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Parallel Game Engine

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  • G Offline
    G Offline
    Gaston
    wrote on last edited by
    #1

    Hi,

    I just wanted to share "this interesting paper":http://software.intel.com/en-us/articles/designing-the-framework-of-a-parallel-game-engine/ I read a while ago. It's about the design of a parallel game engine framework written by Intel.

    What do you think?

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    • A Offline
      A Offline
      aalpert
      wrote on last edited by
      #2

      Maybe I read it too quickly, but it doesn't look any different to just using parallelizing in the individual game engines (AI, Physics and Graphics). Which should work a lot better considering the possibility of dedicated hardware for at least Physics and Graphics, requiring a more nuanced approach for best results.

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      • I Offline
        I Offline
        IrQX
        wrote on last edited by
        #3

        Agree with aalpert, it doesn't look as new idea. Most of big game projects are multi-thread.

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        • T Offline
          T Offline
          troubalex
          wrote on last edited by
          #4

          Might still be an interesting read for some. Thanks for sharing, Gaston! :)

          THE CAKE IS A LIE
          Web Community Manager - Qt Development Frameworks

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          • D Offline
            D Offline
            DavidGOrtega
            wrote on last edited by
            #5

            Probably they are talking about Havok...

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