QTDIR paring Error after latest Visual Studio update
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Greetings,
yesterday I updated my Visual Studio to Update 3.
When I try to open my .pro I get this Error:--- (Import): Generating new project of CGViewer.pro file
--- (qmake) : Using: C:\Qt\Qt5.7.0\5.7\msvc2015_64\bin\qmake
--- (qmake) : Working Directory: D:\Workspace\SoSe2016\ComputerGrafik\CGViewer\CGViewer 2
--- (qmake) : Arguments: -tp vc "CGViewer.pro" -o "CGViewer.vcxproj" QMAKE_INCDIR_QT=$(QTDIR)\include QMAKE_LIBDIR=$(QTDIR)\lib QMAKE_MOC=$(QTDIR)\bin\moc.exe QMAKE_QMAKE=$(QTDIR)\bin\qmake.exe[1] - WARNING: Could not parse Compiler option '-std=c++0x'; added to AdditionalOptions.
[2] - WARNING: You can suppress these warnings with CONFIG+=suppress_vcproj_warnings.
[3] - WARNING: Could not parse Compiler option '-std=c++0x'; added to AdditionalOptions.--- (Import): Error(s): 3
--- (qmake) : Exit Code: 0QTDIR konnte nicht aus Projektdatei CGViewer.vcxproj geparst werden.
--- (Import): Generated project could not be loaded.
--- (Import): Please look in the output above for errors and warnings.Here .pro:
#------------------------------------------------- # # Project created by QtCreator 2014-03-06T11:52:40 # #------------------------------------------------- QT += core gui opengl greaterThan(QT_MAJOR_VERSION, 4): QT += widgets TARGET = CGViewer TEMPLATE = app OBJECTS_DIR = ./obj MOC_DIR = ./moc QMAKE_CXXFLAGS += -std=c++0x SOURCES += src/main.cpp\ src/Mainwindow.cpp \ src/Scene.cpp \ src/EditWidgets.cpp \ src/Model.cpp \ src/Light.cpp \ src/Sphere.cpp \ src/Skybox.cpp HEADERS += src/Mainwindow.h \ src/CGTypes.h \ src/Scene.h \ src/EditWidgets.h \ src/Model.h \ src/Light.h \ src/Sphere.h \ src/CGFunctions.h \ src/Skybox.h CONFIG += mobility debug console MOBILITY = OTHER_FILES += \ shader/fragment.glsl \ shader/fragment_cel.glsl \ shader/vertex.glsl \ shader/sphereFragment.glsl \ shader/sphereVertex.glsl \ shader/rayVertex.glsl \ shader/rayVertex.glsl \ shader/skybox_vertex.glsl \ shader/chosen_fragment.glsl \ shader/skybox.glsl \ shader/fragment_selected.glsl \ plane/plane.obj \ plane/plane.mtl \ LIBS += opengl32.lib CONFIG += c++11
On my laptop on which I have not done that update everything is running as usual.
I already tryed the Visual Studio repair setup with no success.I hope that I do not need to reinstall Visual Studio update 2 to get rid of the new update.
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@Artorias
We are talking about VS2015?
And i suppose you are using the unofficial Qt Addin (Qt5Package)? -
@raven-worx
Yes I am using this add in