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[Solved] Drawing Linear graph using QML canvas

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qml canvasqmlgraphchart
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  • vishnuV vishnu

    @p3c0
    Thanks.It worked but i am not able to map the logical value to the screen pixel values. Since i binded the value to x and y of rectangle, It looks different in different platforms. What i mean to say is the values i get from cpp varies from -1500 to +1500. Now How can i map the logical value to x,y, pixels of various screen sizes? Thanks

    p3c0P Offline
    p3c0P Offline
    p3c0
    Moderators
    wrote on last edited by
    #4

    @vishnu Try mapToItem.

    157

    vishnuV 1 Reply Last reply
    0
    • p3c0P p3c0

      @vishnu Try mapToItem.

      vishnuV Offline
      vishnuV Offline
      vishnu
      wrote on last edited by
      #5

      @p3c0
      I didn't really get how to use it so I wrote my own function to map them

      function map(value,srcMax,srcMin,dstMax,dstMin){
              console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
              return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
          }
      

      I hope it will be useful for someone. one more question. I have drawn the graph assuming positive axis of X to the right(like standard one). How can make it to the left.As shown in here

      p3c0P 1 Reply Last reply
      0
      • vishnuV vishnu

        @p3c0
        I didn't really get how to use it so I wrote my own function to map them

        function map(value,srcMax,srcMin,dstMax,dstMin){
                console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
                return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
            }
        

        I hope it will be useful for someone. one more question. I have drawn the graph assuming positive axis of X to the right(like standard one). How can make it to the left.As shown in here

        p3c0P Offline
        p3c0P Offline
        p3c0
        Moderators
        wrote on last edited by
        #6

        @vishnu Using negative x value while drawing ? Passing negative values to lineTo or moveTo from point of origin should work.

        157

        vishnuV 1 Reply Last reply
        0
        • p3c0P p3c0

          @vishnu Using negative x value while drawing ? Passing negative values to lineTo or moveTo from point of origin should work.

          vishnuV Offline
          vishnuV Offline
          vishnu
          wrote on last edited by vishnu
          #7

          @p3c0
          I got a new error
          Cannot read property 'length' of undefined
          I have defined the properties like this

           property var physicalValue_x: []
              property var physicalValue_z: []
              property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
              property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
          
          function map(value,srcMax,srcMin,dstMax,dstMin){
                  //        console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
                  return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
              }
          
              function logicalToPhysical()
              {
          //        if(root.physicalValue_x)
                  for(var i=0;i<logicalValue_z.length;i++)//error 'length undefined'
                  {
                      var pos_x = root.map(logicalValue_x[i],maxRange_x,minRange_x,x1,x0)
                      physicalValue_x[i] = pos_x
                      var pos_z = root.map(logicalValue_z[i],maxRange_z,minRange_z,y1,y0)
                      physicalValue_z[i] = pos_z // here type error
                  }
                  console.log("physical x values"+physicalValue_x)
                  console.log("physical z values"+physicalValue_z)
              }
          

          if i uncomment the checkif(root.physicalValue_x) i get the error at for loop Cannot read property 'length' of undefined.
          If I comment it i get 'TypeError: Type error' at physicalValue_z[i] = pos_z also 'TypeError: Cannot read property '0' of undefined' at var pos_z. I think the properties are not instantiated properly but eventually they will. What is the best practice to avoid these errors. Thanks

          p3c0P 1 Reply Last reply
          0
          • vishnuV vishnu

            @p3c0
            I got a new error
            Cannot read property 'length' of undefined
            I have defined the properties like this

             property var physicalValue_x: []
                property var physicalValue_z: []
                property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
                property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
            
            function map(value,srcMax,srcMin,dstMax,dstMin){
                    //        console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
                    return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
                }
            
                function logicalToPhysical()
                {
            //        if(root.physicalValue_x)
                    for(var i=0;i<logicalValue_z.length;i++)//error 'length undefined'
                    {
                        var pos_x = root.map(logicalValue_x[i],maxRange_x,minRange_x,x1,x0)
                        physicalValue_x[i] = pos_x
                        var pos_z = root.map(logicalValue_z[i],maxRange_z,minRange_z,y1,y0)
                        physicalValue_z[i] = pos_z // here type error
                    }
                    console.log("physical x values"+physicalValue_x)
                    console.log("physical z values"+physicalValue_z)
                }
            

            if i uncomment the checkif(root.physicalValue_x) i get the error at for loop Cannot read property 'length' of undefined.
            If I comment it i get 'TypeError: Type error' at physicalValue_z[i] = pos_z also 'TypeError: Cannot read property '0' of undefined' at var pos_z. I think the properties are not instantiated properly but eventually they will. What is the best practice to avoid these errors. Thanks

            p3c0P Offline
            p3c0P Offline
            p3c0
            Moderators
            wrote on last edited by
            #8

