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Unable to debug Android App (Windows + Qt Creator 12 + LLDB)

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  • C CodesInChaoss

    https://bugreports.qt.io/browse/QTCREATORBUG-29928?filter=-4&jql=text ~ "android breakpoints" order by created DESC

    https://bugreports.qt.io/browse/QTCREATORBUG-30425?filter=-4&jql=text ~ "android breakpoints" order by created DESC

    C Offline
    C Offline
    CodesInChaoss
    wrote on last edited by CodesInChaoss
    #138

    @Axel-Spoerl
    Are you / is Qt able to provide us with a working VM/ docker image on which debugging with Qt 5.15.16 would work. Or is that asking too much?

    We can pay. Money is NOT an issue.

    C 1 Reply Last reply
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    • C CodesInChaoss

      @Axel-Spoerl
      Are you / is Qt able to provide us with a working VM/ docker image on which debugging with Qt 5.15.16 would work. Or is that asking too much?

      We can pay. Money is NOT an issue.

      C Offline
      C Offline
      CodesInChaoss
      wrote on last edited by
      #139

      @Axel-Spoerl how is 5.15.16 support / Qt Creator
      when considering debugging from Apple M2?

      1 Reply Last reply
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      • C CodesInChaoss

        so since Android SDK with API 31 EMPLOYS Java class version 61 objects for its components this IMPLIES a requirements for JDK version 17. ​

        QT ... kindly update your docs?

        TomZT Offline
        TomZT Offline
        TomZ
        wrote on last edited by TomZ
        #140

        @CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

        QT ... kindly update your docs?

        Please note that Qt has an actual jira bugtracker. https://bugreports.qt.io/ I expect that direct actionable issues you find are better traceable there.

        1 Reply Last reply
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        • C CodesInChaoss

          Plain and simple - on which configuration would 5.15.16 debugging work with an Android device.

          We would buy and invest into the VERY EXACT configuration.

          Exact mobile device/ OS, PC setup, QT Version.

          We would also pay for the hint to anyone who provides an effective solution. Payment today.

          TomZT Offline
          TomZT Offline
          TomZ
          wrote on last edited by
          #141

          @CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

          We would also pay for the hint to anyone who provides an effective solution. Payment today.

          you might want to contact kdab.com with such questions. I think they have the most expertise in such matters. And they are simply a commercial company so it should be a relatively simple question to get such a service.

          Axel SpoerlA 1 Reply Last reply
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          • TomZT TomZ

            @CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

            We would also pay for the hint to anyone who provides an effective solution. Payment today.

            you might want to contact kdab.com with such questions. I think they have the most expertise in such matters. And they are simply a commercial company so it should be a relatively simple question to get such a service.

            Axel SpoerlA Offline
            Axel SpoerlA Offline
            Axel Spoerl
            Moderators
            wrote on last edited by
            #142

            Since the OP refers to a commercial license, there is commercial support available.
            The root cause could be unrelated to Qt, but Qt Creator should at least come up with a meaningful error message.
            Landing in the disassembler, instead of the debugger for no obvious reason (which I can reproduce on openSuSE Linux and Windows) is likely a bug in Qt and needs to be fixed.

            I have worked around it in some cases by throwing a lot of qDebug()into the pie. Those are always printed correctly. Such immediate workarounds and some deeper troubleshooting are available with commercial support.

            Software Engineer
            The Qt Company, Oslo

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            • Axel SpoerlA Axel Spoerl

              Since the OP refers to a commercial license, there is commercial support available.
              The root cause could be unrelated to Qt, but Qt Creator should at least come up with a meaningful error message.
              Landing in the disassembler, instead of the debugger for no obvious reason (which I can reproduce on openSuSE Linux and Windows) is likely a bug in Qt and needs to be fixed.

              I have worked around it in some cases by throwing a lot of qDebug()into the pie. Those are always printed correctly. Such immediate workarounds and some deeper troubleshooting are available with commercial support.

              C Offline
              C Offline
              CodesInChaoss
              wrote on last edited by CodesInChaoss
              #143

              @Axel-Spoerl

              As of now we are on the "Start Up License for 600$ per seat" and as we've learned the hard way it does not include Technical Support.

              All we want is to debug......

