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  4. [SOLVED] Invalid use of incomplete type 'class UI::MainWindow'
Forum Update on Monday, May 27th 2025

[SOLVED] Invalid use of incomplete type 'class UI::MainWindow'

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incomplete typemainwindowqt5.5header cpp qtinclude
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  • L Lorence

    ahh, Ui::MainWindow is defined in
    #include "ui_main_window.h"

    didnt think of that, thanks! but new error comes

    http://i.imgur.com/unRPdII.png

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #13

    @Lorence

    Yeah, it tries to construct a new Tile to go into the list.

    Can I ask if you want a list of pointers to tiles you have on screen or
    a list with new Tiles that has nothing to do with those on screen?

    1 Reply Last reply
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    • L Offline
      L Offline
      Lorence
      wrote on last edited by Lorence
      #14

      sorry for the late reply.

      i just want a list of tiles to choose from.

      but QT disabled the copying of QLabel,
      so i really need to have a pointer of tiles?

      mrjjM 1 Reply Last reply
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      • L Lorence

        sorry for the late reply.

        i just want a list of tiles to choose from.

        but QT disabled the copying of QLabel,
        so i really need to have a pointer of tiles?

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by mrjj
        #15

        @Lorence
        heh 9 mins is not considered late ;)

        then the list must be pointer type or it will be new ones and not the ones on screen.

        so
        std::array<Tile> should be std::array<Tile *> or std::array<Tile &>
        so its the ones on screen and not new ones
        Yes you must at least use & as it must "point" to the real one.

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        • L Offline
          L Offline
          Lorence
          wrote on last edited by Lorence
          #16

          then the list must be pointer type
          yea, i edited my last reply

          it will be new ones and not the ones on screen.

          it is the ones on the screen, there will be a list of tiles on the screen and the user will choose what tiles they want to render

          *so
          std::array<Tile> should be std::array<Tile > or std::array<Tile &>
          so its the ones on screen and not new ones
          Yes you must at least use & as it must "point" to the real one.

          thanks!!!!!!!!

          all my problem is fixed :) I have not coded for weeks and C++ is already kicking me damit

          mrjjM 1 Reply Last reply
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          • L Lorence

            then the list must be pointer type
            yea, i edited my last reply

            it will be new ones and not the ones on screen.

            it is the ones on the screen, there will be a list of tiles on the screen and the user will choose what tiles they want to render

            *so
            std::array<Tile> should be std::array<Tile > or std::array<Tile &>
            so its the ones on screen and not new ones
            Yes you must at least use & as it must "point" to the real one.

            thanks!!!!!!!!

            all my problem is fixed :) I have not coded for weeks and C++ is already kicking me damit

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by mrjj
            #17

            @mrjj said:
            ok. Super :)

            and tile_list is the ones to choose from ?

            Dont worry. I programmed c++ for 20 years and it still kicks me ;)

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            • L Offline
              L Offline
              Lorence
              wrote on last edited by
              #18

              and tile_list is the ones to choose from ?

              yes, it is a list of Tile which is inheriting QLabel

              Dont worry. I programmed c++ for 20 years and it still kicks me ;)

              woaaaaa, me is about a year, and started this QT last week, i choose this for my tile engine's interface from SFML, i still have more ways to go !^_^

              mrjjM 1 Reply Last reply
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              • L Lorence

                and tile_list is the ones to choose from ?

                yes, it is a list of Tile which is inheriting QLabel

                Dont worry. I programmed c++ for 20 years and it still kicks me ;)

                woaaaaa, me is about a year, and started this QT last week, i choose this for my tile engine's interface from SFML, i still have more ways to go !^_^

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #19

                @Lorence said:
                welcome on board to Qt. its a nice frame work.

                Oh so its some sort of game editor your are making ?

                1 Reply Last reply
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                • L Offline
                  L Offline
                  Lorence
                  wrote on last edited by
                  #20

                  welcome on board to Qt. its a nice frame work.

                  Yes my first choice is wxwidget and windows form application, but signals and slots mechanism of qt makes me decide to choose qt

                  Oh so its some sort of game editor your are making ?
                  yes exatcly, like the rpg maker vx ace of steam

                  mrjjM 1 Reply Last reply
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                  • L Lorence

                    welcome on board to Qt. its a nice frame work.

                    Yes my first choice is wxwidget and windows form application, but signals and slots mechanism of qt makes me decide to choose qt

                    Oh so its some sort of game editor your are making ?
                    yes exatcly, like the rpg maker vx ace of steam

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #21

                    @Lorence
                    Well IMHO Qt is more feature rich than wxwidget even I did like that also.

                    Oh. Wow. thats a huge project. !
                    So its an editor and and tile engine for making tile games. Pretty cool.

