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Building DLL in Visual Studio with Static Linking to QT

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visual studiovisual c++staticstatic linkingdll
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  • K kshegunov
    19 Jun 2017, 21:45

    Wait a bit. This symbol looks very strange. There is no Qstring::toLocal8Bit the class is QString!

    K Offline
    K Offline
    koahnig
    wrote on 20 Jun 2017, 07:38 last edited by
    #8

    @kshegunov

    What is about this toLocal8Bit? This is in QString. Do you mean QByteArray?
    I do not know the syntax of VC compilers.

    Vote the answer(s) that helped you to solve your issue(s)

    K 1 Reply Last reply 20 Jun 2017, 08:17
    1
    • K koahnig
      20 Jun 2017, 07:38

      @kshegunov

      What is about this toLocal8Bit? This is in QString. Do you mean QByteArray?
      I do not know the syntax of VC compilers.

      K Offline
      K Offline
      kshegunov
      Moderators
      wrote on 20 Jun 2017, 08:17 last edited by kshegunov
      #9

      ?toLocal8Bit@Qstring@ is the (qualified) symbol name, Qstring::toLocal8Bit in this case.
      @ is the end of symbol name (a separator).
      QEGBA is the methods characteristic - CV-qualifier, access (public/private/protected), calling convention etc.
      ?AVQByteArray@ is the qualified name of the return type - class QByteArray.
      @ is the end of section (a separator).
      XZ - basically means "no method parameters".

      So the above (if I haven't made a mistake) should be:

      public: QByteArray __thiscall Qstring::toLocal8Bit() const;
      

      Now, see that the class is wrong, there's no Qstring in Qt, the name should be capitalized.

      Read and abide by the Qt Code of Conduct

      K 1 Reply Last reply 20 Jun 2017, 08:37
      1
      • K kshegunov
        20 Jun 2017, 08:17

        ?toLocal8Bit@Qstring@ is the (qualified) symbol name, Qstring::toLocal8Bit in this case.
        @ is the end of symbol name (a separator).
        QEGBA is the methods characteristic - CV-qualifier, access (public/private/protected), calling convention etc.
        ?AVQByteArray@ is the qualified name of the return type - class QByteArray.
        @ is the end of section (a separator).
        XZ - basically means "no method parameters".

        So the above (if I haven't made a mistake) should be:

        public: QByteArray __thiscall Qstring::toLocal8Bit() const;
        

        Now, see that the class is wrong, there's no Qstring in Qt, the name should be capitalized.

        K Offline
        K Offline
        koahnig
        wrote on 20 Jun 2017, 08:37 last edited by
        #10

        @kshegunov

        Sorry, I did not catch the lower case 's'.

        However, when it is a typing error in user's code, it shall be caught by the compiler or there is also the same typing error in include file. All very strange.

        Vote the answer(s) that helped you to solve your issue(s)

        K 1 Reply Last reply 20 Jun 2017, 08:39
        2
        • K koahnig
          20 Jun 2017, 08:37

          @kshegunov

          Sorry, I did not catch the lower case 's'.

          However, when it is a typing error in user's code, it shall be caught by the compiler or there is also the same typing error in include file. All very strange.

          K Offline
          K Offline
          kshegunov
          Moderators
          wrote on 20 Jun 2017, 08:39 last edited by
          #11

          @koahnig said in Building DLL in Visual Studio with Static Linking to QT:

          when it is a typing error in user's code, it shall be caught by the compiler or there is also the same typing error in include file.

          Yes, my point exactly!

          All very strange.

          Indeed, something's fishy here.

          Read and abide by the Qt Code of Conduct

          1 Reply Last reply
          2
          • K koahnig
            19 Jun 2017, 21:24

            @mlathrop

            Are you always using the same VS compiler? You cannot mixed with different version of the MS compiler. AFAIK only the 2017 studio is compatible with the previous version.
            Therefore, the best is you download the pre-compiled library for the same version of visual studio. Otherwise you may error messages as you posted.

            M Offline
            M Offline
            mlathrop
            wrote on 21 Jun 2017, 17:59 last edited by mlathrop
            #12

            @koahnig
            I am using 2015 across the board so I don't think that is the issue... Interestingly, things don't work when I build dynamically and link against the QT libraries either. The capitalization error was a typo when I re-typed the error message (it is shown on a pop-up window that I couldn't copy from). The post it edited to reflect this. A workaround for the issue is to call "name.toStdString().c_str()" where name is the QString, though this feels less efficient.

