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any Windows networking mavens out there?

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  • M Offline
    M Offline
    MEMekaniske
    wrote on last edited by
    #2

    @mzimmers said in any Windows networking mavens out there?:

    We've scoured our respective systems. Windows Firewall is turned off, and there's no other security app that we're aware of that could be inhibiting these broadcasts.

    Are you guys working on w/LAN or are you working on seperate networks connected by internet?
    Both UDP and Multicast needs to be opened in each router if working seperatly.

    There is also the need for port forwarding if you are connected by the internet and not any LAN.

    Also, are you using a port that you know is free'd up in the windows system or have you just chosen a port?
    Might be that the port is already in use on some recipients.

    Do you mind sharing your socket sender and receiver setup code?

    1 Reply Last reply
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    • mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #3

      Most of us are working on a LAN; one person is remote. But we're not trying to communicate with each other (yet); right now, the goal is to determine why some systems don't seem to be producing broadcasts.

      We're fairly sure the socket ports are available; they're reserved in our company for this purpose.

      Here's the code; I chopped some stuff out, but I think there's enough here to show what I'm doing.

          nics = QNetworkInterface::allInterfaces();
          for (nic = nics.begin(); nic != nics.end(); ++nic)
          {
      		// exclude certain NICs (omitted for brevity)
      
              addrs = nic->addressEntries();
              for (addr = addrs.begin(); addr != addrs.end(); ++addr)
              {
                  qha = addr->ip();
                  if (qha.protocol() == QAbstractSocket::IPv4Protocol) // currently ignoring IP6 addresses.
                  {
                      sockInfo.nic = *nic;
                      sockInfo.addr = *addr;
                      m_socks.append(sockInfo);
                      break;
                  }
              }
          }
      	pSockBroadcast = new QUdpSocket;
      	sock->sockBroadcast = pSockBroadcast;
      
      	// set some options for the socket.
      	qVar = 1;
      	pSockBroadcast->setSocketOption(QAbstractSocket::QAbstractSocket::KeepAliveOption, qVar);
      
      	qVar = 0;
      	pSockMulticast->setSocketOption(QAbstractSocket::MulticastLoopbackOption, qVar);
      
      	// bind.
      	bindFlags = QAbstractSocket::BindFlag::ShareAddress | QAbstractSocket::ReuseAddressHint;
      	rc = pSockBroadcast->bind(qha, VOIP_BROADCAST_PORT, bindFlags);
      	if (pSockBroadcast->state() != QAbstractSocket::BoundState)
      	{
      		qDebug() << "broadcast bind failed on" << sock->nic.humanReadableName();
      		continue;
      	}
      	// send.
      	msg = QByteArray::fromStdString("<XML><PacketType>Request</PacketType><ProductName>ETC Speaker</ProductName></XML>");
      	m_datagramOut.setData(msg);
      	m_datagramOut.setDestination(m_addrBroadcast, VOIP_BROADCAST_PORT);
      	rc = it->sockBroadcast->writeDatagram(m_datagramOut);
      

      Thanks for looking.

      kshegunovK 1 Reply Last reply
      0
      • mzimmersM mzimmers

        Most of us are working on a LAN; one person is remote. But we're not trying to communicate with each other (yet); right now, the goal is to determine why some systems don't seem to be producing broadcasts.

        We're fairly sure the socket ports are available; they're reserved in our company for this purpose.

        Here's the code; I chopped some stuff out, but I think there's enough here to show what I'm doing.

            nics = QNetworkInterface::allInterfaces();
            for (nic = nics.begin(); nic != nics.end(); ++nic)
            {
        		// exclude certain NICs (omitted for brevity)
        
                addrs = nic->addressEntries();
                for (addr = addrs.begin(); addr != addrs.end(); ++addr)
                {
                    qha = addr->ip();
                    if (qha.protocol() == QAbstractSocket::IPv4Protocol) // currently ignoring IP6 addresses.
                    {
                        sockInfo.nic = *nic;
                        sockInfo.addr = *addr;
                        m_socks.append(sockInfo);
                        break;
                    }
                }
            }
        	pSockBroadcast = new QUdpSocket;
        	sock->sockBroadcast = pSockBroadcast;
        
        	// set some options for the socket.
        	qVar = 1;
        	pSockBroadcast->setSocketOption(QAbstractSocket::QAbstractSocket::KeepAliveOption, qVar);
        
        	qVar = 0;
        	pSockMulticast->setSocketOption(QAbstractSocket::MulticastLoopbackOption, qVar);
        
