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Matrix operations

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  • ? Offline
    ? Offline
    A Former User
    wrote on last edited by A Former User
    #12

    Oh, now I get it. This has nothing to do with the usual rotate, translate, scale,... transforms. There are no functions for this readily available in our framework. You need to implement that all by yourself.

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    • ? A Former User

      Oh, now I get it. This has nothing to do with the usual rotate, translate, scale,... transforms. There are no functions for this readily available in our framework. You need to implement that all by yourself.

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      D Offline
      doubitchou
      wrote on last edited by
      #13

      @Wieland said in Matrix operations:

      Oh, now I get it. This has nothing to do with the usual rotate, translate, scale,... transforms. There are no functions for this readily available in our framework. You need to implement that all by yourself.

      Indeed this is what I was just thinking ... since the VRonin answer.

      Thanks to both of you

      kshegunovK 1 Reply Last reply
      0
      • D doubitchou

        @Wieland said in Matrix operations:

        Oh, now I get it. This has nothing to do with the usual rotate, translate, scale,... transforms. There are no functions for this readily available in our framework. You need to implement that all by yourself.

        Indeed this is what I was just thinking ... since the VRonin answer.

        Thanks to both of you

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #14

        What you described is called a matrix transposition. My advice - Just use Eigen, it's headers-only anyway.

        Read and abide by the Qt Code of Conduct

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        • kshegunovK kshegunov

          What you described is called a matrix transposition. My advice - Just use Eigen, it's headers-only anyway.

          D Offline
          D Offline
          doubitchou
          wrote on last edited by
          #15

          @kshegunov said in Matrix operations:

          What you described is called a matrix transposition. My advice - Just use Eigen, it's headers-only anyway.

          Oh ? Great I was about implementing all by myself.
          Thanks for this

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          0
          • D doubitchou

            @VRonin

            Thanks for your answer.
            Now I understand that this is not a "standard" container as I thought, indeed .

            By "Basic Matrix Capabilities" I meant a little more than storing like vector or array do, it was more a comparison to big math. libraries like Eigen or Blaze.
            Actually I'd need some minimal matrix functions like rotation, inverse, flip

            VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by VRonin
            #16

            @doubitchou said in Matrix operations:

            Actually I'd need some minimal matrix functions like rotation, inverse, flip

            if by rotation and inverse you don't mean the mathematical terms linked but physical movements of the image in the leds, all these operations can be easily done just by acting on the indexes rather than the content of the matrix.

            For example:
            given a matrix[rowCount][colCount]

            matrix[i][j]

            • mirrored on the vertical axis is matrix[i][colCount-j-1]
            • rotated 90° counter-clockwise is matrix[j][i]

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

            D 1 Reply Last reply
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            • VRoninV VRonin

              @doubitchou said in Matrix operations:

              Actually I'd need some minimal matrix functions like rotation, inverse, flip

              if by rotation and inverse you don't mean the mathematical terms linked but physical movements of the image in the leds, all these operations can be easily done just by acting on the indexes rather than the content of the matrix.

              For example:
              given a matrix[rowCount][colCount]

              matrix[i][j]

              • mirrored on the vertical axis is matrix[i][colCount-j-1]
              • rotated 90° counter-clockwise is matrix[j][i]
              D Offline
              D Offline
              doubitchou
              wrote on last edited by
              #17

              To provide a better understanding I've put some design concepts :

              concepts

              As you can see these are basic operations

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              • VRoninV Offline
                VRoninV Offline
                VRonin
                wrote on last edited by VRonin
                #18

                You could even use QImage with QImage::Format_Mono format as a container actually

                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                ~Napoleon Bonaparte

                On a crusade to banish setIndexWidget() from the holy land of Qt

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                • VRoninV VRonin

                  You could even use QImage with QImage::Format_Mono format as a container actually

                  D Offline
                  D Offline
                  doubitchou
                  wrote on last edited by
                  #19

                  @VRonin said in Matrix operations:

                  You could even use QImage with QImage::Format_Mono format as a container actually

                  I'm not sure to understand it right

                  1 Reply Last reply
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                  • VRoninV Offline
                    VRoninV Offline
                    VRonin
                    wrote on last edited by
                    #20

                    QImage myMatrix(8,8,QImage::Format_Mono) will create a container of 8 by 8 bits (not bytes).

                    • myMatrix.fill(0); to turn everything off.
                    • Point: myMatrix.setPixel(0,0,1);
                    • Line(1): for(int i=0;i<myMatrix.width();++i) myMatrix.setPixel(0,i,1);
                    • Column(1): for(int i=0;i<myMatrix.height();++i) myMatrix.setPixel(i,0,1);
                    • Border: for(int i=0;i<myMatrix.width();++i) {myMatrix.setPixel(0,i,1); myMatrix.setPixel(myMatrix.height()-1,i,1);} for(int i=0;i<myMatrix.height();++i) {myMatrix.setPixel(i,0,1); myMatrix.setPixel(i,myMatrix.width()-1,1);}
                    • Column Shift(1): myMatrix=myMatrix.transformed(QTransform().translate(1,0));
                    • Column Shift(-1): myMatrix=myMatrix.transformed(QTransform().translate(-1,0));
                    • Line Shift(1): myMatrix=myMatrix.transformed(QTransform().translate(0,1));
                    • Line Shift(-1): myMatrix=myMatrix.transformed(QTransform().translate(0,-1));
                    • Rotate(1): myMatrix=myMatrix.transformed(QTransform().rotate(270));
                    • Rotate(-1): myMatrix=myMatrix.transformed(QTransform().rotate(90));
                    • Invert: myMatrix.invertPixels();

                    "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                    ~Napoleon Bonaparte

                    On a crusade to banish setIndexWidget() from the holy land of Qt

                    D 1 Reply Last reply
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                    • VRoninV VRonin

                      QImage myMatrix(8,8,QImage::Format_Mono) will create a container of 8 by 8 bits (not bytes).

                      • myMatrix.fill(0); to turn everything off.
                      • Point: myMatrix.setPixel(0,0,1);
                      • Line(1): for(int i=0;i<myMatrix.width();++i) myMatrix.setPixel(0,i,1);
                      • Column(1): for(int i=0;i<myMatrix.height();++i) myMatrix.setPixel(i,0,1);
                      • Border: for(int i=0;i<myMatrix.width();++i) {myMatrix.setPixel(0,i,1); myMatrix.setPixel(myMatrix.height()-1,i,1);} for(int i=0;i<myMatrix.height();++i) {myMatrix.setPixel(i,0,1); myMatrix.setPixel(i,myMatrix.width()-1,1);}
                      • Column Shift(1): myMatrix=myMatrix.transformed(QTransform().translate(1,0));
                      • Column Shift(-1): myMatrix=myMatrix.transformed(QTransform().translate(-1,0));
                      • Line Shift(1): myMatrix=myMatrix.transformed(QTransform().translate(0,1));
                      • Line Shift(-1): myMatrix=myMatrix.transformed(QTransform().translate(0,-1));
                      • Rotate(1): myMatrix=myMatrix.transformed(QTransform().rotate(270));
                      • Rotate(-1): myMatrix=myMatrix.transformed(QTransform().rotate(90));
                      • Invert: myMatrix.invertPixels();
                      D Offline
                      D Offline
                      doubitchou
                      wrote on last edited by doubitchou
                      #21

                      @VRonin

                      Great answer !, especially to be adapted to my needs. Anyway, I think I should try with Format_Indexed8 instead as I need to store the color values which requires more than a single bit:

                      0 : off
                      1 : Green
                      2 : Red
                      3 : Orange

                      (Merci pour cette réponse)

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