Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. General talk
  3. Qt 6
  4. Qt6 Windows slower than Qt6 Ubuntu
QtWS25 Last Chance

Qt6 Windows slower than Qt6 Ubuntu

Scheduled Pinned Locked Moved Solved Qt 6
ubuntuwindows 10 instmsvcgccqt6
47 Posts 5 Posters 7.6k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Joe von Habsburg

    @JonB
    I watch debug line and graphic. The data which is came, it's graphic data and I draw i it (drawing is 30ms).

    Debug line :

    qDebug() << "sample : " << time3 - time1 << " iq : " << time2 - time3 << "time : " << time2 - time1;
    

    In ubuntu : 150ms 0ms 150ms
    In windows : 400ms 0ms 400ms

    How can I take data with different way ? Can you give any example?

    Note: The data is come with only get request.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #7

    @Joe-von-Habsburg
    I have suggested what you should test first, but you have said nothing each time.. I also suggested you do not test anything with the "debug" in "debug line and graphic".

    J 1 Reply Last reply
    0
    • JonBJ JonB

      @Joe-von-Habsburg
      I have suggested what you should test first, but you have said nothing each time.. I also suggested you do not test anything with the "debug" in "debug line and graphic".

      J Offline
      J Offline
      Joe von Habsburg
      wrote on last edited by
      #8

      @JonB I run release versions, and I saw same thing. Any advice for get request ? And is it possible, gcc more performance than msvc ?

      JonBJ 1 Reply Last reply
      0
      • J Joe von Habsburg

        @JonB I run release versions, and I saw same thing. Any advice for get request ? And is it possible, gcc more performance than msvc ?

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by JonB
        #9

        @Joe-von-Habsburg
        No, compiler is not going to make any difference when fetching data over a network and it's taking hundreds of milliseconds.

        J 1 Reply Last reply
        0
        • JonBJ JonB

          @Joe-von-Habsburg
          No, compiler is not going to make any difference when fetching data over a network and it's taking hundreds of milliseconds.

          J Offline
          J Offline
          Joe von Habsburg
          wrote on last edited by
          #10

          @JonB

          I wrote basic program just taking data. (Because I suspect other code lines slow me). I saw same output.

          Can you give me code example for get request ?

          1 Reply Last reply
          0
          • JonBJ JonB

            @Joe-von-Habsburg
            If you are calling this multiple times at least correct so as not to leak the QNetworkReply. Probably irrelevant, but just in case.

            How do timings compare on each platform quite outside of a Qt program?

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #11

            @JonB said in Qt6 Windows slower than Qt6 Ubuntu:

            How do timings compare on each platform quite outside of a Qt program?

            J 1 Reply Last reply
            0
            • JonBJ JonB

              @JonB said in Qt6 Windows slower than Qt6 Ubuntu:

              How do timings compare on each platform quite outside of a Qt program?

              J Offline
              J Offline
              Joe von Habsburg
              wrote on last edited by
              #12

              @JonB I watched graphic speed

              jsulmJ 1 Reply Last reply
              0
              • J Joe von Habsburg

                @JonB I watched graphic speed

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #13

                @Joe-von-Habsburg You should read more carefully what others write. What @JonB suggested is that you try to get the data with a non Qt application on both platforms to see whether the behaviour is the same or not...

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                J 1 Reply Last reply
                0
                • jsulmJ jsulm

                  @Joe-von-Habsburg You should read more carefully what others write. What @JonB suggested is that you try to get the data with a non Qt application on both platforms to see whether the behaviour is the same or not...

                  J Offline
                  J Offline
                  Joe von Habsburg
                  wrote on last edited by
                  #14

                  @jsulm I used javascript for get request.

                  const deneme = async() => {
                      while(true){
                          var date1 = new Date();
                      
                          var res = await fetch('http://localhost:54664/sample')
                          var data = await res.json();
                          console.log("sample len : ",data.samples[0].length)
                      
                          var date2 = new Date();
                      
                          var res2 = await fetch('http://localhost:54665/sample')
                          var data2 = await res2.json();
                          console.log("sample len : ",data2.samples[0].length)
                      
                          var date3 = new Date();
                      
                          console.log("sample : ", date2-date1, " - iq : ", date3 - date2, " - time : ", date3 - date1);
                      }
                  }
                  
                  
                  deneme();
                  

                  I saw same times between ubuntu and windows (90ms).
                  I think the problem is in windows Qt. Any idea ?

                  jsulmJ 1 Reply Last reply
                  0
                  • J Joe von Habsburg

                    @jsulm I used javascript for get request.

                    const deneme = async() => {
                        while(true){
                            var date1 = new Date();
                        
                            var res = await fetch('http://localhost:54664/sample')
                            var data = await res.json();
                            console.log("sample len : ",data.samples[0].length)
                        
                            var date2 = new Date();
                        
                            var res2 = await fetch('http://localhost:54665/sample')
                            var data2 = await res2.json();
                            console.log("sample len : ",data2.samples[0].length)
                        
                            var date3 = new Date();
                        
                            console.log("sample : ", date2-date1, " - iq : ", date3 - date2, " - time : ", date3 - date1);
                        }
                    }
                    
                    
                    deneme();
                    

                    I saw same times between ubuntu and windows (90ms).
                    I think the problem is in windows Qt. Any idea ?

