Strange approach to properties
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Hi,
Because not all properties makes sense to be read/write. You can have for example a property representing the state of a piece of hardware. The hardware being the controller of the state, it wouldn't make sense for a library user to be able to set that state.
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@SGaist Well, you are right, not all properties make sense to read and write. But I think, that property like fullScreen is one of those, that one may want to write. Well, I want to write it)
@Wilk
well that is what
http://doc.qt.io/qt-5/qwindow.html#setWindowState
is for :) -
@Wilk
well that is what
http://doc.qt.io/qt-5/qwindow.html#setWindowState
is for :)wrote on 7 Jan 2016, 14:02 last edited by@mrjj, I know about all other ways to make window fullscreen or set another window state. I'm talking about inability to make all those funny things with use of property system. Basically I'm veeery lazy, so I prefer to write a single piece of code that does everything instead of creating different code for handling different approaches to setting window state.
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wrote on 7 Jan 2016, 14:13 last edited by
For example, if everything is property, I can do the following:
- Serialize object state with a single call:
QDomNode serializedObjectProperties = serialize ( this, QObjectSerialization::TAG_OBJECT_NAME);
serializedObjectProperties will be XML DOM element with tag name that's the same as object name stored in objectName property.
2. Save serialized object state in XML file like this:<SomeWidget minimumHeight="0" toolTipDuration="-1" modal="false" focus="false" windowOpacity="1" styleSheet="" objectName="SomeWidget" autoFillBackground="true" windowModified="false" maximized="false" toolTip="" inputMethodHints="0" minimumWidth="0" isActiveWindow="false" height="1024" y="51" width="1280" accessibleDescription="" windowTitle="" enabled="true" font="MS Shell Dlg 2,8.25,-1,5,50,0,0,0,0,0" windowModality="0" statusTip="" contextMenuPolicy="1" fullScreen="true" accessibleName="" maximumWidth="16777215" visible="true" x="-1280" updatesEnabled="true" maximumHeight="16777215" mouseTracking="true" layoutDirection="0" windowFilePath="" focusPolicy="0" whatsThis="" acceptDrops="false" windowIconText="" minimized="false"> <property name="childrenRect"> <QRect y="0" width="0" x="0" height="0"/> </property> <property name="geometry"> <QRect y="51" width="1280" x="-1280" height="1024"/> </property> <property name="normalGeometry"> <QRect y="358" width="640" x="-1050" height="480"/> </property> <property name="frameGeometry"> <QRect y="51" width="1280" x="-1280" height="1024"/> </property> <property name="rect"> <QRect y="0" width="1280" x="0" height="1024"/> </property> </SomeWidget>
- Restore full object state with a single call:
deserialize ( window, serializedObjectProperties);
I find it usefull as soon as I don't need to wary about anything as long as object state if fully described with it's properties.
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Lifetime Qt Championwrote on 7 Jan 2016, 14:15 last edited by mrjj 1 Jul 2016, 14:15
Well, i understand.
show() and hide() are not properties either so
I guess they designed fullscreen to be a case of showíng and
not a property. We are all lazy: )
I just wish c++ had serialization system as default :) -
Well, i understand.
show() and hide() are not properties either so
I guess they designed fullscreen to be a case of showíng and
not a property. We are all lazy: )
I just wish c++ had serialization system as default :)wrote on 7 Jan 2016, 14:19 last edited by@mrjj
With QObject properties serialization becomes realy easy. Well, some things in my implementation may be wrong or, you know, ugly, but for now it works quite fine. I think I'll put it on GitHub as soon as it will be ready enough. -
@mrjj
With QObject properties serialization becomes realy easy. Well, some things in my implementation may be wrong or, you know, ugly, but for now it works quite fine. I think I'll put it on GitHub as soon as it will be ready enough.@Wilk
sounds cool. other will like to see such library.
Thank you -
wrote on 7 Jan 2016, 20:35 last edited by
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@Wilk
Checked a few files. seems good quality.
Thank you.
12/12