Audio Input buffer - Trying to access Audio Input on a sample by sample basis
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Hey everyone.
I'm new to Qt; trying it out from having previously used JUCE.I'm trying to set up a simple audio input buffer of samples that I can access.
In JUCE you'd set up the audio device, and then access the input buffer via an audio callback:void audioDeviceCallback (const float** inputChannelData, int numSamples)
{
const float *inL = inputChannelData[0];
const float *inR = inputChannelData[1];while (numSamples --) {
doSomething();
inL++; inR++; }
}
I've tried to get Qt set up in a similar fashion, but I've as yet been unsuccessful. The documentation refers only to recording to a file using QAudioInput from what I could see.
Can anyone offer any advice?
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Hi and welcome to devnet,
QAudioInput returns a pointer to a QIODevice that will provide the audio data. Connect the readyRead signal from that QIODevice object to a slot of your class, there you can read the audio data received and make what you want with it.
Hope it helps