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Culling items that are outside the visible area

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scrollculling
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    Stefan Monov76
    wrote on 19 Apr 2017, 17:32 last edited by Stefan Monov76
    #1

    I can swear I have read something about this in the Qt docs but I can't find it now. It said something like:

    Qt Quick doesn't cull items that are outside the visible area, in order to avoid double overhead in case the app implements similar functionality itself.

    So is there a trick to do it easily, without implementing it myself?

    Note that in my case the items that are outside the visible area are there because they are in a ScrollView and they are not scrolled-to.

    The reason I want culling is to reduce CPU usage for full-scene redraws.

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    19 Apr 2017, 17:32

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