No way to use particle system directly from C++?
Unsolved
Game Development
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wrote on 23 Jan 2025, 18:17 last edited by
Hi all
I would like to develop a small game using C++ only (no qml). However I would need to use particle system for effects but the interface seems available only from QML.
Is there a way to use particle system directly from C++?Thank you
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wrote on 24 Jan 2025, 20:39 last edited by
Hi,
i was also looking for such a module in pure Qt/C++ some time ago. Unfortunately, as far as I know, there is no such equivalent. If you want to achieve such results, you have to use either QPainter or OpenGL.
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