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Animating opacity of QTreeWidget

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c++qtreewidgetqgraphicseffect
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  • M Offline
    M Offline
    mrjj
    Lifetime Qt Champion
    wrote on 3 Nov 2016, 10:01 last edited by mrjj 11 Mar 2016, 10:01
    #11

    I wonder if you could cheat.
    You have all in a widget.
    You could use the render() function to draw the widgets to a pixmap.
    Then overlay this and fade it. when finished fading (there is signal) you can
    show real widgets.

    O 1 Reply Last reply 3 Nov 2016, 10:39
    0
    • M mrjj
      3 Nov 2016, 09:59
      • But it works for other widgets like buttons and labels inside the main QWidget.
        Without setting Effect on them?
        '
        so same code on win 7 give black area??
      O Offline
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      onesys
      wrote on 3 Nov 2016, 10:34 last edited by onesys 11 Mar 2016, 10:35
      #12

      @mrjj said in Animating opacity of QTreeWidget:

      • But it works for other widgets like buttons and labels inside the main QWidget.
        Without setting Effect on them?
        '

      Yes without setting effects on individual widgets.
      For a test, if possible, you can try creating a form in QtCreator designer mode with QDialog as main window then adding QWidget inside it and all the button, labels and TreeWidget inside this widget. Then in the contructor I just call the same code posted in my first post with the only change being setting effect for QWidget instead if TreeWidget.

      so same code on win 7 give black area??

      Yes but only for TreeWidget and not others.

      1 Reply Last reply
      0
      • M mrjj
        3 Nov 2016, 10:01

        I wonder if you could cheat.
        You have all in a widget.
        You could use the render() function to draw the widgets to a pixmap.
        Then overlay this and fade it. when finished fading (there is signal) you can
        show real widgets.

        O Offline
        O Offline
        onesys
        wrote on 3 Nov 2016, 10:39 last edited by
        #13

        @mrjj said in Animating opacity of QTreeWidget:

        I wonder if you could cheat.
        You have all in a widget.
        You could use the render() function to draw the widgets to a pixmap.
        Then overlay this and fade it. when finished fading (there is signal) you can
        show real widgets.

        May be my last resort.

        1 Reply Last reply
        0
        • O Offline
          O Offline
          onesys
          wrote on 3 Nov 2016, 11:36 last edited by
          #14

          @mrjj Here is the complete code which shows the problem:

          int main(int argc, char *argv[])
          {
              QApplication app(argc, argv);
          
              QDialog *dialog = new QDialog;
              dialog->resize(600, 400);
              QGridLayout *mainGrid = new QGridLayout(dialog);
          
              QWidget *widget = new QWidget(dialog);
          
              QGridLayout *innerGrid = new QGridLayout(widget);
              QHBoxLayout *hLayout = new QHBoxLayout();
              QVBoxLayout *vLayout = new QVBoxLayout();
          
              QRadioButton *radio = new QRadioButton(widget);
              radio->setText("RadioButton");
          
              vLayout->addWidget(radio);
          
              QPushButton *button = new QPushButton(widget);
              button->setText("PushButton");
              button->setCheckable(false);
          
              vLayout->addWidget(button);
          
              QLabel *label = new QLabel(widget);
              label->setText("MyLabel");
              label->setStyleSheet("background-color: red;");
          
              vLayout->addWidget(label);
              hLayout->addLayout(vLayout);
          
              QTreeWidget *tree = new QTreeWidget(widget);
              tree->headerItem()->setText(0, "Title");
              for(QString row: {"One", "Two", "Three", "Four", "Five"}) {
                  QTreeWidgetItem *item = new QTreeWidgetItem(tree);
                  item->setText(0, row);
                  item->setBackgroundColor(0, Qt::red);
              }
          
              hLayout->addWidget(tree);
              innerGrid->addLayout(hLayout, 0, 0, 1, 1);
          
              mainGrid->addWidget(widget, 0, 0, 1, 1);
              dialog->show();
          
              QGraphicsOpacityEffect* effect = new QGraphicsOpacityEffect;
              widget->setGraphicsEffect(effect); // <- Effect set for whole widget
          
              QPropertyAnimation* animation = new QPropertyAnimation(effect, "opacity");
              animation->setDuration(10000);
              animation->setStartValue(0.0);
              animation->setEndValue(1.0);
              animation->setEasingCurve(QEasingCurve::OutQuad);
              animation->start();
          
              return app.exec();
          }
          

          This just animates opacity of other widgets except TreeWidget.