              Can anyone advise on a setup which would allow for debugging (QT 5.15.16 and Android API 31)

              Or at least tell us if we would be able to work from an Apple Sillicon setup? We would like to avoid porting the entire app to Qt 6 as of now... we simply want to debug that's all.

              we've tried the official sample apps to no avail. we use fresh installs of windows and linux.

              C 1 Reply Last reply
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              • C CodesInChaoss

                @Axel-Spoerl

                As of now we are on the "Start Up License for 600$ per seat" and as we've learned the hard way it does not include Technical Support.

                All we want is to debug......

                Can anyone advise on a setup which would allow for debugging (QT 5.15.16 and Android API 31)

                Or at least tell us if we would be able to work from an Apple Sillicon setup? We would like to avoid porting the entire app to Qt 6 as of now... we simply want to debug that's all.

                we've tried the official sample apps to no avail. we use fresh installs of windows and linux.

                C Offline
                C Offline
                CodesInChaoss
                wrote on last edited by CodesInChaoss
                #144

                So to be on-point, which latest

                • QT Creator version
                • QT 5.* branch
                • Windows/Linux version

                triplet

                could be used to debug say an official 'clock' app targeting Android API 31 (min required by play store as of now). We would go from there. That's all we want to know.

                And if Windows/Linux can't be used then would Mac and apple silicon/iOS coupling be any better? We would then work on mac and simply recompile for Android

                C 1 Reply Last reply
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                • C CodesInChaoss

                  So to be on-point, which latest

                  • QT Creator version
                  • QT 5.* branch
                  • Windows/Linux version

                  triplet

                  could be used to debug say an official 'clock' app targeting Android API 31 (min required by play store as of now). We would go from there. That's all we want to know.

                  And if Windows/Linux can't be used then would Mac and apple silicon/iOS coupling be any better? We would then work on mac and simply recompile for Android

                  C Offline
                  C Offline
                  CodesInChaoss
                  wrote on last edited by CodesInChaoss
                  #145

                  We do not have time for bugs to be solved so hopefully there's there's some setup which WOULD work?

                  C 1 Reply Last reply
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                  • C CodesInChaoss

                    We do not have time for bugs to be solved so hopefully there's there's some setup which WOULD work?

                    C Offline
                    C Offline
                    CodesInChaoss
                    wrote on last edited by
                    #146

                    Gents, we've just tried debugging a latest QT 6.6.2 API mobile app on Android 33 API mobile device..... breakpoints do not work, what the heck is up with Qt?

                    C 1 Reply Last reply
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                    • C CodesInChaoss

                      Gents, we've just tried debugging a latest QT 6.6.2 API mobile app on Android 33 API mobile device..... breakpoints do not work, what the heck is up with Qt?

                      C Offline
                      C Offline
                      CodesInChaoss
                      wrote on last edited by
                      #147

                      @CodesInChaoss 3b641416-22f0-4fd3-9e97-d7ade0b5b738-image.png

                      That's what we get when attempting to debug a sample 'cofee machine' QT 6.6 app on Android.

                      JoeCFDJ 1 Reply Last reply
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                      • C CodesInChaoss

                        @CodesInChaoss 3b641416-22f0-4fd3-9e97-d7ade0b5b738-image.png

                        That's what we get when attempting to debug a sample 'cofee machine' QT 6.6 app on Android.

                        JoeCFDJ Offline
                        JoeCFDJ Offline
                        JoeCFD
                        wrote on last edited by
                        #148

                        @CodesInChaoss I had a spin on Qt 6.6.2 with Qt Creator 12 for Android and saw the same problem with a simple qt example. Will take a detailed look at the issue. Qt 5.15.2 was used in my previous run. It seems a lot of things have been changed in QT for Android build. Unluckily, the newer Qt Creator is not compatible with the old project.

                        C 1 Reply Last reply
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                        • JoeCFDJ JoeCFD

                          @CodesInChaoss I had a spin on Qt 6.6.2 with Qt Creator 12 for Android and saw the same problem with a simple qt example. Will take a detailed look at the issue. Qt 5.15.2 was used in my previous run. It seems a lot of things have been changed in QT for Android build. Unluckily, the newer Qt Creator is not compatible with the old project.

                          C Offline
                          C Offline
                          CodesInChaoss
                          wrote on last edited by CodesInChaoss
                          #149

                          Yeah.. folks.. but tell you what....

                          We've been also using 5.15.2 previously for our project along with the Community version of Qt.