            @vishnu This means it is out of its scope. Access logicalValue_z just like you accessed physicalValue_x using root.

            157

            vishnuV 1 Reply Last reply
            0
            • p3c0P p3c0

              @vishnu This means it is out of its scope. Access logicalValue_z just like you accessed physicalValue_x using root.

              vishnuV Offline
              vishnuV Offline
              vishnu
              wrote on last edited by
              #9

              @p3c0
              As you said i have changed like this

               function logicalToPhysical()
                  {
              //        if(root.physicalValue_x)
                      for(var i=0;i<root.logicalValue_x.length;i++)
                      {
                          var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                          root.physicalValue_x[i] = pos_x
                          var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0) // here is the error
                          root.physicalValue_z[i] = pos_z
                      }
                      console.log("physical x values"+root.physicalValue_x)
                      console.log("physical z values"+root.physicalValue_z)
                  }
              

              But still the error TypeError: Cannot read property '0' of undefined at var pos_z;
              FIY:these are the properties in addition to above properties

                property real y0 : 50.0;
                  property real y1 : chart.height - chart.xAxisHeight
                  property real x0 : chart.yAxisWidth
                  property real x1 : chart.width - 100
              
              p3c0P 1 Reply Last reply
              0
              • vishnuV vishnu

                @p3c0
                As you said i have changed like this

                 function logicalToPhysical()
                    {
                //        if(root.physicalValue_x)
                        for(var i=0;i<root.logicalValue_x.length;i++)
                        {
                            var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                            root.physicalValue_x[i] = pos_x
                            var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0) // here is the error
                            root.physicalValue_z[i] = pos_z
                        }
                        console.log("physical x values"+root.physicalValue_x)
                        console.log("physical z values"+root.physicalValue_z)
                    }
                

                But still the error TypeError: Cannot read property '0' of undefined at var pos_z;
                FIY:these are the properties in addition to above properties

                  property real y0 : 50.0;
                    property real y1 : chart.height - chart.xAxisHeight
                    property real x0 : chart.yAxisWidth
                    property real x1 : chart.width - 100
                
                p3c0P Offline
                p3c0P Offline
                p3c0
                Moderators
                wrote on last edited by
                #10

                @vishnu Did Cannot read property 'length' of undefined for logicalValue_z go ?
                For the other check which of the other properties is not accessible.

                157

                vishnuV 1 Reply Last reply
                0
                • p3c0P p3c0

                  @vishnu Did Cannot read property 'length' of undefined for logicalValue_z go ?
                  For the other check which of the other properties is not accessible.

                  vishnuV Offline
                  vishnuV Offline
                  vishnu
                  wrote on last edited by
                  #11

                  @p3c0
                  Nope. if put the check if(root.physicalValue_x). The error TypeError: Cannot read property 'length' of undefined still appears at for(var i=0;i<root.logicalValue_x.length;i++).If I dont put the check then i get TypeError: Cannot read property '0' of undefined at var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0).

                  p3c0P 1 Reply Last reply
                  0
                  • vishnuV vishnu

                    @p3c0
                    Nope. if put the check if(root.physicalValue_x). The error TypeError: Cannot read property 'length' of undefined still appears at for(var i=0;i<root.logicalValue_x.length;i++).If I dont put the check then i get TypeError: Cannot read property '0' of undefined at var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0).

                    p3c0P Offline
                    p3c0P Offline
                    p3c0
                    Moderators
                    wrote on last edited by
                    #12

                    @vishnu Can you post a minimal example which replicates above scenario ? Something is not clear here.

                    157

                    vishnuV 1 Reply Last reply
                    0
                    • p3c0P p3c0

                      @vishnu Can you post a minimal example which replicates above scenario ? Something is not clear here.

                      vishnuV Offline
                      vishnuV Offline
                      vishnu
                      wrote on last edited by
                      #13

                      @p3c0
                      okay.

