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Returning C++ references from more programming interfaces?

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  • VRoninV VRonin

    @elfring said in Returning C++ references from more programming interfaces?:

    Would you like to refer to an other class (or member function) here?

    It's setData, just a typo

    Can such customised functions trigger also the desired change notification?

    I can't think of how but I'm happy to see an example implementation of what would work

    E Offline
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    elfring
    wrote on last edited by
    #12

    I can't think of how but I'm happy to see an example implementation of what would work

    I am curious on how the corresponding change acceptance will evolve for possible extensions around the class “QStandardItem”.

    jsulmJ 1 Reply Last reply
    0
    • E elfring

      I can't think of how but I'm happy to see an example implementation of what would work

      I am curious on how the corresponding change acceptance will evolve for possible extensions around the class “QStandardItem”.

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #13

      @elfring I think @VRonin asked for an example, you do not have to submit a patch to Qt

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      E 1 Reply Last reply
      2
      • jsulmJ jsulm

        @elfring I think @VRonin asked for an example, you do not have to submit a patch to Qt

        E Offline
        E Offline
        elfring
        wrote on last edited by
        #14

        … , you do not have to submit a patch to Qt

        • Can the work with elements from a QStandardItem object become as convenient as the access for simple arrays?
        • Are you used to the programming with template functions and overloaded operators?
        1 Reply Last reply
        0
        • VRoninV Offline
          VRoninV Offline
          VRonin
          wrote on last edited by VRonin
          #15

          To put it into prospective, let's assume we have something like this and let's assume int is not super cheap to copy, just for argument sake:

          class Example : public QObject{
              Q_OBJECT
          public:
              explicit Example(QObject* parent = nullptr) 
                  : QObject(parent), m_value(0)
              {}
              const int& value() const {return m_value;}
              void setValue(const int& val){
                  if(m_value==val)
                      return;
                  m_value=val;
                  valueChanged(m_value);
              }
          signals:
              void valueChanged(int val);
          private:
              int m_value;
          };
          

          How would you structure something like int& value() {return m_value;} that assures you the signal valueChanged is emitted in case the reference is changed?

          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
          ~Napoleon Bonaparte

          On a crusade to banish setIndexWidget() from the holy land of Qt

          E VRoninV 2 Replies Last reply
          1
          • VRoninV VRonin

            To put it into prospective, let's assume we have something like this and let's assume int is not super cheap to copy, just for argument sake:

            class Example : public QObject{
                Q_OBJECT
            public:
                explicit Example(QObject* parent = nullptr) 
                    : QObject(parent), m_value(0)
                {}
                const int& value() const {return m_value;}
                void setValue(const int& val){
                    if(m_value==val)
                        return;
                    m_value=val;
                    valueChanged(m_value);
                }
            signals:
                void valueChanged(int val);
            private:
                int m_value;
            };
            

            How would you structure something like int& value() {return m_value;} that assures you the signal valueChanged is emitted in case the reference is changed?

            E Offline
            E Offline
            elfring
            wrote on last edited by
            #16

            How would you structure something like …

            I would expect that the member variable will be changed only if no C++ exceptions were thrown.
            Thus I would interpret the following approach as an useful software design option.

            void modify(my_data const & md)
            {
            m_value = md;
            emit valueChanged();
            }
            

            Would you like to extend such an example with function objects or the application of lambdas?

            1 Reply Last reply
            0
            • VRoninV Offline
              VRoninV Offline
              VRonin
              wrote on last edited by VRonin
              #17

              m_value = md;

              So what's the advantage of using a reference if you still call the assignment operator (that would trigger a copy)? and what's the difference between your modify and my setValue?

              "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
              ~Napoleon Bonaparte

              On a crusade to banish setIndexWidget() from the holy land of Qt

              E 1 Reply Last reply
              0
              • VRoninV VRonin

                m_value = md;

                So what's the advantage of using a reference if you still call the assignment operator (that would trigger a copy)? and what's the difference between your modify and my setValue?

                E Offline
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                elfring
                wrote on last edited by
                #18

                … and what's the difference between your modify and my setValue?

                I omitted an equality check in my example.
                But I guess that this implementation detail distracts from the original issue of my feature request here.

                Would you like to adjust programming interfaces around container class variants any further?