                    1 Reply Last reply
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                    • L Offline
                      L Offline
                      Lorence
                      wrote on last edited by
                      #22

                      Well IMHO Qt is more feature rich than wxwidget even I did like that also.
                      yea, in other forum's debation, QT always win, whats IMHO?

                      Oh. Wow. thats a huge project. !
                      yes this is a huge project for me XD,
                      and i still got no idea about integrating script language into this project

                      mrjjM 1 Reply Last reply
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                      • L Lorence

                        Well IMHO Qt is more feature rich than wxwidget even I did like that also.
                        yea, in other forum's debation, QT always win, whats IMHO?

                        Oh. Wow. thats a huge project. !
                        yes this is a huge project for me XD,
                        and i still got no idea about integrating script language into this project

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #23

                        @Lorence
                        IMHO = In my humble opinion
                        Well I tested both and choose Qt.

                        Would also be huge for me to make as single person if we are talking full
                        game editor and engine :)

                        I would have a good look at http://doc.qt.io/qt-5/qtscript-index.html
                        Should be fast enough and quite easy to mix c++ and script.

                        1 Reply Last reply
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                        • L Offline
                          L Offline
                          Lorence
                          wrote on last edited by
                          #24

                          I see

                          Im planning to finish this as in 100%

                          I would have a good look at http://doc.qt.io/qt-5/qtscript-index.html
                          Should be fast enough and quite easy to mix c++ and script.

                          thanks!

                          We have group on skype do you want to join?

                          mrjjM 1 Reply Last reply
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                          • L Lorence

                            I see

                            Im planning to finish this as in 100%

                            I would have a good look at http://doc.qt.io/qt-5/qtscript-index.html
                            Should be fast enough and quite easy to mix c++ and script.

                            thanks!

                            We have group on skype do you want to join?

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by mrjj
                            #25

                            @Lorence
                            ok. to make it a full product? To sell or make games and sell ?

                            -- We have group on skype do you want to join?
                            Oh thanks for the offer but I only use skype at work as I sit in the living room and
                            taking in mics drives the others crazy :)
                            So no Team Speak for me either :)

                            So you are a group of people making this?

                            1 Reply Last reply
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                            • L Offline
                              L Offline
                              Lorence
                              wrote on last edited by
                              #26

                              ok. to make it a full project ? To sell or make games and sell ?
                              I want to sell the whole project. i dont want wasting time doing things that is unrelated to programming so i dont want to make games and sell.

                              okay i see np.

                              So you are a group of people making this?
                              No im the only one making this. the skype group is a group of programmers experts and newbies. just for teaching things

                              mrjjM 1 Reply Last reply
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                              • L Lorence

                                ok. to make it a full project ? To sell or make games and sell ?
                                I want to sell the whole project. i dont want wasting time doing things that is unrelated to programming so i dont want to make games and sell.

                                okay i see np.

                                So you are a group of people making this?
                                No im the only one making this. the skype group is a group of programmers experts and newbies. just for teaching things

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #27

                                @Lorence
                                Ok, a game maker product.
                                You should also consider how to handle support.
                                Takes more time than one realizes.

                                Ah, that way. Did not know skype has such forums/groups.

                                Really good luck with it.

                                1 Reply Last reply
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                                • L Offline
                                  L Offline
                                  Lorence
                                  wrote on last edited by
                                  #28

                                  yea thanks.

                                  Ah, that way. Did not know skype has such forums/groups.
                                  oh no, im really bad at explaining things. i mean
                                  you can create a conversation group in skype and invite people as many as you can. so i just found this group and then i joined

                                  okay thanks again :)

                                  1 Reply Last reply
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                                  • S Offline
                                    S Offline
                                    SherifOmran
                                    wrote on last edited by
                                    #29

                                    my friends,i had a similar case and found this happens when you mix different versions of Qt to compile the project
                                    they simply change the ui_*.h files or sometimes they empty it and thus this happens. Occured at least with me ..

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                                    • mrjjM mrjj

                                      @Lorence said:

                                      grassyTile

                                      What type is that ?

                                      "use of incomplete type" often means a include file is missing
                                      or you forwarded a class
                                      like
                                      class SomeClass;

                                      And try to use it in a context where it needs to be fully defined.
                                      Like adding to some template lists.

                                      Not sure what you tried to define here ?

                                      std::array<Tile,1> tile_list <---- ; missing here?
                                      {
                                      ui->grassyTile // heres where error coming from
                                      };

                                      P Offline
                                      P Offline
                                      Purvi
                                      wrote on last edited by
                                      #30

                                      @mrjj Thanks, you are right for saying that some header files might be missing.

                                      1 Reply Last reply
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