                      Rectangle {
                          id: root
                          width: 1280; height: 800
                          property var physicalValue_x: []
                          property var physicalValue_z: []
                          property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
                          property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
                      
                          property int maxRange_x: 1040
                          property int minRange_x: -400
                          property int maxRange_z: 1020
                          property int minRange_z: 100
                          property real y0 : 50.0;
                          property real y1 : chart.height - chart.xAxisHeight
                          property real x0 : chart.yAxisWidth
                          property real x1 : chart.width - 100
                      
                          function map(value,srcMax,srcMin,dstMax,dstMin){
                              return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
                          }
                      
                          function logicalToPhysical()
                          {
                              for(var i=0;i<root.logicalValue_x.length;i++)
                              {
                                  var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                                  root.physicalValue_x[i] = pos_x
                                  var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0)
                                  root.physicalValue_z[i] = pos_z
                              }
                              console.log("physical x values"+root.physicalValue_x)
                              console.log("physical z values"+root.physicalValue_z)
                          }
                      Item{
                              id:root_chart
                              //        anchors.fill: parent
                              anchors.left: root_checkbox.right
                              height: parent.height
                              anchors.right: parent.right
                              Canvas {
                                  id: chart
                                  property int maxPoints: 200
                                  Component.onCompleted: {
                                      logicalToPhysical();/
                                  }
                              onWidthChanged: {
                                      console.log("chart width is changing ")
                                      logicalToPhysical() //call 1 
                                      requestPaint()
                                  }
                                  onHeightChanged: {
                                      console.log("chart height is changing ")
                                      logicalToPhysical()// call 2
                                      requestPaint()
                                  }
                           }
                      

                      I found that because of these calls 1 and 2 the error is coming.

                      p3c0P 1 Reply Last reply
                      0
                      • vishnuV vishnu

                        @p3c0
                        okay.

                        Rectangle {
                            id: root
                            width: 1280; height: 800
                            property var physicalValue_x: []
                            property var physicalValue_z: []
                            property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
                            property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
                        
                            property int maxRange_x: 1040
                            property int minRange_x: -400
                            property int maxRange_z: 1020
                            property int minRange_z: 100
                            property real y0 : 50.0;
                            property real y1 : chart.height - chart.xAxisHeight
                            property real x0 : chart.yAxisWidth
                            property real x1 : chart.width - 100
                        
                            function map(value,srcMax,srcMin,dstMax,dstMin){
                                return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
                            }
                        
                            function logicalToPhysical()
                            {
                                for(var i=0;i<root.logicalValue_x.length;i++)
                                {
                                    var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                                    root.physicalValue_x[i] = pos_x
                                    var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0)
                                    root.physicalValue_z[i] = pos_z
                                }
                                console.log("physical x values"+root.physicalValue_x)
                                console.log("physical z values"+root.physicalValue_z)
                            }
                        Item{
                                id:root_chart
                                //        anchors.fill: parent
                                anchors.left: root_checkbox.right
                                height: parent.height
                                anchors.right: parent.right
                                Canvas {
                                    id: chart
                                    property int maxPoints: 200
                                    Component.onCompleted: {
                                        logicalToPhysical();/
                                    }
                                onWidthChanged: {
                                        console.log("chart width is changing ")
                                        logicalToPhysical() //call 1 
                                        requestPaint()
                                    }
                                    onHeightChanged: {
                                        console.log("chart height is changing ")
                                        logicalToPhysical()// call 2
                                        requestPaint()
                                    }
                             }
                        

                        I found that because of these calls 1 and 2 the error is coming.

                        p3c0P Offline
                        p3c0P Offline
                        p3c0
                        Moderators
                        wrote on last edited by p3c0
                        #14

                        @vishnu This doesnot show any error specific to what you posted earlier.

                        157

                        vishnuV 1 Reply Last reply
                        0
                        • p3c0P p3c0

                          @vishnu This doesnot show any error specific to what you posted earlier.

                          vishnuV Offline
                          vishnuV Offline
                          vishnu
                          wrote on last edited by vishnu
                          #15

                          @p3c0
                          I think i better post the whole file. sorry for the inconvenience.