        	// bind.
        	bindFlags = QAbstractSocket::BindFlag::ShareAddress | QAbstractSocket::ReuseAddressHint;
        	rc = pSockBroadcast->bind(qha, VOIP_BROADCAST_PORT, bindFlags);
        	if (pSockBroadcast->state() != QAbstractSocket::BoundState)
        	{
        		qDebug() << "broadcast bind failed on" << sock->nic.humanReadableName();
        		continue;
        	}
        	// send.
        	msg = QByteArray::fromStdString("<XML><PacketType>Request</PacketType><ProductName>ETC Speaker</ProductName></XML>");
        	m_datagramOut.setData(msg);
        	m_datagramOut.setDestination(m_addrBroadcast, VOIP_BROADCAST_PORT);
        	rc = it->sockBroadcast->writeDatagram(m_datagramOut);
        

        Thanks for looking.

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #4

        Is it possible you may be hitting something like this?

        Read and abide by the Qt Code of Conduct

        mzimmersM 1 Reply Last reply
        0
        • kshegunovK kshegunov

          Is it possible you may be hitting something like this?

          mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #5

          @kshegunov interesting thread, but I don't think it applies to my situation. My sockets remain open until explicitly closed (which in fact they never are), and I'm only sending one message at a time.

          I really don't think this is a coding problem; out of the 4 people who have tried the app, 2 now (up from 1) are seeing both the multicast and the broadcast. My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

          kshegunovK 1 Reply Last reply
          0
          • mzimmersM mzimmers

            @kshegunov interesting thread, but I don't think it applies to my situation. My sockets remain open until explicitly closed (which in fact they never are), and I'm only sending one message at a time.

            I really don't think this is a coding problem; out of the 4 people who have tried the app, 2 now (up from 1) are seeing both the multicast and the broadcast. My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by
            #6

            @mzimmers said in any Windows networking mavens out there?:

            My sockets remain open until explicitly closed (which in fact they never are), and I'm only sending one message at a time.

            I don't follow. UDP has no notion of "opened" or "closed" the socket either is bound, or not and there it stops. There's no requirement (or even a definition) of a connection, so opened or closed don't apply at all. You can write datagrams successfully even if there's no real connection between the devices.

            My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

            The latter being exactly the working hypothesis in the sourced thread.

            Read and abide by the Qt Code of Conduct

            mzimmersM 1 Reply Last reply
            1
            • kshegunovK kshegunov

              @mzimmers said in any Windows networking mavens out there?:

              My sockets remain open until explicitly closed (which in fact they never are), and I'm only sending one message at a time.

              I don't follow. UDP has no notion of "opened" or "closed" the socket either is bound, or not and there it stops. There's no requirement (or even a definition) of a connection, so opened or closed don't apply at all. You can write datagrams successfully even if there's no real connection between the devices.

              My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

              The latter being exactly the working hypothesis in the sourced thread.

              mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by
              #7

              @kshegunov said in any Windows networking mavens out there?:

              I don't follow. UDP has no notion of "opened" or "closed" the socket either is bound, or not and there it stops. There's no requirement (or even a definition) of a connection, so opened or closed don't apply at all. You can write datagrams successfully even if there's no real connection between the devices.

              Bad choice of words on my part. The sockets are created and bound at app start-up, and never destroyed.

              My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

              The latter being exactly the working hypothesis in the sourced thread.

              I'm not connecting the dots -- where in that thread is there reference to the possibility of jinky LAN hardware?

              kshegunovK 1 Reply Last reply
              0
              • mzimmersM mzimmers

                @kshegunov said in any Windows networking mavens out there?:

                I don't follow. UDP has no notion of "opened" or "closed" the socket either is bound, or not and there it stops. There's no requirement (or even a definition) of a connection, so opened or closed don't apply at all. You can write datagrams successfully even if there's no real connection between the devices.

                Bad choice of words on my part. The sockets are created and bound at app start-up, and never destroyed.

                My money is either on some ultra-obscure Windows setting, or some behind-the-scenes blocking done by the LAN hardware.

                The latter being exactly the working hypothesis in the sourced thread.

                I'm not connecting the dots -- where in that thread is there reference to the possibility of jinky LAN hardware?

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by
                #8

                @mzimmers said in any Windows networking mavens out there?:

                Bad choice of words on my part. The sockets are created and bound at app start-up, and never destroyed.

                Fair enough.

                I'm not connecting the dots -- where in that thread is there reference to the possibility of jinky LAN hardware?