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #15

                    @Joe-von-Habsburg You should try to do your networking properly: without local event loops. Qt is asynchronous.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    Christian EhrlicherC 1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @Joe-von-Habsburg You should try to do your networking properly: without local event loops. Qt is asynchronous.

                      Christian EhrlicherC Offline
                      Christian EhrlicherC Offline
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #16

                      ... And you should/must not recreate the QNetworkAcceesManager every time.

                      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                      Visit the Qt Academy at https://academy.qt.io/catalog

                      J 2 Replies Last reply
                      4
                      • Christian EhrlicherC Christian Ehrlicher

                        ... And you should/must not recreate the QNetworkAcceesManager every time.

                        J Offline
                        J Offline
                        Joe von Habsburg
                        wrote on last edited by
                        #17

                        @Christian-Ehrlicher said in Qt6 Windows slower than Qt6 Ubuntu:

                        And you should/must not recreate the QNetworkAcceesManager every time.

                        This work for me. Thank you so much :)

                        1 Reply Last reply
                        0
                        • Christian EhrlicherC Christian Ehrlicher

                          ... And you should/must not recreate the QNetworkAcceesManager every time.

                          J Offline
                          J Offline
                          Joe von Habsburg
                          wrote on last edited by
                          #18

                          @Christian-Ehrlicher

                          I have another question. I received some times between ubuntu and windows (65ms). Everything is ok. But, sometimes windows rising 350ms for one packet. In ubuntu just max 80ms.

                          QByteArray DataReceiver::getData(int port)
                          {
                              QString url = QString("http://localhost:%1/sample").arg(port);
                              _apiUrl.setUrl(url);
                              _request.setUrl(_apiUrl);
                              _reply = _manager.get(_request);
                              connect(_reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                              _loop.exec();
                              if (_reply->error() == QNetworkReply::NoError) {
                                  QByteArray responseData = _reply->readAll();
                                  _reply->deleteLater();
                                  return responseData;
                              } else {
                                  QString _error = tr("Error");
                                  QString _spectrum_error = tr("Spectrum error.");
                                  QMessageBox::critical(nullptr, _error, _spectrum_error);
                                  stop();
                              }
                              _reply->deleteLater();
                              return NULL;
                          }
                          

                          Do you know, why it's rising ? What can I do another, after take data ?

                          J 1 Reply Last reply
                          0
                          • J Joe von Habsburg

                            @Christian-Ehrlicher

                            I have another question. I received some times between ubuntu and windows (65ms). Everything is ok. But, sometimes windows rising 350ms for one packet. In ubuntu just max 80ms.

                            QByteArray DataReceiver::getData(int port)
                            {
                                QString url = QString("http://localhost:%1/sample").arg(port);
                                _apiUrl.setUrl(url);
                                _request.setUrl(_apiUrl);
                                _reply = _manager.get(_request);
                                connect(_reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                _loop.exec();
                                if (_reply->error() == QNetworkReply::NoError) {
                                    QByteArray responseData = _reply->readAll();
                                    _reply->deleteLater();
                                    return responseData;
                                } else {
                                    QString _error = tr("Error");
                                    QString _spectrum_error = tr("Spectrum error.");
                                    QMessageBox::critical(nullptr, _error, _spectrum_error);
                                    stop();
                                }
                                _reply->deleteLater();
                                return NULL;
                            }
                            

                            Do you know, why it's rising ? What can I do another, after take data ?

                            J Offline
                            J Offline
                            Joe von Habsburg
                            wrote on last edited by
                            #19

                            @Joe-von-Habsburg I found the reason. Thanks a lot :) <3

                            V 1 Reply Last reply
                            0
                            • J Joe von Habsburg

                              @Joe-von-Habsburg I found the reason. Thanks a lot :) <3

                              V Offline
                              V Offline
                              Volker75
                              wrote on last edited by
                              #20

                              @Joe-von-Habsburg And what was the reason? Windows defender?

                              J 1 Reply Last reply
                              0
                              • V Volker75

                                @Joe-von-Habsburg And what was the reason? Windows defender?

                                J Offline
                                J Offline
                                Joe von Habsburg
                                wrote on last edited by Joe von Habsburg
                                #21

                                @Volker75 said in Qt6 Windows slower than Qt6 Ubuntu:

                                And what was the reason? Windows defender?

                                another networkmanager.....