                          import QtQuick 2.4
                          import QtQuick.Controls 1.2
                          Rectangle {
                              id: root
                              width: 1280; height: 800
                          
                              property variant data1: [20.0]
                              property double currentPos_x:591
                              property double currentPos_y:60
                              property double currentPos_z:193
                          
                              property var physicalValue_x: []
                              property var physicalValue_z: []
                              property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
                              property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
                          
                              property double showPos_x
                              property double showPos_y
                              property double showPos_z
                          
                          
                              property int maxRange_x: 1040
                              property int minRange_x: -400
                              property int maxRange_z: 1020
                              property int minRange_z: 100
                              property real y0 : 50.0;
                              property real y1 : chart.height - chart.xAxisHeight
                              property real x0 : chart.yAxisWidth
                              property real x1 : chart.width - 100
                          
                              function map(value,srcMax,srcMin,dstMax,dstMin){
                                  //        console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
                                  return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
                              }
                          
                              function logicalToPhysical()
                              {
                                  for(var i=0;i<root.logicalValue_x.length;i++)
                                  {
                                      var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                                      root.physicalValue_x[i] = pos_x
                                      var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0)
                                      root.physicalValue_z[i] = pos_z
                                  }
                                  console.log("physical x values"+root.physicalValue_x)
                                  console.log("physical z values"+root.physicalValue_z)
                              }
                          
                              function inputToGraph(byteIndex,bitIndex,bitValue){
                          
                                  if(bitIndex === -1){
                                      if(byteIndex === 36){
                                          //update x position
                                          showPos_x=Number((bitValue/1000).toFixed(1));
                                          var pos_x= root.map(bitValue/1000,maxRange_x,minRange_x,x1,x0);
                                          currentPos_x=pos_x;
                          //                console.log("current pos x map value"+currentPos_x)
                                      }
                                      if(byteIndex === 40){
                                          //update y position
                                          showPos_y=Number((bitValue/1000).toFixed(1));
                                          currentPos_y=bitValue/1000;
                                          //                console.log("current pos y map value"+currentPos_y)
                                      }
                                      if(byteIndex === 44){
                                          //update z position
                                          showPos_z=Number((bitValue/1000).toFixed(1));
                                          var pos_z= root.map(bitValue/1000,maxRange_z,minRange_z,y1,y0);
                                          currentPos_z=pos_z;
                          //                console.log("current pos z map value"+currentPos_z)
                                      }
                                  }
                              }
                          
                              Connections{
                                  target: tcpCommunicationPort
                                  onDataFromCpp:{
                                      inputToGraph(byteIndex,bitIndex,bitValue)
                                  }
                              }
                              Rectangle{
                                  id:root_checkbox
                                  anchors.left: parent.left
                                  width: parent.width/4
                                  height: parent.height
                                  Row{
                                      spacing: 50
                                      anchors.centerIn: parent
                                      Rectangle{
                                          width: triggerButton.width
                                          height: triggerButton.height
                                          border.color: "red"
                                          TextInput{
                                              id: timeInput
                                              anchors.centerIn: parent
                                          }
                                      }
                                      Button{
                                          id:triggerButton
                                          text:"trigger"
                                          onClicked: {
                                              //                    var y0 = 50.0;
                                              //                    var y1 = chart.height - chart.xAxisHeight
                                              //                    var x0 = chart.yAxisWidth
                                              //                    var x1 = chart.width - 100
                                              //                    var mappedzvalue = root.map(521,maxRange_x,minRange_x,x1,x0);
                                              //                    //                                        point2.ypos = mappedzvalue
                                              //                    var mappedxvalue = root.map(717,maxRange_z,minRange_z,y1,y0)
                                              //                    //                                        point2.xpos =Number((mappedxvalue).toFixed(1))
                                              //                    console.log("mapped z value",mappedzvalue)
                                              //                    console.log("mapped x value",mappedxvalue)
                                              inputToGraph(36,-1,0);
                                              inputToGraph(44,-1,0);
                                          }
                                      }
                                      Button{
                                          id:triggerButton1
                                          text:"trigger1"
                                          onClicked: {
                                              console.log(" current ")
                                          }
                                      }
                                  }
                              }
                          