                Not strictly hardware, but at the end where the suspect is an ARP cache refresh for which the OS's waiting and supposedly discards the pending datagrams instead of flushing them through the network. Now I don't know if that's at all connected to your case, but my point was you could try a simplified case to test if it may be ...

                Another thing that comes to mind, do you capture the errors signal?

                Read and abide by the Qt Code of Conduct

                mzimmersM 1 Reply Last reply
                0
                • kshegunovK kshegunov

                  @mzimmers said in any Windows networking mavens out there?:

                  Bad choice of words on my part. The sockets are created and bound at app start-up, and never destroyed.

                  Fair enough.

                  I'm not connecting the dots -- where in that thread is there reference to the possibility of jinky LAN hardware?

                  Not strictly hardware, but at the end where the suspect is an ARP cache refresh for which the OS's waiting and supposedly discards the pending datagrams instead of flushing them through the network. Now I don't know if that's at all connected to your case, but my point was you could try a simplified case to test if it may be ...

                  Another thing that comes to mind, do you capture the errors signal?

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #9

                  Another thing that comes to mind, do you capture the errors signal?

                  Yes...no hits. And I check the return value of the send() in the debugger; all looks good. The app definitely thinks it's sending those broadcasts.

                  Regarding the other thread, if I understand, that poster is (at the end) sending one message, then going into a short delay, then sending a ton of stuff all at once. He's attributing the delay to what's causing his program to work properly.

                  But in my instance, I'm only sending one message every 3 seconds (or far less frequently when using the debugger), and I never see any output in Wireshark. So I'm still not sure what the takeaway is.

                  kshegunovK 1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #10

                    Hi,

                    Did you try to inspect your network activity with a tool like wireshark ?

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    mzimmersM 1 Reply Last reply
                    0
                    • mzimmersM mzimmers

                      Another thing that comes to mind, do you capture the errors signal?

                      Yes...no hits. And I check the return value of the send() in the debugger; all looks good. The app definitely thinks it's sending those broadcasts.

                      Regarding the other thread, if I understand, that poster is (at the end) sending one message, then going into a short delay, then sending a ton of stuff all at once. He's attributing the delay to what's causing his program to work properly.

                      But in my instance, I'm only sending one message every 3 seconds (or far less frequently when using the debugger), and I never see any output in Wireshark. So I'm still not sure what the takeaway is.

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #11

                      @mzimmers said in any Windows networking mavens out there?:

                      But in my instance, I'm only sending one message every 3 seconds (or far less frequently when using the debugger), and I never see any output in Wireshark. So I'm still not sure what the takeaway is.

                      Something else you could try is to drop the shared flag and the multicast at least for time being and try an ordinary p2p datagram. Other than that nothing else comes to mind.

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
                      0
                      • M Offline
                        M Offline
                        MEMekaniske
                        wrote on last edited by
                        #12

                        Hey!

                        You are adding all known addresses to m_socks but I do not see you add it to your packets/sender anywhere?
                        Also I cannot find any declaration for the addr m_addrBroadcast?

                        mzimmersM 1 Reply Last reply
                        3
                        • M Offline
                          M Offline
                          MEMekaniske
                          wrote on last edited by
                          #13

                          qha = addr->ip(); only declares one ip? when what you might need to do is iterate over the socket list?

                          1 Reply Last reply
                          1
                          • SGaistS SGaist

                            Hi,

                            Did you try to inspect your network activity with a tool like wireshark ?

                            mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #14

                            @SGaist yes, all of us did. That's the basis for my reported results.

                            1 Reply Last reply
                            0
                            • M MEMekaniske

                              Hey!

                              You are adding all known addresses to m_socks but I do not see you add it to your packets/sender anywhere?
                              Also I cannot find any declaration for the addr m_addrBroadcast?

                              mzimmersM Offline
                              mzimmersM Offline
                              mzimmers
                              wrote on last edited by
                              #15

                              @MEMekaniske said in any Windows networking mavens out there?:

                              Hey!

                              You are adding all known addresses to m_socks but I do not see you add it to your packets/sender anywhere?

                              Ladies and gentlemen, we have a winner!

                              I didn't realize I had to do that. The corrected code is:

                              for (it = m_socks.begin(); it != m_socks.end(); ++it)
                              {
                              	m_datagramOut.setData(msg);
                              	m_datagramOut.setSender(it->addr.ip());
                              	m_datagramOut.setDestination(m_addrBroadcast, VOIP_BROADCAST_PORT);
                              	rc = it->sockBroadcast->writeDatagram(m_datagramOut);
                              

                              and it works! (at least on my system)

                              I can't even hazard a guess as to why the app worked without this added line on some systems.

