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  4. Trouble getting Ogre window to display properly.
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Trouble getting Ogre window to display properly.

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  • P Offline
    P Offline
    ProgrammerAtHeart3344
    wrote on last edited by
    #1

    I've been trying to follow tutoria;ls and experiment setting up Ogre with QtGUI but i've run into some problems.
    first, the Widget is like 100x30 no matter what size i make it, and i find it funny that if i pick Direct3D9 renderer i get openGL if i pick OpenGL i get D3D9.........
    Here's the output of the window when i run the program:

    !http://fc04.deviantart.net/fs70/i/2010/289/6/7/lol2_by_programmer3344-d30w1bn.jpg(This is what appears)!

    now here is my code for it:

    Header:

    @
    #ifndef CRENDERER_H
    #define CRENDERER_H

    #include <Ogre.h>
    #include <QtGui/QWidget>

    #if defined(_DEBUG)
    #pragma comment(lib,"OgreMain_d.lib")
    #else
    #pragma comment(lib,"OgreMain.lib")
    #endif
    using namespace Ogre;

    class CRenderer : public QWidget
    {
    public:
    CRenderer(QWidget* win);

    ~CRenderer();

    void createRenderer(Ogre::String rendererName);

    void DrawScene();

    private:
    QWidget* m_pWindow;
    QString dims;

    Root* m_pIRoot;
    RenderWindow* m_pIRenderWindow;
    Camera* m_pICamera;
    Viewport* m_pIViewport;
    SceneManager* m_pSceneMgr;

    Ogre::String m_pIResources;
    Ogre::String m_pIPlugins;

    Ogre::String m_pILog;

    };

    @

    Souce:

    @
    #include "CRenderer.h"

    CRenderer::CRenderer(QWidget* win)
    : QWidget(win)
    {
    this->m_pWindow = win;
    }

    CRenderer::~CRenderer()
    {

    }

    void CRenderer::createRenderer(Ogre::String rendererName)
    {
    #if defined(_DEBUG)
    this->m_pIPlugins = "Irrational_Plugins_d.cfg";
    this->m_pILog = "Engine_log_d.log";
    #else
    this->m_pIPlugins = "Irrational_Plugins.cfg";
    m_pILog = "Engine_log.log";
    #endif

    m_pIRoot = new Root(this->m_pIPlugins,"Engine.cfg",this->m_pILog);

    #if defined(_DEBUG)
    this->m_pIResources = "Engine_resources_d.cfg";
    #else
    this->m_pIResources = "Engine_resources.cfg";
    #endif

    ConfigFile cf;
    cf.load(this->m_pIResources);

    Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();

    Ogre::String secName,
    typeName,
    archName;

    while(seci.hasMoreElements())
    {
    secName = seci.peekNextKey();
    Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
    Ogre::ConfigFile::SettingsMultiMap::iterator i;
    for (i = settings->begin(); i != settings->end(); ++i)
    {
    typeName = i->first;
    archName = i->second;
    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
    archName, typeName, secName);
    }
    }

    RenderSystemList rList = m_pIRoot->getAvailableRenderers();
    RenderSystemList::iterator i = rList.begin();
    RenderSystem* RenderSys;
    while (i != rList.end())
    {
    RenderSys = (*i++);

    if(RenderSys->getName().find(rendererName))
    {
    m_pIRoot->setRenderSystem(RenderSys);
    }

    }

    if(RenderSys == 0)
    {
    delete m_pIRoot;
    MessageBoxA(NULL,"No render system detected","ERROR",MB_OK | MB_ICONINFORMATION);
    return;
    }
    this->dims = QString("%1x%2").arg(this->m_pWindow->width()).arg(this->m_pWindow->height());

    RenderSys->setConfigOption("Video Mode", dims.toStdString());
    RenderSys->setConfigOption("Full Screen", "No");
    m_pIRoot->saveConfig();

    m_pIRoot->initialise(false);

    Ogre::String WinHandle;
    WinHandle += StringConverter::toString((unsigned int)(this->m_pWindow->winId()));

    Ogre::NameValuePairList pList;
    pList["externalWindowHandle"] = WinHandle;
    this->m_pIRenderWindow = m_pIRoot->createRenderWindow("The Irrational Engine v1.0",
    m_pWindow->width(),
    m_pWindow->height(),
    false,
    &pList);

    WId OWindow = 0x0;
    m_pIRenderWindow->getCustomAttribute("WINDOW",&OWindow);

    this->create(OWindow);

    m_pIRenderWindow->resize(this->m_pWindow->width(),
    this->m_pWindow->height());
    setAttribute(Qt::WA_PaintOnScreen,true);
    setAttribute(Qt::WA_NoBackground);

    Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(10);

    Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();

    this->m_pSceneMgr = m_pIRoot->createSceneManager(ST_GENERIC,"Main");

    this->m_pICamera = m_pSceneMgr->createCamera("Main Camera");
    m_pICamera->setPosition(0,0,500);
    m_pICamera->lookAt(0,0,0);

    this->m_pIViewport = m_pIRenderWindow->addViewport(m_pICamera);

    this->m_pIViewport->setBackgroundColour(ColourValue::Blue);

    m_pIRenderWindow->setActive(true);
    m_pIRenderWindow->update();

    }

    void CRenderer::DrawScene()
    {
    m_pIRoot->renderOneFrame();
    }

    @

    How i'm calling this class:

    @

    CRenderer* Win = new CRenderer(w.getCentral());

    try
    {
    Win->createRenderer("OpenGL");
    }
    catch(Ogre::Exception &e)
    {
    MessageBoxA(NULL,e.getFullDescription().c_str(),"",MB_OK);
    }

    Win->DrawScene();

    w.show();

    @

    hopefully someone can help me other wise i'll ask on the Ogre3D forum, i'm not sure if this is an Ogre problem or a QT4 widget problem (Meaning i might not know how to set it up\ right, which is possible......)

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