                          
                              Item{
                                  id:root_chart
                                  //        anchors.fill: parent
                                  anchors.left: root_checkbox.right
                                  height: parent.height
                                  anchors.right: parent.right
                                  Canvas {
                                      id: chart
                                      property int maxPoints: 200
                                      Component.onCompleted: {
                                          logicalToPhysical();
                                      }
                                      onWidthChanged: {
                                          console.log("chart width is changing ")
                                          if(root.physicalValue_x){
                                              logicalToPhysical()
                                              requestPaint()
                                          }
                                      }
                                      onHeightChanged: {
                                          console.log("chart height is changing ")
                                          logicalToPhysical()
                                          requestPaint()
                                      }
                          
                                      width: parent.width
                                      height: parent.height
                                      anchors.margins: 50
                                      antialiasing: true
                                      renderStrategy: Canvas.Cooperative
                          
                                      property color linecolor: "#808080"
                                      property color background: "#f5f5f5"
                          
                                      //            property int yRef: chart.height/2 - chart.xAxisHeight
                                      //            property int xRef: chart.yAxisWidth + 100
                          
                                      property int yAxisWidth: 80   // x pos of y-axis in pixel
                                      property int xAxisHeight: 40  // y distance of x-axis from bottom in pixel
                          
                                      property bool fillAreas: false
                                      property int scalingFactor: 30
                          
                                      function drawAxis(ctx) {
                                          var yAxis = {
                                              labels: ["+6 dB", "0 dB", "-6 dB", "-12 dB", "-18 dB"],
                                              lines: [0.0, 0.22, 0.44, 0.66, 0.88]
                                          }
                          
                                          var xAxis = {
                                              labels: ["100 mm", "150 mm", "200 mm", "250 mm", "300 mm",
                                                  "350 mm", "400 mm", "450 mm", "500 mm", "550 mm"],
                                              lines: [0.0, 0.15, 0.25, 0.35, 0.50,
                                                  0.60, 0.70, 0.82, 0.92, 1.00]
                                          }
                          
                                          //                var y0 = 50.0;
                                          //                var y1 = chart.height - chart.xAxisHeight
                                          //                var x0 = chart.yAxisWidth
                                          //                var x1 = chart.width - 100
                          
                                          // clear
                                          ctx.fillStyle = background
                                          ctx.fillRect(0,0,width,height)
                          
                                          // frame
                                          ctx.strokeStyle = linecolor;
                                          ctx.fillStyle = "#999999";
                                          ctx.lineWidth = 1
                          
                                          ctx.beginPath();
                                          ctx.moveTo(x0,y0);
                          
                                          ctx.lineTo(x1,y0);
                                          ctx.lineTo(x1,y1);
                                          ctx.lineTo(x0,y1);
                                          ctx.lineTo(x0,y0);
                                          ctx.stroke()
                          
                                          var w
                                          var yp
                          
                                          //drawing the small lines on the X and Y axis
                                          for (var y = 0; y < yAxis.lines.length; y++)
                                          {
                                              ctx.beginPath();
                                              ctx.strokeStyle = "black"
                                              yp = (y1 - y0) * yAxis.lines[y] + y0
                                              ctx.moveTo(x0 - 10, yp);
                                              ctx.lineTo(x0, yp);
                                              ctx.stroke();
                                              ctx.closePath();
                          
                                              //                w = ctx.measureText(yAxis.labels[y]).width
                                              //                ctx.fillText(yAxis.labels[y], x0 - w -5, yp + 5)
                                          }
                          
                                          for (var x = 0; x < xAxis.lines.length; x++)
                                          {
                                              ctx.beginPath();
                                              var xp = (x1 - x0) * xAxis.lines[x] + x0
                                              ctx.moveTo(xp, y1);
                                              ctx.lineTo(xp, y1 + 5);
                                              ctx.stroke();
                                              ctx.closePath();
                          
                                              ctx.fillText(xAxis.labels[x], xp - 20, y1 + 20)
                                          }
                                          ctx.beginPath();
                                          console.log("drawing the graph")
                                          console.log("chart width"+ chart.width);
                          