                          As you can imagine, a bit frustrated I was, so we bought a brand new Macbook with M2.

                          Everything works out of the box.

                          (..) with a damn Android VM.. even no need to attach a phone... the Android VM works crazy fast. Breakpoints keep spinning... no errors.... no assembly shit... no exceptions.. with out own project........

                          I'll give it a try with real device later on.

                          But presumably... all Qt user and development base moved to Apple hardware as of recent...

                          Spend 7 days from dawn till dusk fighting with Windows and Linux.

                          Buy a Macbook with M2 and have everything resolved.

                          I mean... breakpoints ARE not hitting within main(), but other than that? it's f*** PERFECT.

                          as if 100 bugs have been fixed. it simply works as it SHOULD.

                          Breakpoitns can be dynamically inserted, removed, these fire each time.

                          but yet again... not as soon as in main()

                          Axel SpoerlA cristian-adamC TomZT 3 Replies Last reply
                          1
                          • C CodesInChaoss

                            Yeah.. folks.. but tell you what....

                            We've been also using 5.15.2 previously for our project along with the Community version of Qt.

                            As you can imagine, a bit frustrated I was, so we bought a brand new Macbook with M2.

                            Everything works out of the box.

                            (..) with a damn Android VM.. even no need to attach a phone... the Android VM works crazy fast. Breakpoints keep spinning... no errors.... no assembly shit... no exceptions.. with out own project........

                            I'll give it a try with real device later on.

                            But presumably... all Qt user and development base moved to Apple hardware as of recent...

                            Spend 7 days from dawn till dusk fighting with Windows and Linux.

                            Buy a Macbook with M2 and have everything resolved.

                            I mean... breakpoints ARE not hitting within main(), but other than that? it's f*** PERFECT.

                            as if 100 bugs have been fixed. it simply works as it SHOULD.

                            Breakpoitns can be dynamically inserted, removed, these fire each time.

                            but yet again... not as soon as in main()

                            Axel SpoerlA Offline
                            Axel SpoerlA Offline
                            Axel Spoerl
                            Moderators
                            wrote on last edited by
                            #150

                            @CodesInChaoss
                            Thats good news, glad to hear!
                            May I ask you, which constellation works on the Mac?
                            Android SDK / NDB / ABI, Qt Creator & Qt Version?
                            That will help us to narrow down the issue and fix it asap.
                            Thanks in advance - and I hope you'll get some rest after 168 sleepless hours ;-)

                            Software Engineer
                            The Qt Company, Oslo

                            1 Reply Last reply
                            0
                            • C CodesInChaoss

                              Yeah.. folks.. but tell you what....

                              We've been also using 5.15.2 previously for our project along with the Community version of Qt.

                              As you can imagine, a bit frustrated I was, so we bought a brand new Macbook with M2.

                              Everything works out of the box.

                              (..) with a damn Android VM.. even no need to attach a phone... the Android VM works crazy fast. Breakpoints keep spinning... no errors.... no assembly shit... no exceptions.. with out own project........

                              I'll give it a try with real device later on.

                              But presumably... all Qt user and development base moved to Apple hardware as of recent...

                              Spend 7 days from dawn till dusk fighting with Windows and Linux.

                              Buy a Macbook with M2 and have everything resolved.

                              I mean... breakpoints ARE not hitting within main(), but other than that? it's f*** PERFECT.

                              as if 100 bugs have been fixed. it simply works as it SHOULD.

                              Breakpoitns can be dynamically inserted, removed, these fire each time.

                              but yet again... not as soon as in main()

                              cristian-adamC Offline
                              cristian-adamC Offline
                              cristian-adam
                              wrote on last edited by
                              #151

                              @CodesInChaoss I also moved from a Windows device to a MacBook Pro M1 Arm64 device. (I only had to change the keyboard to mimic Windows/Linux experience).

                              The best part is that you get a Arm64 Android VM, which is the aarch64 architecture that most Arm Android devices use.

                              Most likely the VM is faster than any Android Phone you can buy, since the Apple silicon is faster than what Qualcomm is putting out there (for now).

                              C 1 Reply Last reply
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                              • C CodesInChaoss

                                @JonB

                                We've bought the 'cheap' startup license or I recall 600USD per year per person.

                                Now, it does not come with technical support (as it tuned out).