                1 Reply Last reply
                0
                • VRoninV VRonin

                  To put it into prospective, let's assume we have something like this and let's assume int is not super cheap to copy, just for argument sake:

                  class Example : public QObject{
                      Q_OBJECT
                  public:
                      explicit Example(QObject* parent = nullptr) 
                          : QObject(parent), m_value(0)
                      {}
                      const int& value() const {return m_value;}
                      void setValue(const int& val){
                          if(m_value==val)
                              return;
                          m_value=val;
                          valueChanged(m_value);
                      }
                  signals:
                      void valueChanged(int val);
                  private:
                      int m_value;
                  };
                  

                  How would you structure something like int& value() {return m_value;} that assures you the signal valueChanged is emitted in case the reference is changed?

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by
                  #19

                  You didn't answer

                  @VRonin said in Returning C++ references from more programming interfaces?:

                  How would you structure something like int& value() {return m_value;} that assures you the signal valueChanged is emitted in case the reference is changed?

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  E 1 Reply Last reply
                  0
                  • VRoninV VRonin

                    You didn't answer

                    @VRonin said in Returning C++ references from more programming interfaces?:

                    How would you structure something like int& value() {return m_value;} that assures you the signal valueChanged is emitted in case the reference is changed?

                    E Offline
                    E Offline
                    elfring
                    wrote on last edited by
                    #20

                    You didn't answer

                    I suggest to distinguish the update scope and the actor which should trigger the desired change notification (by a specific function call).
                    Another software design option would be the use of a corresponding class, wouldn't it?

                    Example demo1;
                    
                    struct notifier
                    {
                     Example& ex;
                     
                     notifier(Example& target, int input)
                     : ex(target)
                     { ex[0] = input; }
                     
                     ~notifier()
                     { ex.valueChanged(); }
                    } demo2(demo1, 123);
                    
                    JKSHJ 1 Reply Last reply
                    0
                    • E elfring

                      You didn't answer

                      I suggest to distinguish the update scope and the actor which should trigger the desired change notification (by a specific function call).
                      Another software design option would be the use of a corresponding class, wouldn't it?

                      Example demo1;
                      
                      struct notifier
                      {
                       Example& ex;
                       
                       notifier(Example& target, int input)
                       : ex(target)
                       { ex[0] = input; }
                       
                       ~notifier()
                       { ex.valueChanged(); }
                      } demo2(demo1, 123);
                      
                      JKSHJ Offline
                      JKSHJ Offline
                      JKSH
                      Moderators
                      wrote on last edited by JKSH
                      #21

                      @elfring, so you want programmers to replace Code 1 with Code 2; have I understood you correctly?

                      //======
                      // Code 1
                      //======
                      Example demo1;
                      demo1.setData(123); // Automatically emits valueChanged() immediately
                      
                      //======
                      // Code 2
                      //======
                      Example demo1;
                      notifier demo2(demo1, 123);
                      
                      // valueChanged() is emitted when demo2 is destroyed
                      

                      I must say that Code 1 is a much more elegant and intuitive than Code 2.

                      Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                      E 1 Reply Last reply
                      2
                      • JKSHJ JKSH

                        @elfring, so you want programmers to replace Code 1 with Code 2; have I understood you correctly?

                        //======
                        // Code 1
                        //======
                        Example demo1;
                        demo1.setData(123); // Automatically emits valueChanged() immediately
                        
                        //======
                        // Code 2
                        //======
                        Example demo1;
                        notifier demo2(demo1, 123);
                        
                        // valueChanged() is emitted when demo2 is destroyed
                        

                        I must say that Code 1 is a much more elegant and intuitive than Code 2.

                        E Offline
                        E Offline
                        elfring
                        wrote on last edited by
                        #22

                        so you want programmers to replace Code 1 with Code 2; …

                        Not really. - I suggest to choose between available software design options.

                        The standard behaviour of the function “QStandardItem::setData” is generally fine.
                        The software situaton might look different if more reference-returning functions from a container class like QVector will be taken into account.
                        A need can evolve to call the function “valueChanged” (or “dataChanged”) in a C++ destructor, can't it?

                        1 Reply Last reply
                        0
                        • JKSHJ Offline
                          JKSHJ Offline
                          JKSH
                          Moderators
                          wrote on last edited by
                          #23

                          @elfring said in Returning C++ references from more programming interfaces?:

                          so you want programmers to replace Code 1 with Code 2; …

                          Not really. - I suggest to choose between available software design options.

                          OK.

                          The standard behaviour of the function “QStandardItem::setData” is generally fine.

                          I'm glad you think it's generally fine.

                          The software situaton might look different if more reference-returning functions from a container class like QVector will be taken into account.

                          I already explained above why QStandardItem must not provide a reference to is internal data. Do you understand that explanation?