                                          ctx.moveTo(physicalValue_x[0],physicalValue_z[0]);
                                          for( var i=1;i< physicalValue_x.length;i++){
                                              ctx.lineTo(physicalValue_x[i],physicalValue_z[i])
                                          }
                                          ctx.lineWidth = 2
                                          ctx.stroke();
                                          ctx.closePath();
                                      }
                                      onPaint: {
                                          var ctx = getContext("2d");
                                          //                ctx.save();
                                          drawAxis(ctx)
                                          //                ctx.restore();
                                      }
                                  }
                                  Rectangle {
                                      id: point1
                                      x: currentPos_x
                                      y: currentPos_z
                                      z:10
                                      radius: 5
                                      width: 60; height: 15
                                      color: "#800096d6"
                                      Text{
                                          id:currentpoisionText
                                          anchors.centerIn: parent
                                          text: showPos_x+","+showPos_z
                                      }
                                  }
                              }
                          }
                          

                          try to ignore the function inputToGraph and connections because it is from cpp side.

                          p3c0P 1 Reply Last reply
                          0
                          • vishnuV vishnu

                            @p3c0
                            I think i better post the whole file. sorry for the inconvenience.

                            import QtQuick 2.4
                            import QtQuick.Controls 1.2
                            Rectangle {
                                id: root
                                width: 1280; height: 800
                            
                                property variant data1: [20.0]
                                property double currentPos_x:591
                                property double currentPos_y:60
                                property double currentPos_z:193
                            
                                property var physicalValue_x: []
                                property var physicalValue_z: []
                                property var logicalValue_x: [-80,-40,40,80,220,400,740,680,170,-170,-250,-220,-80,-40,-20]
                                property var logicalValue_z: [820,820,820,820,780,670,560,305,295,285,380,780,820,820,820]
                            
                                property double showPos_x
                                property double showPos_y
                                property double showPos_z
                            
                            
                                property int maxRange_x: 1040
                                property int minRange_x: -400
                                property int maxRange_z: 1020
                                property int minRange_z: 100
                                property real y0 : 50.0;
                                property real y1 : chart.height - chart.xAxisHeight
                                property real x0 : chart.yAxisWidth
                                property real x1 : chart.width - 100
                            
                                function map(value,srcMax,srcMin,dstMax,dstMin){
                                    //        console.log(srcMax,srcMin,dstMax,dstMin," value ",value)
                                    return Number(((((dstMax - dstMin)*(value - srcMin)/(srcMax - srcMin))+dstMin)).toFixed(1)) ;
                                }
                            
                                function logicalToPhysical()
                                {
                                    for(var i=0;i<root.logicalValue_x.length;i++)
                                    {
                                        var pos_x = root.map(root.logicalValue_x[i],root.maxRange_x,root.minRange_x,root.x1,root.x0)
                                        root.physicalValue_x[i] = pos_x
                                        var pos_z = root.map(root.logicalValue_z[i],root.maxRange_z,root.minRange_z,root.y1,root.y0)
                                        root.physicalValue_z[i] = pos_z
                                    }
                                    console.log("physical x values"+root.physicalValue_x)
                                    console.log("physical z values"+root.physicalValue_z)
                                }
                            
                                function inputToGraph(byteIndex,bitIndex,bitValue){
                            
                                    if(bitIndex === -1){
                                        if(byteIndex === 36){
                                            //update x position
                                            showPos_x=Number((bitValue/1000).toFixed(1));
                                            var pos_x= root.map(bitValue/1000,maxRange_x,minRange_x,x1,x0);
                                            currentPos_x=pos_x;
                            //                console.log("current pos x map value"+currentPos_x)
                                        }
                                        if(byteIndex === 40){
                                            //update y position
                                            showPos_y=Number((bitValue/1000).toFixed(1));
                                            currentPos_y=bitValue/1000;
                                            //                console.log("current pos y map value"+currentPos_y)
                                        }
                                        if(byteIndex === 44){
                                            //update z position
                                            showPos_z=Number((bitValue/1000).toFixed(1));
                                            var pos_z= root.map(bitValue/1000,maxRange_z,minRange_z,y1,y0);
                                            currentPos_z=pos_z;
                            //                console.log("current pos z map value"+currentPos_z)
                                        }
                                    }
                                }
                            
