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Rendering performance problems on iMac with Retina 5K

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  • M mrjj
    24 Nov 2016, 17:12

    @ShikiSuen said in Rendering performance problems on iMac with Retina 5K:

    Metal

    https://forum.qt.io/topic/42356/qt-and-apple-s-metal

    As far as I know it do not.
    Just as it do not support (directly) DirectX and other OS bound techs.

    Also 4K+ screens are not that common yet.
    https://www.w3counter.com/globalstats.php
    so Im not sure getting Metal support has high focus. (purely guessing)
    But note that hi-res support have gotten some love and improved a lot.

    S Offline
    S Offline
    ShikiSuen
    wrote on 24 Nov 2016, 19:03 last edited by ShikiSuen
    #14

    @mrjj said in Rendering performance problems on iMac with Retina 5K:

    @ShikiSuen said in Rendering performance problems on iMac with Retina 5K:

    Metal

    https://forum.qt.io/topic/42356/qt-and-apple-s-metal

    As far as I know it do not.
    Just as it do not support (directly) DirectX and other OS bound techs.

    Also 4K+ screens are not that common yet.
    https://www.w3counter.com/globalstats.php
    so Im not sure getting Metal support has high focus. (purely guessing)
    But note that hi-res support have gotten some love and improved a lot.

    Thanks. Looks like my suggestion of using Xamarin in lieu of Qt still makes sense at this moment:
    https://developer.xamarin.com/guides/mac/platform-features/introduction-to-macos-sierra/
    Note that Apple is phasing out their non-retina models. Graphic acceleration efficiency necessities on Retina MacBook Pro models and Retina iMac models are the same. Qt is already 4 years late for this and has no reason to refer the global stats (because they count windows computers) for reasons of postponing Metal support for macOS.

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    • S Offline
      S Offline
      ShikiSuen
      wrote on 6 Dec 2016, 06:59 last edited by
      #15

      Update: @mrjj did not tell me anything regarding the difference between Qt QML and Qt Widgets.

      Thanks to some answers from experts on Zhihu. Now the reason of the performance issue has been found out: Qt Widgets is a deprecated approach which never consults GPU for UI graphic manipulation.

      The solution is simple: Use Qt Quick + QML instead.

      M V 2 Replies Last reply 6 Dec 2016, 07:25
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      • S ShikiSuen
        6 Dec 2016, 06:59

        Update: @mrjj did not tell me anything regarding the difference between Qt QML and Qt Widgets.

        Thanks to some answers from experts on Zhihu. Now the reason of the performance issue has been found out: Qt Widgets is a deprecated approach which never consults GPU for UI graphic manipulation.

        The solution is simple: Use Qt Quick + QML instead.

        M Offline
        M Offline
        mrjj
        Lifetime Qt Champion
        wrote on 6 Dec 2016, 07:25 last edited by
        #16

        @ShikiSuen
        Super.
        QML is not intended for heavy calculations so for that kind of program you will need
        Qt Quick + QML instead + C++ backend.

        1 Reply Last reply
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        • D Offline
          D Offline
          DmitryGrig
          wrote on 11 Mar 2017, 15:25 last edited by
          #17

          Hi PetrM.
          Please update the link to your "working example" - it reports "File Not Found" now.
          I'd like to reproduce your results on my MacBook.

          P 1 Reply Last reply 11 Mar 2017, 19:27
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          • D DmitryGrig
            11 Mar 2017, 15:25

            Hi PetrM.
            Please update the link to your "working example" - it reports "File Not Found" now.
            I'd like to reproduce your results on my MacBook.

            P Offline
            P Offline
            PetrM
            wrote on 11 Mar 2017, 19:27 last edited by PetrM 3 Nov 2017, 19:29
            #18

            @DmitryGrig
            The link above is working now. Or just click here.

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            • S ShikiSuen
              6 Dec 2016, 06:59

              Update: @mrjj did not tell me anything regarding the difference between Qt QML and Qt Widgets.

              Thanks to some answers from experts on Zhihu. Now the reason of the performance issue has been found out: Qt Widgets is a deprecated approach which never consults GPU for UI graphic manipulation.

              The solution is simple: Use Qt Quick + QML instead.

              V Offline
              V Offline
              Vadi2
              wrote on 11 Mar 2017, 20:57 last edited by
              #19

              @ShikiSuen said in Rendering performance problems on iMac with Retina 5K:

              Update: @mrjj did not tell me anything regarding the difference between Qt QML and Qt Widgets.

              Thanks to some answers from experts on Zhihu. Now the reason of the performance issue has been found out: Qt Widgets is a deprecated approach which never consults GPU for UI graphic manipulation.

              The solution is simple: Use Qt Quick + QML instead.

              You can't be serious. That's equivalent to tearing down your house and rebuilding it from the foundation. That's not a "simple" solution.


              I too have experienced QWidgets - in my case with QLabel poor rendering performance, and strangely enough, Hackintosh in Virtual box runs faster than better specced native hardware.

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              • J Offline
                J Offline
                jcelerier
                wrote on 20 Jun 2017, 08:30 last edited by
                #20

                @mrjj @ShikiSuen there is a real performance problem not with QWidgets, but with QWidgets's macOS implementation. I'm dual booting macOS/Linux on a retina macbook, and all the QWidgets applications I use, QtCreator, Clementine, Wireshark, (and the ones I develop) are much more fluid and smooth under Linux than MacOS even though it's the same hardware and screen resolution.