                          A need can evolve to call the function “valueChanged” (or “dataChanged”) in a C++ destructor, can't it?

                          No, it can't. The signal should be emitted immediately when the data is changed. It should not wait for the destructor of another struct/object.

                          Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                          E 1 Reply Last reply
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                          • JKSHJ JKSH

                            @elfring said in Returning C++ references from more programming interfaces?:

                            so you want programmers to replace Code 1 with Code 2; …

                            Not really. - I suggest to choose between available software design options.

                            OK.

                            The standard behaviour of the function “QStandardItem::setData” is generally fine.

                            I'm glad you think it's generally fine.

                            The software situaton might look different if more reference-returning functions from a container class like QVector will be taken into account.

                            I already explained above why QStandardItem must not provide a reference to is internal data. Do you understand that explanation?

                            A need can evolve to call the function “valueChanged” (or “dataChanged”) in a C++ destructor, can't it?

                            No, it can't. The signal should be emitted immediately when the data is changed. It should not wait for the destructor of another struct/object.

                            E Offline
                            E Offline
                            elfring
                            wrote on last edited by
                            #24

                            Do you understand that explanation?

                            I can follow software development concerns (which were expressed here) to some degree.

                            The signal should be emitted immediately when the data is changed.

                            This expectation is also generally fine.

                            It should not wait for the destructor of another struct/object.

                            The available programming interfaces support to call desired functions in C++ destructors. You can choose under which circumstances such a software design approach will be appropriate.

                            JKSHJ 1 Reply Last reply
                            0
                            • E elfring

                              Do you understand that explanation?

                              I can follow software development concerns (which were expressed here) to some degree.

                              The signal should be emitted immediately when the data is changed.

                              This expectation is also generally fine.

                              It should not wait for the destructor of another struct/object.

                              The available programming interfaces support to call desired functions in C++ destructors. You can choose under which circumstances such a software design approach will be appropriate.

                              JKSHJ Offline
                              JKSHJ Offline
                              JKSH
                              Moderators
                              wrote on last edited by
                              #25

                              @elfring said in Returning C++ references from more programming interfaces?:

                              I can follow software development concerns (which were expressed here) to some degree.

                              That's good. So please address those concerns. For example, why should Qt provide extensions that break encapsulation and increase the risk of errors?

                              The signal should be emitted immediately when the data is changed.

                              This expectation is also generally fine.

                              Good.

                              It should not wait for the destructor of another struct/object.

                              The available programming interfaces support to call desired functions in C++ destructors. You can choose under which circumstances such a software design approach will be appropriate.

                              I cannot see any circumstance where such a software design approach will be appropriate.

                              Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                              E 1 Reply Last reply
                              0
                              • JKSHJ JKSH

                                @elfring said in Returning C++ references from more programming interfaces?:

                                I can follow software development concerns (which were expressed here) to some degree.

                                That's good. So please address those concerns. For example, why should Qt provide extensions that break encapsulation and increase the risk of errors?

                                The signal should be emitted immediately when the data is changed.

                                This expectation is also generally fine.

                                Good.

                                It should not wait for the destructor of another struct/object.

                                The available programming interfaces support to call desired functions in C++ destructors. You can choose under which circumstances such a software design approach will be appropriate.

                                I cannot see any circumstance where such a software design approach will be appropriate.

                                E Offline
                                E Offline
                                elfring
                                wrote on last edited by
                                #26

                                For example, why should Qt provide extensions that break encapsulation and increase the risk of errors?

                                I suggest to use algorithms which can work together with container classes at more source code places.

                                JKSHJ 1 Reply Last reply
                                -1
                                • E elfring

                                  For example, why should Qt provide extensions that break encapsulation and increase the risk of errors?

                                  I suggest to use algorithms which can work together with container classes at more source code places.

                                  JKSHJ Offline
                                  JKSHJ Offline
                                  JKSH
                                  Moderators
                                  wrote on last edited by JKSH
                                  #27

                                  @elfring said in Returning C++ references from more programming interfaces?:

                                  For example, why should Qt provide extensions that break encapsulation and increase the risk of errors?

                                  I suggest to use algorithms which can work together with container classes at more source code places.

                                  You did not address any of the concerns. You only added suggestions.

                                  That is not acceptable. You must only submit ideas/proposals that don't break encapsulation.

                                  Qt Doc Search for browsers: forum.qt.io/topic/35616/web-browser-extension-for-improved-doc-searches

                                  1 Reply Last reply
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