                                Connections{
                                    target: tcpCommunicationPort
                                    onDataFromCpp:{
                                        inputToGraph(byteIndex,bitIndex,bitValue)
                                    }
                                }
                                Rectangle{
                                    id:root_checkbox
                                    anchors.left: parent.left
                                    width: parent.width/4
                                    height: parent.height
                                    Row{
                                        spacing: 50
                                        anchors.centerIn: parent
                                        Rectangle{
                                            width: triggerButton.width
                                            height: triggerButton.height
                                            border.color: "red"
                                            TextInput{
                                                id: timeInput
                                                anchors.centerIn: parent
                                            }
                                        }
                                        Button{
                                            id:triggerButton
                                            text:"trigger"
                                            onClicked: {
                                                //                    var y0 = 50.0;
                                                //                    var y1 = chart.height - chart.xAxisHeight
                                                //                    var x0 = chart.yAxisWidth
                                                //                    var x1 = chart.width - 100
                                                //                    var mappedzvalue = root.map(521,maxRange_x,minRange_x,x1,x0);
                                                //                    //                                        point2.ypos = mappedzvalue
                                                //                    var mappedxvalue = root.map(717,maxRange_z,minRange_z,y1,y0)
                                                //                    //                                        point2.xpos =Number((mappedxvalue).toFixed(1))
                                                //                    console.log("mapped z value",mappedzvalue)
                                                //                    console.log("mapped x value",mappedxvalue)
                                                inputToGraph(36,-1,0);
                                                inputToGraph(44,-1,0);
                                            }
                                        }
                                        Button{
                                            id:triggerButton1
                                            text:"trigger1"
                                            onClicked: {
                                                console.log(" current ")
                                            }
                                        }
                                    }
                                }
                            
                            
                                Item{
                                    id:root_chart
                                    //        anchors.fill: parent
                                    anchors.left: root_checkbox.right
                                    height: parent.height
                                    anchors.right: parent.right
                                    Canvas {
                                        id: chart
                                        property int maxPoints: 200
                                        Component.onCompleted: {
                                            logicalToPhysical();
                                        }
                                        onWidthChanged: {
                                            console.log("chart width is changing ")
                                            if(root.physicalValue_x){
                                                logicalToPhysical()
                                                requestPaint()
                                            }
                                        }
                                        onHeightChanged: {
                                            console.log("chart height is changing ")
                                            logicalToPhysical()
                                            requestPaint()
                                        }
                            
                                        width: parent.width
                                        height: parent.height
                                        anchors.margins: 50
                                        antialiasing: true
                                        renderStrategy: Canvas.Cooperative
                            
                                        property color linecolor: "#808080"
                                        property color background: "#f5f5f5"
                            
                                        //            property int yRef: chart.height/2 - chart.xAxisHeight
                                        //            property int xRef: chart.yAxisWidth + 100
                            
                                        property int yAxisWidth: 80   // x pos of y-axis in pixel
                                        property int xAxisHeight: 40  // y distance of x-axis from bottom in pixel
                            
                                        property bool fillAreas: false
                                        property int scalingFactor: 30
                            
                                        function drawAxis(ctx) {
                                            var yAxis = {
                                                labels: ["+6 dB", "0 dB", "-6 dB", "-12 dB", "-18 dB"],
                                                lines: [0.0, 0.22, 0.44, 0.66, 0.88]
                                            }
                            
                                            var xAxis = {
                                                labels: ["100 mm", "150 mm", "200 mm", "250 mm", "300 mm",
                                                    "350 mm", "400 mm", "450 mm", "500 mm", "550 mm"],
                                                lines: [0.0, 0.15, 0.25, 0.35, 0.50,
                                                    0.60, 0.70, 0.82, 0.92, 1.00]
                                            }
                            
                                            //                var y0 = 50.0;
                                            //                var y1 = chart.height - chart.xAxisHeight
                                            //                var x0 = chart.yAxisWidth
                                            //                var x1 = chart.width - 100
                            
                                            // clear
                                            ctx.fillStyle = background
                                            ctx.fillRect(0,0,width,height)
                            
                                            // frame
                                            ctx.strokeStyle = linecolor;
                                            ctx.fillStyle = "#999999";
                                            ctx.lineWidth = 1
                            
                                            ctx.beginPath();
                                            ctx.moveTo(x0,y0);
                            
                                            ctx.lineTo(x1,y0);
                                            ctx.lineTo(x1,y1);
                                            ctx.lineTo(x0,y1);
                                            ctx.lineTo(x0,y0);
                                            ctx.stroke()
                            
