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  • Make QLightEntity follow QCamera

    Unsolved General and Desktop qt3d qcamera qlightentity
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    @kshegunov I think you are right. By just putting the lightentity into the camera: Qt3DCore::QEntity *lightEntity = new Qt3DCore::QEntity(basicCamera); It seems to move dynamically. Now I have to set some other things but that might have to do just with how I want my objects to show :)