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Forum Update on Monday, May 27th 2025

QMenu infrastructure - is deriving an own Menu not an option?

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #4

    Would you have a picture to share with the result you want to achieve ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • S Offline
      S Offline
      St0fF
      wrote on last edited by
      #5

      Actually, I'm pretty close to achieve what I'm trying to achieve, I may realease it shortly on github. Although, thinking it over again, maybe a screenshot or executable is better for finding a good job ;)

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      • GaoboG Offline
        GaoboG Offline
        Gaobo
        wrote on last edited by
        #6

        I'm very interested in this pie menu🌚🌚

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        • S Offline
          S Offline
          SimonSchroeder
          wrote on last edited by
          #7

          You got me hooked. I'm really curious how you expect the pie menu to look differently than the ones we all know. Please share a screenshot.

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          • S Offline
            S Offline
            St0fF
            wrote on last edited by
            #8

            Please no pressure - it's not far enough, yet. Working on a more flexible placement algorithm, so submenus open in a way that it feels "right".

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            • S Offline
              S Offline
              St0fF
              wrote on last edited by
              #9

              When everything is animated, it surely can get messy very quickly... So it's hard to find out what didn't work...

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              • M Offline
                M Offline
                Mizmas
                wrote on last edited by Mizmas
                #10

                As an alternative approach, there is an unofficial qml plugin to integrate rive animations in your qt app: https://github.com/basysKom/RiveQtQuickPlugin

                Here's me loading a .qml file with a rive item into a PyQt6 application, every interaction is handled with rive.

                alt text

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                • S Offline
                  S Offline
                  St0fF
                  wrote on last edited by
                  #11

                  Just a quick follow-up: which screen-recorder did you use?

                  M 1 Reply Last reply
                  0
                  • S St0fF

                    Just a quick follow-up: which screen-recorder did you use?

                    M Offline
                    M Offline
                    Mizmas
                    wrote on last edited by
                    #12

                    @St0fF https://getsharex.com/

                    Additionally, here's some wheel menus that I found, so if you're good with design and animation concepts, it's pretty easy to replicate without complicated coding:

                    https://rive.app/community/files/5432-10752-ability-wheel-in-the-legend-of-zelda-tears-of-the-kingdom-totk/

                    https://rive.app/community/files/12837-24302-radial-menu-hud-games-interactive/

                    https://rive.app/community/files/6949-13806-vr-interaction/

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                    • S Offline
                      S Offline
                      St0fF
                      wrote on last edited by St0fF
                      #13

                      https://www.dropbox.com/scl/fi/gf1j6pdtt4qn3s9p3ou3m/PieMenuTesting_mwkquR9RV4.mp4?rlkey=xgjy3s04abhaat9eocklde6pl&dl=0

                      I had to remove my zoom & evade- code, as it didn't work right, yet. But there you can get an idea of what I believe it should look like...

                      And here's another Video - you can see it doesn't help much not to be able to use the QMenuPrivate infrastructure, as QPieMenu has no way to tell, if it was caused by another menu or not (context). Still looks cool ;)
                      https://www.dropbox.com/scl/fi/w4b4402k3l7yp8by4mwxq/PieMenuTesting_Wl9kcndwHo.mp4?rlkey=1yylqzywz23p60tafaau0hao3&dl=0

                      And in Windows-Style:
                      ![https://i.imgur.com/c40QMYT.gif](image url)

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                      • S Offline
                        S Offline
                        St0fF
                        wrote on last edited by
                        #14

                        Hello Guys and Gals,

                        after 4 weeks of spare-time-coding I think I reached a beta stage with my QPieMenu. I added GPL v3 Licensing, so I could open up the source to the public without violating Qt's license - here you go: https://github.com/the-Obsessed-Maniacs/PieMenuTesting

                        Current screen-recordings:
                        https://www.dropbox.com/scl/fi/wljg5cuo1g9mzt8f8whp9/PieMenuTesting_XFlrB0X1mt.mp4?rlkey=ltxl544gxa074w586ytzgqo8r&dl=0

                        @Qt Talent Acquisition Team: I am looking for a job!

                        • 30 years programming experience
                        • 25 years C++/OpenGL
                        • using Qt as "my framework" since Qt 4.7
                        • 8 years professional C++/Qt/OpenGL experience as Senior Software Engineer, creating an extensive Autodesk (R) Maya Plugin, which was used to build ALL series graphics for BMW iDrive5, iDrive6, iDrive7 and iDrive8 (also including Mini and RollsRoyce)
                        SGaistS 1 Reply Last reply
                        0
                        • S St0fF

                          Hello Guys and Gals,

                          after 4 weeks of spare-time-coding I think I reached a beta stage with my QPieMenu. I added GPL v3 Licensing, so I could open up the source to the public without violating Qt's license - here you go: https://github.com/the-Obsessed-Maniacs/PieMenuTesting

                          Current screen-recordings:
                          https://www.dropbox.com/scl/fi/wljg5cuo1g9mzt8f8whp9/PieMenuTesting_XFlrB0X1mt.mp4?rlkey=ltxl544gxa074w586ytzgqo8r&dl=0

                          @Qt Talent Acquisition Team: I am looking for a job!

                          • 30 years programming experience
                          • 25 years C++/OpenGL
                          • using Qt as "my framework" since Qt 4.7
                          • 8 years professional C++/Qt/OpenGL experience as Senior Software Engineer, creating an extensive Autodesk (R) Maya Plugin, which was used to build ALL series graphics for BMW iDrive5, iDrive6, iDrive7 and iDrive8 (also including Mini and RollsRoyce)
                          SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #15

                          @St0fF you should check the openings on the Qt Group website.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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