                                As we've learned the hard way that is.

                                Now, I've forced GDB manually to neglect any segmentation faults (!!!) and Sig33s (..) by typing the custom arguments to QT Creator by hand as copy-pasting would result it to CRASH.

                                Now I'm able to debug.. I'm not disturbed by QT's internal segmentation faults... I presume? correct me if I'm wrong

                                ekkescornerE Offline
                                ekkescornerE Offline
                                ekkescorner
                                Qt Champions 2016
                                wrote on last edited by
                                #152

                                @CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

                                We've bought the 'cheap' startup license or I recall 600USD per year per person.
                                Now, it does not come with technical support (as it tuned out).

                                The Small Business License is $499 per year per developer.
                                On QtWS23 there was an announcement from Qt Keynotes about some improvements in 2024: same price, higher revenue possible and - if I remember right - up to 5 tech support issues.
                                got an info, that this will be published in march or so.

                                ekke ... Qt Champion 2016 | 2024 ... mobile business apps
                                5.15 --> 6.8 https://t1p.de/ekkeChecklist
                                QMake --> CMake https://t1p.de/ekkeCMakeMobileApps

                                1 Reply Last reply
                                0
                                • C CodesInChaoss

                                  Yeah.. folks.. but tell you what....

                                  We've been also using 5.15.2 previously for our project along with the Community version of Qt.

                                  As you can imagine, a bit frustrated I was, so we bought a brand new Macbook with M2.

                                  Everything works out of the box.

                                  (..) with a damn Android VM.. even no need to attach a phone... the Android VM works crazy fast. Breakpoints keep spinning... no errors.... no assembly shit... no exceptions.. with out own project........

                                  I'll give it a try with real device later on.

                                  But presumably... all Qt user and development base moved to Apple hardware as of recent...

                                  Spend 7 days from dawn till dusk fighting with Windows and Linux.

                                  Buy a Macbook with M2 and have everything resolved.

                                  I mean... breakpoints ARE not hitting within main(), but other than that? it's f*** PERFECT.

                                  as if 100 bugs have been fixed. it simply works as it SHOULD.

                                  Breakpoitns can be dynamically inserted, removed, these fire each time.

                                  but yet again... not as soon as in main()

                                  TomZT Offline
                                  TomZT Offline
                                  TomZ
                                  wrote on last edited by
                                  #153

                                  @CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

                                  But presumably... all Qt user and development base moved to Apple hardware as of recent...

                                  That hardware uses the ARMv8.6-A instruction set, which is what you'll find in most phones too. At least Android, I have no clue about iOs.

                                  Which basically means that you're no longer debugging inside an (CPU) emulator, but basically doing it natively. And indeed I can understand that solves a host of issues.

                                  I'm quite happy for you that this makes you're life a lot easier!

                                  @ekkescorner said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):

                                  On QtWS23 there was an announcement

                                  As someone that hasn't been in contact with sales since the Trolltech / Nokia days, I'm curious if customers "inform" Qtio about which platform they develop on. My thinking here is that if they have an actual insight into the revenue-stream for Android, management can calculate the profit/loss of paying a(nother) developer to in-house work on Android and actually use this stuff. Dogfooding and fixing issues.

                                  I mean, issues like QTBUG-121561 are clearly the result of devs not having enough time for this stuff. It literally is the result of a bugfix being reverted and the old bug showing up again.
                                  This thread shows similarly that dogfooding is not happening, unless Qt devs have no need to run a debugger.

                                  1 Reply Last reply
                                  0
                                  • cristian-adamC cristian-adam

                                    @CodesInChaoss I also moved from a Windows device to a MacBook Pro M1 Arm64 device. (I only had to change the keyboard to mimic Windows/Linux experience).

                                    The best part is that you get a Arm64 Android VM, which is the aarch64 architecture that most Arm Android devices use.

                                    Most likely the VM is faster than any Android Phone you can buy, since the Apple silicon is faster than what Qualcomm is putting out there (for now).

                                    C Offline
                                    C Offline
                                    CodesInChaoss
                                    wrote on last edited by
                                    #154

                                    @cristian-adam

                                    True.

                                    Just wanted to update you folks that debugging latest real hardware Android devices from MacOS is impossible as well.

                                    I ended up having the very same issues as on Windows.

                                    Sigfaults and straight-into-assembly experience.