            K K 2 Replies Last reply 21 Jun 2017, 19:08
            0
            • M mlathrop
              21 Jun 2017, 17:59

              @koahnig
              I am using 2015 across the board so I don't think that is the issue... Interestingly, things don't work when I build dynamically and link against the QT libraries either. The capitalization error was a typo when I re-typed the error message (it is shown on a pop-up window that I couldn't copy from). The post it edited to reflect this. A workaround for the issue is to call "name.toStdString().c_str()" where name is the QString, though this feels less efficient.

              K Offline
              K Offline
              koahnig
              wrote on 21 Jun 2017, 19:08 last edited by
              #13

              @mlathrop

              Really a bit strange. Possibly you should post a snippet of your code showing where the problem shows up.

              When you are using dlls is this self-compiled or pre-build from Qt webpage?

              Also when you compile, from where do you take the code?
              At least in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the opposite yet.

              Vote the answer(s) that helped you to solve your issue(s)

              M 1 Reply Last reply 21 Jun 2017, 21:14
              0
              • K koahnig
                21 Jun 2017, 19:08

                @mlathrop

                Really a bit strange. Possibly you should post a snippet of your code showing where the problem shows up.

                When you are using dlls is this self-compiled or pre-build from Qt webpage?

                Also when you compile, from where do you take the code?
                At least in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the opposite yet.

                M Offline
                M Offline
                mlathrop
                wrote on 21 Jun 2017, 21:14 last edited by
                #14

                @koahnig said in Building DLL in Visual Studio with Static Linking to QT:

                east in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the

                I got the dll's from the website (or actually from the installer... but all it does is download them...)

                Here is a code snippet:

                if (xml.isEndElement() && xml.name() == "Test") {
                          int id = Add(left, right, bottom, top, front, back);
                          QString adjusted_name = name;
                          int i = 0;
                          while (!SetName(id, adjusted_name.toLocal8Bit())) {
                            adjusted_name = name + QString::number(i++);
                          }
                }
                
                K 1 Reply Last reply 22 Jun 2017, 06:53
                0
                • M mlathrop
                  21 Jun 2017, 21:14

                  @koahnig said in Building DLL in Visual Studio with Static Linking to QT:

                  east in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the

                  I got the dll's from the website (or actually from the installer... but all it does is download them...)

                  Here is a code snippet:

                  if (xml.isEndElement() && xml.name() == "Test") {
                            int id = Add(left, right, bottom, top, front, back);
                            QString adjusted_name = name;
                            int i = 0;
                            while (!SetName(id, adjusted_name.toLocal8Bit())) {
                              adjusted_name = name + QString::number(i++);
                            }
                  }
                  
                  K Offline
                  K Offline
                  koahnig
                  wrote on 22 Jun 2017, 06:53 last edited by
                  #15

                  @mlathrop said in Building DLL in Visual Studio with Static Linking to QT:

                  @koahnig said in Building DLL in Visual Studio with Static Linking to QT:

                  east in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the

                  I got the dll's from the website (or actually from the installer... but all it does is download them...)

                  This means that you standard pre-compiled dll version. When you have taken care of chosing the same pre-compiled version as the tool chain you are using, this should be fine.

                  Are you mixing std::string with QString?
                  When name is std::string than you a conversion.

                  What is the parameter in SetName?
                  There may apply the same.

                  Vote the answer(s) that helped you to solve your issue(s)

                  M 1 Reply Last reply 22 Jun 2017, 21:59
                  0
                  • M mlathrop
                    21 Jun 2017, 17:59

                    @koahnig
                    I am using 2015 across the board so I don't think that is the issue... Interestingly, things don't work when I build dynamically and link against the QT libraries either. The capitalization error was a typo when I re-typed the error message (it is shown on a pop-up window that I couldn't copy from). The post it edited to reflect this. A workaround for the issue is to call "name.toStdString().c_str()" where name is the QString, though this feels less efficient.

                    K Offline
                    K Offline
                    kshegunov
                    Moderators
                    wrote on 22 Jun 2017, 07:27 last edited by kshegunov
                    #16

                    @mlathrop said in Building DLL in Visual Studio with Static Linking to QT:

                    Interestingly, things don't work when I build dynamically and link against the QT libraries either.

                    Then it's most probably a linking issue. Can you show how you link the Qt libraries (e.g. from your .pro file)? Also add the actual linker invocation line, so we can see what is executed exactly.