                              But...thanks a ton, MEMekaniske.

                              M 1 Reply Last reply
                              2
                              • mzimmersM mzimmers

                                @MEMekaniske said in any Windows networking mavens out there?:

                                Hey!

                                You are adding all known addresses to m_socks but I do not see you add it to your packets/sender anywhere?

                                Ladies and gentlemen, we have a winner!

                                I didn't realize I had to do that. The corrected code is:

                                for (it = m_socks.begin(); it != m_socks.end(); ++it)
                                {
                                	m_datagramOut.setData(msg);
                                	m_datagramOut.setSender(it->addr.ip());
                                	m_datagramOut.setDestination(m_addrBroadcast, VOIP_BROADCAST_PORT);
                                	rc = it->sockBroadcast->writeDatagram(m_datagramOut);
                                

                                and it works! (at least on my system)

                                I can't even hazard a guess as to why the app worked without this added line on some systems.

                                But...thanks a ton, MEMekaniske.

                                M Offline
                                M Offline
                                MEMekaniske
                                wrote on last edited by
                                #16

                                @mzimmers

                                Hey, glad it sends out to everyone now :)
                                As I could not see the m_addrBroadcast declaration anywhere it's hard to say why it was not using the broadcast addr.

                                Anyways, if this works fine, no need to use more time on it I guess :)

                                mzimmersM 1 Reply Last reply
                                1
                                • M MEMekaniske

                                  @mzimmers

                                  Hey, glad it sends out to everyone now :)
                                  As I could not see the m_addrBroadcast declaration anywhere it's hard to say why it was not using the broadcast addr.

                                  Anyways, if this works fine, no need to use more time on it I guess :)

                                  mzimmersM Offline
                                  mzimmersM Offline
                                  mzimmers
                                  wrote on last edited by
                                  #17

                                  @MEMekaniske yes indeed. Here's the assignment you asked about:

                                      m_addrBroadcast.setAddress(QHostAddress::Broadcast);
                                  

                                  This is done in the c'tor of the class.

                                  Thanks again.

                                  M 1 Reply Last reply
                                  0
                                  • mzimmersM mzimmers

                                    @MEMekaniske yes indeed. Here's the assignment you asked about:

                                        m_addrBroadcast.setAddress(QHostAddress::Broadcast);
                                    

                                    This is done in the c'tor of the class.

                                    Thanks again.

                                    M Offline
                                    M Offline
                                    MEMekaniske
                                    wrote on last edited by
                                    #18

                                    @mzimmers

                                    Hey, following that call I get the wrong broadcast addr for my network.
                                    Cannot seem to get Qt to deliver the broadcast addr at all, it just returns the netmask with the last bits flipped and not the gateway

                                    When calculating the broadcast addr myself then I get the correct one and it works fine.
                                    Maybe you should set up a script yourself to calculate the broadcast addr for the system and let qt do other things :p

                                    mzimmersM 1 Reply Last reply
                                    0
                                    • M MEMekaniske

                                      @mzimmers

                                      Hey, following that call I get the wrong broadcast addr for my network.
                                      Cannot seem to get Qt to deliver the broadcast addr at all, it just returns the netmask with the last bits flipped and not the gateway

                                      When calculating the broadcast addr myself then I get the correct one and it works fine.
                                      Maybe you should set up a script yourself to calculate the broadcast addr for the system and let qt do other things :p

                                      mzimmersM Offline
                                      mzimmersM Offline
                                      mzimmers
                                      wrote on last edited by
                                      #19

                                      @MEMekaniske that's strange -- my datagrams are all fine, and according to Wireshark have all the correct addresses. What OS are you running?

                                      M 1 Reply Last reply
                                      0
                                      • mzimmersM mzimmers

                                        @MEMekaniske that's strange -- my datagrams are all fine, and according to Wireshark have all the correct addresses. What OS are you running?

                                        M Offline
                                        M Offline
                                        MEMekaniske
                                        wrote on last edited by
                                        #20

                                        @mzimmers If i iterate over the interfaces like in your script, then it works with no problem :)
                                        Running on windows :)

                                        When using only the QHostAddress::Broadcast I get the wrong broadcast addr. I too think it is strange, but this is no issue for me, as it's always simple to determine the right address by code or manually :) just strange as you say :)

                                        Anways, off to new issues :D

                                        1 Reply Last reply
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