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Building for iOS: fatal error: 'fp.h' file not found

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  • P Offline
    P Offline
    patrickkidd
    wrote on 7 Apr 2025, 14:05 last edited by
    #1

    I am seeing this trying to build qt-5.15.16 for iOS from source.

    Host: macOS Sequoia 15.13.2
    Xcode: Version 16.3 (16E140)
    Configure line:

    ./configure -prefix /Users/patrick/dev/familydiagram/lib/Qt/5.15.16-ios -xplatform macx-ios-clang -opensource -confirm-license -nomake examples -nomake tests -skip qtactiveqt -skip qtcanvas3d -skip qtgamepad -skip qtremoteobjects -skip qtscript -skip qtspeech -skip qtvirtualkeyboard -skip qtwayland -skip qtwebview -skip qtwebengine -skip qtwebchannel -skip qtwebglplugin -skip qtwebsockets -skip qtserialbus -skip qtserialport
    

    Error:

    cd 3rdparty/libpng/ && ( test -e Makefile || /Users/patrick/dev/familydiagram/lib/qt-everywhere-src-ios-5.15.16/qtbase/bin/qmake -o Makefile /Users/patrick/dev/familydiagram/lib/qt-everywhere-src-ios-5.15.16/qtbase/src/3rdparty/libpng/libpng.pro ) && /Applications/Xcode.app/Contents/Developer/usr/bin/make -f Makefile 
    /Applications/Xcode.app/Contents/Developer/usr/bin/make -f Makefile.Debug all
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -c -pipe -g -fPIC -std=gnu11  -arch arm64  -arch x86_64 -Xarch_arm64 -miphoneos-version-min=12.0 -Xarch_arm64 -isysroot/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS18.4.sdk -Xarch_x86_64 -mios-simulator-version-min=12.0 -Xarch_x86_64 -isysroot/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator18.4.sdk -fobjc-nonfragile-abi -fobjc-legacy-dispatch -fvisibility=hidden -w -fno-exceptions -DQT_NO_LINKED_LIST -DQT_NO_JAVA_STYLE_ITERATORS -DQT_COMPILER_SUPPORTS_SSE2 -DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT -DGLES_SILENCE_DEPRECATION -DPNG_ARM_NEON_OPT=0 -DPNG_POWERPC_VSX_OPT=0 -DPNG_IMPEXP= -D_CRT_SECURE_NO_DEPRECATE -DQT_NO_DYNAMIC_CAST -DQT_NO_EXCEPTIONS -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE -I. -I../../../mkspecs/common/uikit -I. -I../../../mkspecs/macx-ios-clang -o .obj/debug/png.o png.c
    In file included from png.c:14:
    ./pngpriv.h:524:16: fatal error: 'fp.h' file not found
      524 | #      include <fp.h>
          |                ^~~~~~
    1 error generated.
    make[4]: *** [.obj/debug/png.o] Error 1
    make[3]: *** [debug-all] Error 2
    make[2]: *** [sub-3rdparty-libpng-make_first] Error 2
    make[1]: *** [sub-src-make_first] Error 2
    make: *** [module-qtbase-make_first] Error 2
    

    https://alaskafamilysystems.com/

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    • L Offline
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      lbryan
      wrote 30 days ago last edited by
      #2

      I am also encountering this issue when building from source for qt 5.15.2
      Host: macOS Sequoia 15.4 (24E248)
      Xcode: Version 16.3 (16E140)

      I was able to patch the issue on my end by making the edit to pngpriv.h from this commit https://github.com/qt/qtbase/commit/528032c02771ddc35d054ff8d414b382904b607e#diff-55d511ae5f1abd6828d0c0dc1e20806b2014b8f792c41998bbf12f73b37411c3R559

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      • P Offline
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        patrickkidd
        wrote 30 days ago last edited by
        #3

        I got a response in my QT Guerra issue report saying that it is recommended practice to always compile your own static third-party libraries. That way keeping them up-to-date. So in this case that would mean cross compiling Lib PNG and then passing the correct options to your configure script so that it is linked in.

        https://alaskafamilysystems.com/

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        • L Offline
          L Offline
          lbryan
          wrote 30 days ago last edited by
          #4

          Ah that makes sense. Thanks @patrickkidd

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