          M 1 Reply Last reply 3 Nov 2016, 15:17
          0
          • O onesys
            3 Nov 2016, 11:36

            @mrjj Here is the complete code which shows the problem:

            int main(int argc, char *argv[])
            {
                QApplication app(argc, argv);
            
                QDialog *dialog = new QDialog;
                dialog->resize(600, 400);
                QGridLayout *mainGrid = new QGridLayout(dialog);
            
                QWidget *widget = new QWidget(dialog);
            
                QGridLayout *innerGrid = new QGridLayout(widget);
                QHBoxLayout *hLayout = new QHBoxLayout();
                QVBoxLayout *vLayout = new QVBoxLayout();
            
                QRadioButton *radio = new QRadioButton(widget);
                radio->setText("RadioButton");
            
                vLayout->addWidget(radio);
            
                QPushButton *button = new QPushButton(widget);
                button->setText("PushButton");
                button->setCheckable(false);
            
                vLayout->addWidget(button);
            
                QLabel *label = new QLabel(widget);
                label->setText("MyLabel");
                label->setStyleSheet("background-color: red;");
            
                vLayout->addWidget(label);
                hLayout->addLayout(vLayout);
            
                QTreeWidget *tree = new QTreeWidget(widget);
                tree->headerItem()->setText(0, "Title");
                for(QString row: {"One", "Two", "Three", "Four", "Five"}) {
                    QTreeWidgetItem *item = new QTreeWidgetItem(tree);
                    item->setText(0, row);
                    item->setBackgroundColor(0, Qt::red);
                }
            
                hLayout->addWidget(tree);
                innerGrid->addLayout(hLayout, 0, 0, 1, 1);
            
                mainGrid->addWidget(widget, 0, 0, 1, 1);
                dialog->show();
            
                QGraphicsOpacityEffect* effect = new QGraphicsOpacityEffect;
                widget->setGraphicsEffect(effect); // <- Effect set for whole widget
            
                QPropertyAnimation* animation = new QPropertyAnimation(effect, "opacity");
                animation->setDuration(10000);
                animation->setStartValue(0.0);
                animation->setEndValue(1.0);
                animation->setEasingCurve(QEasingCurve::OutQuad);
                animation->start();
            
                return app.exec();
            }
            

            This just animates opacity of other widgets except TreeWidget.

            M Offline
            M Offline
            mrjj
            Lifetime Qt Champion
            wrote on 3 Nov 2016, 15:17 last edited by mrjj 11 Mar 2016, 15:18
            #15

            @onesys
            Ok it does some black stuff on win 10. The header is black not all of it.
            The "One", "Two", "Three", "Four", "Five" that becomes items cannot be faded as they are not
            QWidgets and do not have that ability.

            Also since it works for Button and Labels, I assume it does also affect the TableWidget but since
            its a composite widget, the wrong parts are affected.

            So i do not think it will work as easy as the label etc.

            M 1 Reply Last reply 3 Nov 2016, 15:29
            1
            • M mrjj
              3 Nov 2016, 15:17

              @onesys
              Ok it does some black stuff on win 10. The header is black not all of it.
              The "One", "Two", "Three", "Four", "Five" that becomes items cannot be faded as they are not
              QWidgets and do not have that ability.

              Also since it works for Button and Labels, I assume it does also affect the TableWidget but since
              its a composite widget, the wrong parts are affected.

              So i do not think it will work as easy as the label etc.

              M Offline
              M Offline
              mrjj
              Lifetime Qt Champion
              wrote on 3 Nov 2016, 15:29 last edited by
              #16

              This works on windows 10. fading all in.

              QPropertyAnimation* MakeAim( QGraphicsOpacityEffect *  effect) {
                   QPropertyAnimation* animation = new QPropertyAnimation(effect, "opacity");
                   animation->setDuration(10000);
                   animation->setStartValue(0.0);
                   animation->setEndValue(1.0);
                   animation->setEasingCurve(QEasingCurve::OutQuad);
                   animation->start();
                   return animation;
              }
              
              int main(int argc, char *argv[])
              {
                  QApplication app(argc, argv);
              
                  QDialog *dialog = new QDialog;
                  dialog->resize(600, 400);
                  QGridLayout *mainGrid = new QGridLayout(dialog);
              
                  QWidget *widget = new QWidget(dialog);
              
                  QGridLayout *innerGrid = new QGridLayout(widget);
                  QHBoxLayout *hLayout = new QHBoxLayout();
                  QVBoxLayout *vLayout = new QVBoxLayout();
              
                  QRadioButton *radio = new QRadioButton(widget);
                  radio->setText("RadioButton");
              
                  vLayout->addWidget(radio);
              
                  QPushButton *button = new QPushButton(widget);
                  button->setText("PushButton");
                  button->setCheckable(false);
              
                  vLayout->addWidget(button);
              
