef MAINWINDOW_H
                                    #define MAINWINDOW_H
                                    
                                    #include <QMainWindow>
                                    #include <QPixmap>
                                    #include <QPoint>
                                    #include <QSize>
                                    #include <iostream>
                                    #include <QMapIterator>
                                    #include <QMap>
                                    
                                    namespace Ui {
                                    class MainWindow;
                                    }
                                    
                                    struct CostInfo {
                                      QString ImageName;
                                      int     Cost;
                                    };
                                    
                                    int j;
                                    int i;
                                    
                                    class MainWindow : public QMainWindow {
                                      Q_OBJECT
                                    
                                     public:
                                      explicit MainWindow(QWidget* parent = 0);
                                    
                                      ~MainWindow();
                                    
                                     private slots:
                                      void on_push_clicked();
                                      void on_push2_clicked();
                                      void on_verticalSlider_sliderMoved(int position);
                                    
                                     private:
                                      Ui::MainWindow* ui;
                                      QImage pixi;
                                      QPixmap pixa;
                                      float k;
                                      int a;
                                    
                                    
                                      int z = 1;
                                      int b;
                                    };
                                    
                                    #endif // MAINWINDOW_HH
                                    
                                    

                                    it will work?

                                    //

                                    it tell that painter was not declared too, so i search to the QPainter class,

                                    it's "void QPainter::drawPixmap(const QPoint & point, const QPixmap & pixmap)" that i should use ?

                                    A 1 Reply Last reply 2 Jan 2017, 00:49
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                                    • M Offline
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                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on 1 Jan 2017, 12:34 last edited by
                                      #107

                                      Hi
                                      hehe @ambershark , yes that would be faster but in this case,
                                      declaration and scopes are part of the exercise so hence the amount of posts. :)

                                      @Payx
                                      The j and is local variable in your for loops
                                      Yes it will work to make them member of the class but you actually give them to
                                      Remplissage via the QPoint(i,j)
                                      Remplissage(pixi,QPoint(i,j),QSize(z,z),Couleurdominante(pixi,QPoint(i,j),QSize(z,z)));
                                      so inside the Remplissage function, i and j are
                                      int i = topLeft.x();
                                      int j=topLeft.y();

                                      • it tell that painter was not declared too, so i search to the QPainter class,
                                        Did you #include<QPainter> ?

                                      Calling it like
                                      painter.drawPixmap(topLeft, scaledPix);
                                      should work.

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                                        Payx
                                        wrote on 1 Jan 2017, 13:09 last edited by
                                        #108

                                        Yes i have already test with include QPainter, same error ^^

                                        M 1 Reply Last reply 1 Jan 2017, 13:16
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                                        • P Payx
                                          1 Jan 2017, 13:09

                                          Yes i have already test with include QPainter, same error ^^

                                          M Offline
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                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on 1 Jan 2017, 13:16 last edited by mrjj 1 Jan 2017, 13:19
                                          #109

                                          @Payx
                                          oh did you create the painter first ?
                                          Oh You need to create it first. as a variable.
                                          QPainter painter(this);

                                          But here comes an issue. you can only use a painter in a PaintEvent function.

                                          So only other way is to have a Pixmap as member and then paint to it in Remplissage
                                          and then later paint the pixmap in PaintEvent.

                                          Anyway to paint to an image
                                          QPixmap pix(500,500); // make sure size matches, might need to live as member in class for paintEvent
                                          QPainter painter(&pix);// give pix to painter
                                          ...
                                          painter.drawPixmap(topLeft, scaledPix); //

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