Qopengl4 + QOpenGLFrameBuffer + Shadow
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Hi,
I have a question about how to use QOpenGLFrameBuffer to draw Z buffer. It doesn't have to much example on Internet. I search a lot of information about "QT Opengl4 shadow", but it comes out original opengl shadow's methods. Does anyone have Opengl4 shadow example on QT ?Sorry for my poor English. I'm not native speakers.
And have a lot day. :>