                M 1 Reply Last reply 20 Jun 2017, 08:49
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                • J jcelerier
                  20 Jun 2017, 08:30

                  @mrjj @ShikiSuen there is a real performance problem not with QWidgets, but with QWidgets's macOS implementation. I'm dual booting macOS/Linux on a retina macbook, and all the QWidgets applications I use, QtCreator, Clementine, Wireshark, (and the ones I develop) are much more fluid and smooth under Linux than MacOS even though it's the same hardware and screen resolution.

                  M Offline
                  M Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on 20 Jun 2017, 08:49 last edited by
                  #21

                  @jcelerier
                  What resolution was it ?

                  J 1 Reply Last reply 24 Aug 2017, 15:35
                  0
                  • M mrjj
                    20 Jun 2017, 08:49

                    @jcelerier
                    What resolution was it ?

                    J Offline
                    J Offline
                    jcelerier
                    wrote on 24 Aug 2017, 15:35 last edited by
                    #22

                    @mrjj (sorry for the long response, didn't get any mail notification)

                    I'm on 2880*1800 resolution.

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                    • J Offline
                      J Offline
                      jcelerier
                      wrote on 24 Aug 2017, 15:40 last edited by jcelerier
                      #23

                      If anyone's interested I did a pass through Xcode's performance tools and put the trace here :

                      https://bugreports.qt.io/browse/QTBUG-61384?focusedCommentId=361794&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-361794

                      as you can see, roughly 25% of the time is spent in CGContextDrawImage. This was with QtCreator, but I have similar findings when benchmarking my app.

                      SGaistS 1 Reply Last reply 20 Feb 2018, 22:36
                      1
                      • M Offline
                        M Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on 24 Aug 2017, 15:51 last edited by
                        #24

                        Super.
                        Hopefully a fix comes out of it if possible.

                        1 Reply Last reply
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                        • L Offline
                          L Offline
                          linoleo
                          wrote on 6 Dec 2017, 12:27 last edited by
                          #25

                          I experience intolerably poor graphics performance on Macs with QtWidgets in the following constellation:

                          • Qt 5, any version - Qt 4 on the same hardware is fine.
                          • macOS 10.10 and up - 10.9 or older on the same hardware is fine.
                          • not limited to retina displays, though obviously worse on them.

                          This is becoming a major PITA as it means my cross-platform app remains stuck at Qt 4.8.6 / Quick 1.1 on macOS, vs. Qt 5.6 / Quick 2.3 everywhere else.

                          L 1 Reply Last reply 11 Dec 2017, 10:53
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                          • L linoleo
                            6 Dec 2017, 12:27

                            I experience intolerably poor graphics performance on Macs with QtWidgets in the following constellation:

                            • Qt 5, any version - Qt 4 on the same hardware is fine.
                            • macOS 10.10 and up - 10.9 or older on the same hardware is fine.
                            • not limited to retina displays, though obviously worse on them.

                            This is becoming a major PITA as it means my cross-platform app remains stuck at Qt 4.8.6 / Quick 1.1 on macOS, vs. Qt 5.6 / Quick 2.3 everywhere else.

                            L Offline
                            L Offline
                            linoleo
                            wrote on 11 Dec 2017, 10:53 last edited by
                            #26

                            To be precise, by Qt5 widgets being "fine" on macOS 10.9 or older I mean that the lag is "only" ~50ms, not seconds. I suspect (though can't test right now) that adding a GL widget (cf QTBUG-61384) might get me in the same 50ms ballpark on newer versions of macOS, but that's still too much for my software (a strobe tuner, which needs fast rendering).

                            @jcelerier Right on, the last Qt version with decent QWidgets rendering performance on macOS was 4.8 with the raster engine. Qt5 widgets have been unusable for real-time graphics on Macs from the start, and it hasn't gotten any better. @ShikiSuen Steinberg has my full sympathies, I know how it feels like.

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                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on 11 Dec 2017, 12:16 last edited by
                              #27

                              @linoleo Did you check the latest 5.9 or 5.10 ? The fixe for this bug report has been merged for these two branches.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              J 1 Reply Last reply 20 Feb 2018, 11:17
                              0
                              • SGaistS SGaist
                                11 Dec 2017, 12:16

                                @linoleo Did you check the latest 5.9 or 5.10 ? The fixe for this bug report has been merged for these two branches.

                                J Offline
                                J Offline
                                jpalmer
                                wrote on 20 Feb 2018, 11:17 last edited by
                                #28

                                @SGaist Which bug numbers were those?

                                1 Reply Last reply
                                0
                                • J jcelerier
                                  24 Aug 2017, 15:40

                                  If anyone's interested I did a pass through Xcode's performance tools and put the trace here :

                                  https://bugreports.qt.io/browse/QTBUG-61384?focusedCommentId=361794&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-361794

                                  as you can see, roughly 25% of the time is spent in CGContextDrawImage. This was with QtCreator, but I have similar findings when benchmarking my app.

                                  SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on 20 Feb 2018, 22:36 last edited by
                                  #29

                                  @jcelerier said in Rendering performance problems on iMac with Retina 5K:

                                  https://bugreports.qt.io/browse/QTBUG-61384?focusedCommentId=361794&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-361794
                                  .

                                  That one.

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  1 Reply Last reply
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