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Qt6 color SVG using MultiEffect

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  • M mzimmers
    4 Apr 2023, 00:26

    Update: I tried a much simpler circle file:

    <svg width="300" height="550" xmlns="http://www.w3.org/2000/svg">
        <circle cx="150" cy="100" r="60" style="fill:red; stroke-width:3; stroke:rgb(0,0,0); fill-opacity:0.7"  />
    </svg>
    

    (note the fill:red)

    And this code:

        Image {
            id: image
            Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
            source: "qrc:/circle2.svg"
            visible: false // <== DON'T FORGET THIS LINE
        }
        MultiEffect {
            source: image
            anchors.fill: image
            colorization: 1.0
            colorizationColor: "blue"
        }
    

    And it works. So it's not a Qt problem; it's the way the .svg files are constructed.

    M Offline
    M Offline
    mzimmers
    wrote on 4 Apr 2023, 00:51 last edited by mzimmers 4 Apr 2023, 01:18
    #4

    another update: further testing revealed that you can't just put a fill= in the path; it has to be:

    <path style="fill:#00ff00" ...
    

    and the fill value can't be "none;" it must be a color (either by name or by RGB value).

    This works on my original circle (though it's only filling the outline; I think I need to remove part of the path for it to fill the entire circle.

    It worked on the puppy too (though there are 3 paths in the puppy; you'd have to add it to all of them).

    So...I think we have our answer.

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    • C Offline
      C Offline
      christofer
      wrote on 4 Apr 2023, 13:02 last edited by christofer 4 Apr 2023, 13:14
      #5

      Thanks for the replies @mzimmers !

      You inspired me to experiment more. It turns out all I have to do is change the existing SVG fill from black to white.

      I changed...

      <g transform="translate(0.000000,1280.000000) scale(0.100000,-0.100000)"
      fill="#000000" stroke="none">
      

      to...

      <g transform="translate(0.000000,1280.000000) scale(0.100000,-0.100000)"
      fill="white" stroke="none">
      

      Result...
      Screen Shot 2023-04-04 at 6.00.26 AM.png

      The changes are in the GitLab project, tag qt-forum-post-02

      M 1 Reply Last reply 4 Apr 2023, 15:37
      0
      • C christofer has marked this topic as solved on 4 Apr 2023, 13:03
      • C christofer
        4 Apr 2023, 13:02

        Thanks for the replies @mzimmers !

        You inspired me to experiment more. It turns out all I have to do is change the existing SVG fill from black to white.

        I changed...

        <g transform="translate(0.000000,1280.000000) scale(0.100000,-0.100000)"
        fill="#000000" stroke="none">
        

        to...

        <g transform="translate(0.000000,1280.000000) scale(0.100000,-0.100000)"
        fill="white" stroke="none">
        

        Result...
        Screen Shot 2023-04-04 at 6.00.26 AM.png

        The changes are in the GitLab project, tag qt-forum-post-02

        M Offline
        M Offline
        mzimmers
        wrote on 4 Apr 2023, 15:37 last edited by mzimmers 4 Apr 2023, 16:00
        #6

        @christofer interesting. I did some experimentation of my own on the puppy file, and it appears that the problem wasn't the use of the RGB format for specifying the color, but rather the fill of black, or indeed any color other than white (or #ffffff).

        EDIT: scratch the comment below -- I forgot my own advice of hiding the original image.

        As a side note, I also noticed that when using the Image inside a Layout, you can't use the anchors property, so the MultiEffect appear below (in the case of a ColumnLayout) the original image. My workaround was to put the Image and the MultiEffect in an Item, so I could use anchors, but there might be a more elegant way to accomplish this.

        E 1 Reply Last reply 24 Jul 2023, 18:58
        0
        • M mzimmers referenced this topic on 11 Jul 2023, 18:52
        • M mzimmers
          4 Apr 2023, 15:37

          @christofer interesting. I did some experimentation of my own on the puppy file, and it appears that the problem wasn't the use of the RGB format for specifying the color, but rather the fill of black, or indeed any color other than white (or #ffffff).

          EDIT: scratch the comment below -- I forgot my own advice of hiding the original image.

          As a side note, I also noticed that when using the Image inside a Layout, you can't use the anchors property, so the MultiEffect appear below (in the case of a ColumnLayout) the original image. My workaround was to put the Image and the MultiEffect in an Item, so I could use anchors, but there might be a more elegant way to accomplish this.

