Is Canvas3D.fps equal to the entire windows's FPS?
Unsolved
QML and Qt Quick
-
Confusingly the
Window
type in Qt Quick doesn't have afps
(frames per second) property, butCanvas3D
does. So I'm measuring my app's fps by having a dummyCanvas3D
and displaying itsfps
property. Is this a valid approach? I think so, because theCanvas3D
is probably redrawn exactly at the same moments as the window.I'd like your answers to provide either proof or a reference for what they claim, so I can be sure I'm getting the right performance measurements.