Unable to debug Android App (Windows + Qt Creator 12 + LLDB)
-
Folks really counting on you as otherwise wev'e got to spend 4K EURO on a yearly license from QT for them to at least offer us a helpful hand.... just trying to debug the sample Clock app....
-
Is anyone here actually using QT 5.15.16 (the latest commercial version from the 5x branch) ?
All segmentation faults appear on 4 distinct Android 13-14 devices I've tried.
On android 10 there are no segmentation faults. BUT debugging either does not work at all in most cases OR why by chance when it kick-in at all then this happens after a delay lasting minutes after the app has long launched and been executing code. ONCE today it happened that a breakpoint hit fist line in main FIRST time in a week and that happened on Android 10.
-
-
Having read through this thread, I must say: Sorry! I understand your frustration and feel your pain.
This issue is a bug, and not related to a local configuration problem. Thanks a lot for your patience and effort in trying alternatives and troubleshooting.I have been observing and reproducing Qt Creator landing in the disassembler since November 2023. Rremote debugging on Android is complex - I haven't been able to pin it to a specific reason. This needs more attention, I fully agree. I'll channel it internally and keep you posted.
I trust you understand that this is not a trivial matter. It may take a little while, until it's nailed down and solved.
-
Plain and simple - on which configuration would 5.15.16 debugging work with an Android device.
We would buy and invest into the VERY EXACT configuration.
Exact mobile device/ OS, PC setup, QT Version.
We would also pay for the hint to anyone who provides an effective solution. Payment today.
-
Axel, thank you yet still - we've got a client base which expects us to have the development rolling.
Kindly please advise on what configuration we would be able to use 5.15.16 with an Android setup, we would just like to be able to debug.
If we wouldn't be able to have 5.15.16 working then kindly PLEASE advise which QT version in the 5.X branch to use.
I'm having one developer rolling back to QTC 11 without avail through QTC 10,. he's now o QTC8
We would like to use Qt 5.15.16 with all the bug fixes, the very reason why we bought into QT commercial license to begin with, is that possible?
Please. Thank you so much -
@Axel-Spoerl
Are you / is Qt able to provide us with a working VM/ docker image on which debugging with Qt 5.15.16 would work. Or is that asking too much?We can pay. Money is NOT an issue.
-
@Axel-Spoerl how is 5.15.16 support / Qt Creator
when considering debugging from Apple M2? -
@CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):
QT ... kindly update your docs?
Please note that Qt has an actual jira bugtracker. https://bugreports.qt.io/ I expect that direct actionable issues you find are better traceable there.
-
@CodesInChaoss said in Unable to debug Android App (Windows + Qt Creator 12 + LLDB):
We would also pay for the hint to anyone who provides an effective solution. Payment today.
you might want to contact kdab.com with such questions. I think they have the most expertise in such matters. And they are simply a commercial company so it should be a relatively simple question to get such a service.
-
Since the OP refers to a commercial license, there is commercial support available.
The root cause could be unrelated to Qt, but Qt Creator should at least come up with a meaningful error message.
Landing in the disassembler, instead of the debugger for no obvious reason (which I can reproduce on openSuSE Linux and Windows) is likely a bug in Qt and needs to be fixed.I have worked around it in some cases by throwing a lot of
qDebug()
into the pie. Those are always printed correctly. Such immediate workarounds and some deeper troubleshooting are available with commercial support. -
As of now we are on the "Start Up License for 600$ per seat" and as we've learned the hard way it does not include Technical Support.
All we want is to debug......
Can anyone advise on a setup which would allow for debugging (QT 5.15.16 and Android API 31)
Or at least tell us if we would be able to work from an Apple Sillicon setup? We would like to avoid porting the entire app to Qt 6 as of now... we simply want to debug that's all.
we've tried the official sample apps to no avail. we use fresh installs of windows and linux.
-
So to be on-point, which latest
- QT Creator version
- QT 5.* branch
- Windows/Linux version
triplet
could be used to debug say an official 'clock' app targeting Android API 31 (min required by play store as of now). We would go from there. That's all we want to know.
And if Windows/Linux can't be used then would Mac and apple silicon/iOS coupling be any better? We would then work on mac and simply recompile for Android
-
We do not have time for bugs to be solved so hopefully there's there's some setup which WOULD work?
-
Gents, we've just tried debugging a latest QT 6.6.2 API mobile app on Android 33 API mobile device..... breakpoints do not work, what the heck is up with Qt?
-
That's what we get when attempting to debug a sample 'cofee machine' QT 6.6 app on Android.
-
@CodesInChaoss I had a spin on Qt 6.6.2 with Qt Creator 12 for Android and saw the same problem with a simple qt example. Will take a detailed look at the issue. Qt 5.15.2 was used in my previous run. It seems a lot of things have been changed in QT for Android build. Unluckily, the newer Qt Creator is not compatible with the old project.
-
Yeah.. folks.. but tell you what....
We've been also using 5.15.2 previously for our project along with the Community version of Qt.
As you can imagine, a bit frustrated I was, so we bought a brand new Macbook with M2.
Everything works out of the box.
(..) with a damn Android VM.. even no need to attach a phone... the Android VM works crazy fast. Breakpoints keep spinning... no errors.... no assembly shit... no exceptions.. with out own project........
I'll give it a try with real device later on.
But presumably... all Qt user and development base moved to Apple hardware as of recent...
Spend 7 days from dawn till dusk fighting with Windows and Linux.
Buy a Macbook with M2 and have everything resolved.
I mean... breakpoints ARE not hitting within main(), but other than that? it's f*** PERFECT.
as if 100 bugs have been fixed. it simply works as it SHOULD.
Breakpoitns can be dynamically inserted, removed, these fire each time.
but yet again... not as soon as in main()
-
@CodesInChaoss
Thats good news, glad to hear!
May I ask you, which constellation works on the Mac?
Android SDK / NDB / ABI, Qt Creator & Qt Version?
That will help us to narrow down the issue and fix it asap.
Thanks in advance - and I hope you'll get some rest after 168 sleepless hours ;-) -
@CodesInChaoss I also moved from a Windows device to a MacBook Pro M1 Arm64 device. (I only had to change the keyboard to mimic Windows/Linux experience).
The best part is that you get a Arm64 Android VM, which is the aarch64 architecture that most Arm Android devices use.
Most likely the VM is faster than any Android Phone you can buy, since the Apple silicon is faster than what Qualcomm is putting out there (for now).