          E Offline
          E Offline
          ekkescorner
          Qt Champions 2016
          wrote on 24 Jul 2023, 18:58 last edited by ekkescorner
          #7

          @mzimmers tried to colorize a png
          my old code:

          Image {
              id: image
              ....
              ColorOverlay {
                  id: colorOverlay
                  anchors.fill: image
                  source: image
                  color: primaryColor
              }
          

          new code:

          Image {
                  id: image
                  ....    
          MultiEffect {
                  id: colorOverlay
                      source: image
                      anchors.fill: image
                      colorization: 1.0
                      colorizationColor: primaryColor
                  }
          

          But the Image isn't colorized.
          -----------edit: foundSolution

          1. separated Image and MultiEffect and placed both inside an Item
          2. then set visible false at Image
            result: not colorized, but found the reason
            the png was a black icon - changed this and used a white icon and now colorizing works.
            So this is different to QtQuickEffects and Qt 5.15

          ekke ... Qt Champion 2016 | 2024 ... mobile business apps
          5.15 --> 6.8 https://t1p.de/ekkeChecklist
          QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

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          • A Offline
            A Offline
            alvarosaes
            wrote on 20 Mar 2024, 09:47 last edited by alvarosaes
            #8

            Hello, I also had this question so i asked directly via Qt support. I got this response:

            > Thank you for you response. So, ColorOverlayEffect from import
            > QtQuick.Studio.Effects 1.0 is not equivalent to this? I didnt have this
            > problem while using that effect
            
            Yeah, different effect:
            
            fragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity;
            
            Compared to this for colorization:
            
            color.rgb = (color.rgb - 0.5 * color.a) * (1.0 + contrast) + 0.5 * color.a;
            color.rgb += brightness * color.a;
            float gray = dot(color.rgb, vec3(0.299, 0.587, 0.114));
            float colorizationAlpha = colorization * colorizationColor.a;
            color.rgb = mix(color.rgb, gray * colorizationColor.rgb, colorizationAlpha);
            color.rgb = mix(vec3(gray), color.rgb, 1.0 + saturation);
            

            So i only see 2 solutions:

            • Convert all your svgs to fill white
            • Rollback to use ColorOverlayEffect

            @mzimmers @christofer @ekkescorner

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            1
            • S Offline
              S Offline
              srce
              wrote on 13 May 2024, 10:54 last edited by srce
              #9

              Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

              M 1 Reply Last reply 22 Aug 2024, 15:43
              3
              • Q Offline
                Q Offline
                QKelteseth
                wrote on 16 Jul 2024, 12:07 last edited by
                #10

                @srce thank you!!

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                • S srce
                  13 May 2024, 10:54

                  Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

                  M Offline
                  M Offline
                  MattP2
                  wrote on 22 Aug 2024, 15:43 last edited by MattP2
                  #11

                  @srce said in Qt6 color SVG using MultiEffect:

                  Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

                  This is the answer, a big thank you.

                  So, visible: false, parent Item and color in svg are not required.
                  This is working with any svg:

                  Image {
                      // image properties
                      layer.enabled: true
                      layer.effect: MultiEffect {
                          brightness: 1.0
                          colorization: 1.0
                          colorizationColor: enabled ? Material.primaryTextColor : Material.secondaryTextColor
                      }
                  }
                  
                  P A 2 Replies Last reply 4 Apr 2025, 08:54
                  1
                  • nicwainwrightN nicwainwright referenced this topic on 20 Nov 2024, 15:01
                  • M MattP2
                    22 Aug 2024, 15:43

                    @srce said in Qt6 color SVG using MultiEffect:

                    Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

                    This is the answer, a big thank you.

                    So, visible: false, parent Item and color in svg are not required.
                    This is working with any svg:

                    Image {
                        // image properties
                        layer.enabled: true
                        layer.effect: MultiEffect {
                            brightness: 1.0
                            colorization: 1.0
                            colorizationColor: enabled ? Material.primaryTextColor : Material.secondaryTextColor
                        }
                    }
                    
                    P Offline
                    P Offline
                    PeterG76
                    wrote on 4 Apr 2025, 08:54 last edited by
                    #12

                    @MattP2 Thanks.

                    Setting "brightness: 1.0" worked for me too. I can now successfully colorize a black PGN Image using MultiEffect.

                    1 Reply Last reply
                    0
                    • M MattP2
                      22 Aug 2024, 15:43

                      @srce said in Qt6 color SVG using MultiEffect:

                      Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

                      This is the answer, a big thank you.

                      So, visible: false, parent Item and color in svg are not required.
                      This is working with any svg:

                      Image {
                          // image properties
                          layer.enabled: true
                          layer.effect: MultiEffect {
                              brightness: 1.0
                              colorization: 1.0
                              colorizationColor: enabled ? Material.primaryTextColor : Material.secondaryTextColor
                          }
                      }
                      
                      A Offline
                      A Offline
                      Aleksey Asensus
                      wrote 23 days ago last edited by Aleksey Asensus
                      #13

                      @srce said in Qt6 color SVG using MultiEffect:

                      Rather than converting pngs from black to white, setting brightness to 1 (in addition to colorize) should have a similar effect.

                      Yep, this works for me, thanks, however Qt 5 solution more flexible: with ColorOverlay I can set color: "transparent" to fully keep original icon where necessary, here icon becomes white for some reason, even if MultiEffect item or layer is not visible/enabled. So still forced to stay on ColorOverlay.

                      1 Reply Last reply
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