                                    For now the best thing we came up with is debugging on Android Simulator running atop of M2.. but for now we cannot get around UDP data exchange limitations as our app uses UDT which runs atop of UDP and we are unable to maintain connectivity.

                                    haven't managed to run on iOS simulator as well due to some strange error throwing which I would repost soon.

                                    Axel SpoerlA 1 Reply Last reply
                                    0
                                    • C CodesInChaoss

                                      @cristian-adam

                                      True.

                                      Just wanted to update you folks that debugging latest real hardware Android devices from MacOS is impossible as well.

                                      I ended up having the very same issues as on Windows.

                                      Sigfaults and straight-into-assembly experience.

                                      For now the best thing we came up with is debugging on Android Simulator running atop of M2.. but for now we cannot get around UDP data exchange limitations as our app uses UDT which runs atop of UDP and we are unable to maintain connectivity.

                                      haven't managed to run on iOS simulator as well due to some strange error throwing which I would repost soon.

                                      Axel SpoerlA Offline
                                      Axel SpoerlA Offline
                                      Axel Spoerl
                                      Moderators
                                      wrote on last edited by
                                      #155

                                      @CodesInChaoss
                                      I fully understand, that the Android debugging issue at hand is frustrating. The only thing I can assure is that we are busily working to stabilize it again. You may want to look at the bugreport for some updates.

                                      Switching Ndk versions does change the debug behavior, so there is likely an external dependency as well. 25.1.8937393 has brought me a small improvement over 25.2...., albeit not a solution. It'll be helpful to know, which SDK / Ndk and Qt Creator versions are running on the M2 you have mentioned.

                                      As regards your iOS simulator issue, feel free to post a separate thread and tag me. I've got a working environment here. Maybe I can help troubleshooting.

                                      Software Engineer
                                      The Qt Company, Oslo

                                      JoeCFDJ 1 Reply Last reply
                                      0
                                      • Axel SpoerlA Axel Spoerl

                                        @CodesInChaoss
                                        I fully understand, that the Android debugging issue at hand is frustrating. The only thing I can assure is that we are busily working to stabilize it again. You may want to look at the bugreport for some updates.

                                        Switching Ndk versions does change the debug behavior, so there is likely an external dependency as well. 25.1.8937393 has brought me a small improvement over 25.2...., albeit not a solution. It'll be helpful to know, which SDK / Ndk and Qt Creator versions are running on the M2 you have mentioned.

                                        As regards your iOS simulator issue, feel free to post a separate thread and tag me. I've got a working environment here. Maybe I can help troubleshooting.

                                        JoeCFDJ Offline
                                        JoeCFDJ Offline
                                        JoeCFD
                                        wrote on last edited by JoeCFD
                                        #156

                                        @Axel-Spoerl Just tested a simple group box example.
                                        QtCreator 12.0.2
                                        Ubuntu 22.04
                                        Qt 6.6.2
                                        JDK-17
                                        NDK 21 or 25
                                        Device: Samsung tablet A-8 with Android 13

                                        Problem 1: break into disassembler binary with JDK 17. The test case runs fine without breakpoints.
                                        Problem 2: JDK 11 is not supported anymore. If JDK 11 and Qt 5.15.2 are applied, NDK can not be set-up. For Android 13, JDK 11 is the right selection.

                                        Axel SpoerlA 1 Reply Last reply
                                        0
                                        • JoeCFDJ JoeCFD

                                          @Axel-Spoerl Just tested a simple group box example.
                                          QtCreator 12.0.2
                                          Ubuntu 22.04
                                          Qt 6.6.2
                                          JDK-17
                                          NDK 21 or 25
                                          Device: Samsung tablet A-8 with Android 13

                                          Problem 1: break into disassembler binary with JDK 17. The test case runs fine without breakpoints.
                                          Problem 2: JDK 11 is not supported anymore. If JDK 11 and Qt 5.15.2 are applied, NDK can not be set-up. For Android 13, JDK 11 is the right selection.

                                          Axel SpoerlA Offline
                                          Axel SpoerlA Offline
                                          Axel Spoerl
                                          Moderators
                                          wrote on last edited by
                                          #157

                                          @JoeCFD
                                          Does that mean, things break with JDK 17?

                                          Software Engineer
                                          The Qt Company, Oslo

                                          JoeCFDJ 1 Reply Last reply
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