                    A workaround for the issue is to call "name.toStdString().c_str()" where name is the QString, though this feels less efficient.

                    Besides inefficient, depending on how you use that it might be much less safe ...

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    1
                    • K koahnig
                      22 Jun 2017, 06:53

                      @mlathrop said in Building DLL in Visual Studio with Static Linking to QT:

                      @koahnig said in Building DLL in Visual Studio with Static Linking to QT:

                      east in the past there was always the recommendation to download the source code archive (.zip for windows). The source code as delivered with the pre-compiled Qt libs was not suitable for re-compilation. AFAIK this is still the case or at least I have not read the

                      I got the dll's from the website (or actually from the installer... but all it does is download them...)

                      This means that you standard pre-compiled dll version. When you have taken care of chosing the same pre-compiled version as the tool chain you are using, this should be fine.

                      Are you mixing std::string with QString?
                      When name is std::string than you a conversion.

                      What is the parameter in SetName?
                      There may apply the same.

                      M Offline
                      M Offline
                      mlathrop
                      wrote on 22 Jun 2017, 21:59 last edited by
                      #17

                      @koahnig

                      SetName takes in a char* because it is a part of an API.

                      @kshegunov

                      Here are the relevant linker calls. I don't know how to get the .pro file from a VS project.

                      Here is the linker call in the project that makes the dll:

                      /OUT:"E:\Users\misappsci\Documents\Projects\yyy\x64\bin\yyy3D.dll" /MANIFEST /LTCG:incremental /NXCOMPAT /PDB:"E:\Users\misappsci\Documents\Projects\yyy\x64\bin\yyy3D.pdb" /DYNAMICBASE "sl_zed64.lib" "opencv_world310.lib" "cudart.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" "qtmain.lib" "Qt5Core.lib" "Qt5Multimedia.lib" "Qt5Gui.lib" "winmm.lib" /IMPLIB:"E:\Users\misappsci\Documents\Projects\yyy\x64\bin\yyy3D.lib" /DEBUG /DLL /MACHINE:X64 /OPT:REF /PGD:"E:\Users\misappsci\Documents\Projects\yyy\x64\bin\yyy3D.pgd" /SUBSYSTEM:CONSOLE /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"x64\3DRelease\yyy3D.dll.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0\lib\x64" /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0/lib/x64" /LIBPATH:"C:\Program Files (x86)\ZED SDK\dependencies\opencv_3.1.0/x64/vc14/lib" /LIBPATH:"C:\Program Files (x86)\ZED SDK\lib" /LIBPATH:"C:\Program Files\boost\boost_1_63_0/lib/x64" /LIBPATH:"C:\Qt\5.7\msvc2015_64\lib" /TLBID:1 
                      

                      Here is the linker call for the project that uses the dll and has the run time error:

                      /OUT:"E:\Users\misappsci\Documents\Projects\Aerie\host_x64\x64\Release\AerieLib.dll" /MANIFEST /LTCG:incremental /NXCOMPAT /PDB:"E:\Users\misappsci\Documents\Projects\Aerie\host_x64\x64\Release\AerieLib.pdb" /DYNAMICBASE "Qt5Core.lib" "Qt5Gui.lib" "Qt5Multimedia.lib" "yyy3D.lib" "sl_zed64.lib" "opencv_world310.lib" "cudart.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib" "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib" "uuid.lib" "odbc32.lib" "odbccp32.lib" /IMPLIB:"E:\Users\misappsci\Documents\Projects\Aerie\host_x64\x64\Release\AerieLib.lib" /DEBUG /DLL /MACHINE:X64 /OPT:REF /PGD:"E:\Users\misappsci\Documents\Projects\Aerie\host_x64\x64\Release\AerieLib.pgd" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /ManifestFile:"x64\Release\AerieLib.dll.intermediate.manifest" /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /LIBPATH:"C:\Qt\5.7\msvc2015_64\lib" /LIBPATH:"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v8.0/lib/x64" /LIBPATH:"C:\Program Files (x86)\ZED SDK\dependencies\opencv_3.1.0/x64/vc14/lib" /LIBPATH:"C:\Program Files (x86)\ZED SDK\lib" /LIBPATH:"E:\Users\misappsci\Documents\Projects\yyy\x64\bin" /LIBPATH:"C:\Program Files\boost\boost_1_63_0/lib/x64/" /TLBID:1 
                      
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