How to get text input from user and set that text on a 3d object?
Unsolved
Game Development
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Like shown in the picture below, which is taken from dynamic texture qt example, what I want to do is really simple, I want to get text input from the user and display it on a 3d object. I'm using C++ for the logic part of my application (just mentioning this because I don't know whether this animation is completely do-able in qml)
Qt dynamic texture example's image showing what I am trying to achieve
I am trying to create a credit card simulator, my 3d object would be the credit card and I would like to display the user's name and other such details, I would optionally like to add some logo to this credit card, if possible.
How would I go about doing this.
This is what my end 3d animation result should look like Credit card animation
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