                                            var w
                                            var yp
                            
                                            //drawing the small lines on the X and Y axis
                                            for (var y = 0; y < yAxis.lines.length; y++)
                                            {
                                                ctx.beginPath();
                                                ctx.strokeStyle = "black"
                                                yp = (y1 - y0) * yAxis.lines[y] + y0
                                                ctx.moveTo(x0 - 10, yp);
                                                ctx.lineTo(x0, yp);
                                                ctx.stroke();
                                                ctx.closePath();
                            
                                                //                w = ctx.measureText(yAxis.labels[y]).width
                                                //                ctx.fillText(yAxis.labels[y], x0 - w -5, yp + 5)
                                            }
                            
                                            for (var x = 0; x < xAxis.lines.length; x++)
                                            {
                                                ctx.beginPath();
                                                var xp = (x1 - x0) * xAxis.lines[x] + x0
                                                ctx.moveTo(xp, y1);
                                                ctx.lineTo(xp, y1 + 5);
                                                ctx.stroke();
                                                ctx.closePath();
                            
                                                ctx.fillText(xAxis.labels[x], xp - 20, y1 + 20)
                                            }
                                            ctx.beginPath();
                                            console.log("drawing the graph")
                                            console.log("chart width"+ chart.width);
                            
                                            ctx.moveTo(physicalValue_x[0],physicalValue_z[0]);
                                            for( var i=1;i< physicalValue_x.length;i++){
                                                ctx.lineTo(physicalValue_x[i],physicalValue_z[i])
                                            }
                                            ctx.lineWidth = 2
                                            ctx.stroke();
                                            ctx.closePath();
                                        }
                                        onPaint: {
                                            var ctx = getContext("2d");
                                            //                ctx.save();
                                            drawAxis(ctx)
                                            //                ctx.restore();
                                        }
                                    }
                                    Rectangle {
                                        id: point1
                                        x: currentPos_x
                                        y: currentPos_z
                                        z:10
                                        radius: 5
                                        width: 60; height: 15
                                        color: "#800096d6"
                                        Text{
                                            id:currentpoisionText
                                            anchors.centerIn: parent
                                            text: showPos_x+","+showPos_z
                                        }
                                    }
                                }
                            }
                            

                            try to ignore the function inputToGraph and connections because it is from cpp side.

                            p3c0P Offline
                            p3c0P Offline
                            p3c0
                            Moderators
                            wrote on last edited by
                            #16

                            @vishnu It appears to be the problem with the initialization of properties as well as the intialization of items from where these properties are accessed. It seems that when Canvas is created and its heightChanged signal is invoked the property logicalValue_z is not initialized yet and thus causes that error but very first time only. Later it doesnt seems to give that error. This can be avoided by adding another condition where you can check if that property is initialized just like you checked physicalValue_x

                            if(physicalValue_x && logicalValue_z){
                                logicalToPhysical()
                                requestPaint()
                            }
                            

                            157

                            vishnuV 1 Reply Last reply
                            1
                            • p3c0P p3c0

                              @vishnu It appears to be the problem with the initialization of properties as well as the intialization of items from where these properties are accessed. It seems that when Canvas is created and its heightChanged signal is invoked the property logicalValue_z is not initialized yet and thus causes that error but very first time only. Later it doesnt seems to give that error. This can be avoided by adding another condition where you can check if that property is initialized just like you checked physicalValue_x

                              if(physicalValue_x && logicalValue_z){
                                  logicalToPhysical()
                                  requestPaint()
                              }
                              
                              vishnuV Offline
                              vishnuV Offline
                              vishnu
                              wrote on last edited by
                              #17

                              @p3c0
                              perfect. May i know what does this mean exactly? if(physicalValue_x && logicalValue_z) . I am assuming at this point physicalValue_x!=0 and logicalValue_z !=0 .then it enters inside the condition.

                              p3c0P 1 Reply Last reply
                              0
                              • vishnuV vishnu

                                @p3c0
                                perfect. May i know what does this mean exactly? if(physicalValue_x && logicalValue_z) . I am assuming at this point physicalValue_x!=0 and logicalValue_z !=0 .then it enters inside the condition.

                                p3c0P Offline
                                p3c0P Offline
                                p3c0
                                Moderators
                                wrote on last edited by
                                #18

                                @vishnu The control will go ahead if and only if both properties are initialized. Its a normal & operation.

                                157

                                1 Reply Last reply
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