                  QLabel *label = new QLabel(widget);
                  label->setText("MyLabel");
                  label->setStyleSheet("background-color: red;");
              
                  vLayout->addWidget(label);
                  hLayout->addLayout(vLayout);
              
                  QTreeWidget *tree = new QTreeWidget(widget);
                  tree->headerItem()->setText(0, "Title");
                  for(QString row: {"One", "Two", "Three", "Four", "Five"}) {
                      QTreeWidgetItem *item = new QTreeWidgetItem(tree);
                      item->setText(0, row);
                      item->setBackgroundColor(0, Qt::red);
                  }
              
                  hLayout->addWidget(tree);
                  innerGrid->addLayout(hLayout, 0, 0, 1, 1);
              
                  mainGrid->addWidget(widget, 0, 0, 1, 1);
                  dialog->show();
              
                  QGraphicsOpacityEffect* effect = new QGraphicsOpacityEffect;
                  widget->setGraphicsEffect(effect); // <- Effect set for whole widget
              
                  QGraphicsOpacityEffect* effect2 = new QGraphicsOpacityEffect;
                  tree->viewport()->setGraphicsEffect(effect2);
              
                  const QObjectList& o = tree->header()->children();
              
                  for (int c = 0; c < o.size(); c++ ) {
                    QWidget* w = qobject_cast<QWidget*>( o[c] );
                    if (w) w->setGraphicsEffect(effect2);
                  }
              
                  QPropertyAnimation* animation = MakeAim(effect);
              
              
                  return app.exec();
              }
              
              
              1 Reply Last reply
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              • O Offline
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                onesys
                wrote on 4 Nov 2016, 05:19 last edited by
                #17

                @mrjj Thank you. But I do not understand how does this work for effect2 as you are not applying the property animation for effect2 ?

                M 1 Reply Last reply 4 Nov 2016, 07:18
                0
                • O onesys
                  4 Nov 2016, 05:19

                  @mrjj Thank you. But I do not understand how does this work for effect2 as you are not applying the property animation for effect2 ?

                  M Offline
                  M Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on 4 Nov 2016, 07:18 last edited by
                  #18

                  @onesys
                  No, that was the odd part.
                  First I did with 2 effects and 2 aims. It did not work.
                  For test I disabled anim2 and discovered that for some reason effect2 was also
                  faded. I do not know why it then works as no reason effect(1) should also fade effect2
                  My best guess is that the Parent effect to child we see working with QLabel might
                  suddenly also work for TableWidget due to extra effect.

                  1 Reply Last reply
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                  • O Offline
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                    onesys
                    wrote on 4 Nov 2016, 07:45 last edited by
                    #19

                    @mrjj This sounds like a very odd behavior and inconsistent because then we donot know for which widgets we should apply the effects individually. Being a naive user in Qt I think the desired way should be to apply the effects to the parent widget which will then animate all of its childrens opacity, isn't it ? Because it cascades to simple buttons, labels etc.. so should it be to more complex widgets too. I think a new user in Qt will totally be confused with this behavior as for (s)he these at the end are just widgets.

                    M 1 Reply Last reply 4 Nov 2016, 08:05
                    2
                    • O onesys
                      4 Nov 2016, 07:45

                      @mrjj This sounds like a very odd behavior and inconsistent because then we donot know for which widgets we should apply the effects individually. Being a naive user in Qt I think the desired way should be to apply the effects to the parent widget which will then animate all of its childrens opacity, isn't it ? Because it cascades to simple buttons, labels etc.. so should it be to more complex widgets too. I think a new user in Qt will totally be confused with this behavior as for (s)he these at the end are just widgets.

                      M Offline
                      M Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on 4 Nov 2016, 08:05 last edited by
                      #20

                      @onesys
                      Hi
                      I think the cascading effect we see if purely random and it works for QLabel etc as they are using the same way
                      of painting the background as the widget that gets the effect and hence affected. For a composite widget like table,
                      its not affecting in same direct manner. However, setting an effect seems to change that and its suddenly affected same was as
                      the label.

                      But I fully agree that effect2 is also faded being very strange and inconsistent.

                      I cannot find any mention in the docs that is supposed to affect all children so Im not sure if this
                      is a bug or simply how it works. The effect is owned by the widget and it cannot be shared by other widgets.
                      I see no mentioning of any cascading effect so while i fully agree it would be great if it did work with any widget+childs
                      im not sure it was meant to do so by the developers.

                      1 Reply Last reply
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                      • O Offline
                        O Offline
                        onesys
                        wrote on 4 Nov 2016, 09:02 last edited by
                        #21

                        @mrjj Thank you for your time. I'll investigate further and report if I find any. If anyone else knows anything of this inconsistent behavior please do reply.

                        1 Reply Last reply
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                        4 Nov 2016, 08:05

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