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  4. Adding widgets dynamically to layout, causes to them to be misplaced

Adding widgets dynamically to layout, causes to them to be misplaced

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  • Petross404_Petros SP Petross404_Petros S

    @mrjj

    Maybe boxlayout.

    You mean I should try boxlayout? Designer doesn't have one though...

    @Global-Moderators Please, correct my title. I meant to write "...causes them to be misplaced".

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #19

    @Petross404_Petros-S
    no, no i mean maybe box layout would / might/perhaps leave a hole but all other layouts would
    contract if you remove a widget.

    There is something else wrong.
    Do you use TakeAt to remove from layout ?
    https://doc.qt.io/qt-5.10/qboxlayout.html#takeAt
    Its the only valid way to remove a widget.

    Petross404_Petros SP 1 Reply Last reply
    0
    • mrjjM mrjj

      @Petross404_Petros-S
      no, no i mean maybe box layout would / might/perhaps leave a hole but all other layouts would
      contract if you remove a widget.

      There is something else wrong.
      Do you use TakeAt to remove from layout ?
      https://doc.qt.io/qt-5.10/qboxlayout.html#takeAt
      Its the only valid way to remove a widget.

      Petross404_Petros SP Offline
      Petross404_Petros SP Offline
      Petross404_Petros S
      wrote on last edited by Petross404_Petros S
      #20

      Well, one thing I know is that the custom widget's size constraints had to set to a minimum. It used quite a lot of space so it was centered on top of another layout/widget. Now it's loaded where it should, but after it's deletion there still is a void space.

      That's the code:

      void QtDice::enableUserWidget()
      {
      	userwidget = new UserWidget(this);
      	m_ui->gridLayout_Widget->addWidget(userwidget);
      }
      
      void QtDice::deleteUserWidget()
      {
      	m_ui->gridLayout_Widget->removeWidget(userwidget);
      	userwidget->setParent(nullptr);
      	delete userwidget;
      }
      

      Other suspects could be the main form (i.e. the QtDice qmainwindow) and it's size policies or the vertical spacer. I tried almost every combination and I am out of ideas.

      Do you use TakeAt to remove from layout ?

      Ebook Mastering Qt5, suggested the QLayout::removeWidget, so...

      mrjjM 1 Reply Last reply
      0
      • Petross404_Petros SP Petross404_Petros S

        Well, one thing I know is that the custom widget's size constraints had to set to a minimum. It used quite a lot of space so it was centered on top of another layout/widget. Now it's loaded where it should, but after it's deletion there still is a void space.

        That's the code:

        void QtDice::enableUserWidget()
        {
        	userwidget = new UserWidget(this);
        	m_ui->gridLayout_Widget->addWidget(userwidget);
        }
        
        void QtDice::deleteUserWidget()
        {
        	m_ui->gridLayout_Widget->removeWidget(userwidget);
        	userwidget->setParent(nullptr);
        	delete userwidget;
        }
        

        Other suspects could be the main form (i.e. the QtDice qmainwindow) and it's size policies or the vertical spacer. I tried almost every combination and I am out of ideas.

        Do you use TakeAt to remove from layout ?

        Ebook Mastering Qt5, suggested the QLayout::removeWidget, so...

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #21

        @Petross404_Petros-S
        Oh, yes, removeWidget seems better in this case and you do change parent.
        Hmm, i would also suspect spacer.
        Sorry i cant spot it. All seems pretty dandy with code shown.

        Petross404_Petros SP 1 Reply Last reply
        0
        • mrjjM mrjj

          @Petross404_Petros-S
          Oh, yes, removeWidget seems better in this case and you do change parent.
          Hmm, i would also suspect spacer.
          Sorry i cant spot it. All seems pretty dandy with code shown.

          Petross404_Petros SP Offline
          Petross404_Petros SP Offline
          Petross404_Petros S
          wrote on last edited by
          #22

          @mrjj Yeah, it's ok, thank you very much!

          For the moment I just create unconditionally the userwidget and all that clicking the checkbox does, is to enable or disable it. But it's always visible.

          It's not what I like, but it gives the functionality I am working on without an ugly ui. Until I find and post what the missing part of this puzzle is, I will leave this as UNSOLVED.

          1 Reply Last reply
          1
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #23

            What about hiding it while the condition to use it are not met ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            Petross404_Petros SP 1 Reply Last reply
            0
            • MCamM Offline
              MCamM Offline
              MCam
              wrote on last edited by
              #24

              Why use an empty QVBoxLayout as a placeholder for your userwidget? Why not just simply put your userwidget into the layout of your Mainwindow?

              I guess you are using another QVBoxLayout as the Layout of your Mainwindow so you could use:

              m_ui->yourmainlayoutname->insertWidget( 1, userwidget);
              

              On a sidenote: You don't need to put your textlabel-placeholder for your dice into a QGridLayout too, just put it into your Mainwindow-Layout and maybe set stretch-factors to your likeing.

              1 Reply Last reply
              0
              • SGaistS SGaist

                What about hiding it while the condition to use it are not met ?

                Petross404_Petros SP Offline
                Petross404_Petros SP Offline
                Petross404_Petros S
                wrote on last edited by
                #25

                @SGaist One reason is that I want to learn about creating custom widgets or working with spacers and layouts.
                @MCam Aren't the widgets supposed to be -pretty much- always on top of a layout?

                1 Reply Last reply
                0
                • Petross404_Petros SP Offline
                  Petross404_Petros SP Offline
                  Petross404_Petros S
                  wrote on last edited by
                  #26

                  So, at first the window is at it's most minimum size. After enabling the widget it resizes a little, but after closing the widget again, the window doesn't resize back but rather the QLabel that shows the red dice expands.

                  I can't find some way to alter this. I have tried every combination for QLabel about it's SizePolicy but nothing changed.

                  MCamM 1 Reply Last reply
                  0
                  • Petross404_Petros SP Petross404_Petros S

                    So, at first the window is at it's most minimum size. After enabling the widget it resizes a little, but after closing the widget again, the window doesn't resize back but rather the QLabel that shows the red dice expands.

                    I can't find some way to alter this. I have tried every combination for QLabel about it's SizePolicy but nothing changed.

                    MCamM Offline
                    MCamM Offline
                    MCam
                    wrote on last edited by
                    #27

                    @Petross404_Petros-S
                    This is the default behavior of the layout-system here but you can get what you want by readjusting the size of your MainWindow after deleting the userwidget. In your case you have two QWidgets involved: your QtDice-MainWindow and its centralWidget(). So you need to adjust both of them!

                    Try adding

                    centralWidget()->adjustSize();
                    adjustSize();
                    

                    after removing the userwidget.

                    1 Reply Last reply
                    1
                    • Petross404_Petros SP Offline
                      Petross404_Petros SP Offline
                      Petross404_Petros S
                      wrote on last edited by Petross404_Petros S
                      #28

                      @MCam Thank you, I was using plain adjustSize() that's why it didn't resize. Although there is problem that remains even when resizing both layouts :

                      After unmaximising the window, adjustSize gives this result. I will mark the thread as solved because I can make the window to not be able to get maximized, but for completeness shake it would be nice if this result could be avoided.

                      Either way, you saved my day and I thank you very much for that :)

                      1 Reply Last reply
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