                                @Christian-Ehrlicher , @JonB , @jsulm

                                Hi guys, I need your help. When I run the my program (only data receive) after 30min, my ram will be 20gb. It's increase always. I tested it in Ubuntu and Windows and I saw same thing. What should I do after take data?

                                QByteArray DataReceiver::getData(int port)
                                {
                                    QString url = QString("http://localhost:%1/sample").arg(port);
                                    _apiUrl.setUrl(url);
                                    _request.setUrl(_apiUrl);
                                    reply = _manager.get(_request);
                                    connect(reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                    _loop.exec();
                                    if (reply->error() == QNetworkReply::NoError) {
                                        QByteArray responseData = reply->readAll();
                                        reply->deleteLater();
                                        return  responseData;
                                    } else {
                                        QString _error = tr("Error");
                                        QString _spectrum_error = tr("Spectrum error.");
                                        QMessageBox::critical(nullptr, _error, _spectrum_error);
                                        stop();
                                    }
                                    reply->deleteLater();
                                    return {};
                                }
                                

                                if I use my code like that :

                                QByteArray DataReceiver::getData(int port)
                                {
                                    QString url = QString("http://localhost:%1/sample").arg(port);
                                    QUrl _apiUrl(url);
                                    QNetworkRequest _request(_apiUrl);
                                    QEventLoop _loop;
                                    QNetworkAccessManager _manager;
                                    QNetworkReply *reply = _manager.get(_request);
                                    connect(reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                    _loop.exec();
                                    if (reply->error() == QNetworkReply::NoError) {
                                        QByteArray responseData = reply->readAll();
                                        reply->deleteLater();
                                        return  responseData;
                                    } else {
                                        QString _error = tr("Error");
                                        QString _spectrum_error = tr("Spectrum error.");
                                        QMessageBox::critical(nullptr, _error, _spectrum_error);
                                        stop();
                                    }
                                    reply->deleteLater();
                                    return {};
                                }
                                

                                Memory will not rise but response time slow....

                                JonBJ 1 Reply Last reply
                                0
                                • J Joe von Habsburg

                                  @Volker75 said in Qt6 Windows slower than Qt6 Ubuntu:

                                  And what was the reason? Windows defender?

                                  another networkmanager.....

                                  @Christian-Ehrlicher , @JonB , @jsulm

                                  Hi guys, I need your help. When I run the my program (only data receive) after 30min, my ram will be 20gb. It's increase always. I tested it in Ubuntu and Windows and I saw same thing. What should I do after take data?

                                  QByteArray DataReceiver::getData(int port)
                                  {
                                      QString url = QString("http://localhost:%1/sample").arg(port);
                                      _apiUrl.setUrl(url);
                                      _request.setUrl(_apiUrl);
                                      reply = _manager.get(_request);
                                      connect(reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                      _loop.exec();
                                      if (reply->error() == QNetworkReply::NoError) {
                                          QByteArray responseData = reply->readAll();
                                          reply->deleteLater();
                                          return  responseData;
                                      } else {
                                          QString _error = tr("Error");
                                          QString _spectrum_error = tr("Spectrum error.");
                                          QMessageBox::critical(nullptr, _error, _spectrum_error);
                                          stop();
                                      }
                                      reply->deleteLater();
                                      return {};
                                  }
                                  

                                  if I use my code like that :

                                  QByteArray DataReceiver::getData(int port)
                                  {
                                      QString url = QString("http://localhost:%1/sample").arg(port);
                                      QUrl _apiUrl(url);
                                      QNetworkRequest _request(_apiUrl);
                                      QEventLoop _loop;
                                      QNetworkAccessManager _manager;
                                      QNetworkReply *reply = _manager.get(_request);
                                      connect(reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                      _loop.exec();
                                      if (reply->error() == QNetworkReply::NoError) {
                                          QByteArray responseData = reply->readAll();
                                          reply->deleteLater();
                                          return  responseData;
                                      } else {
                                          QString _error = tr("Error");
                                          QString _spectrum_error = tr("Spectrum error.");
                                          QMessageBox::critical(nullptr, _error, _spectrum_error);
                                          stop();
                                      }
                                      reply->deleteLater();
                                      return {};
                                  }
                                  

                                  Memory will not rise but response time slow....

                                  JonBJ Offline
                                  JonBJ Offline
                                  JonB
                                  wrote on last edited by
                                  #22

                                  @Joe-von-Habsburg
                                  Is the difference due to the QNetworkAccessManager _manager; or to the QNetworkReply *reply = _manager.get(_request);?
                                  In the bad case you might connect to reply->destroyed() to make sure it is indeed getting freed.

                                  J 1 Reply Last reply
                                  0
                                  • JonBJ JonB

                                    @Joe-von-Habsburg
                                    Is the difference due to the QNetworkAccessManager _manager; or to the QNetworkReply *reply = _manager.get(_request);?
                                    In the bad case you might connect to reply->destroyed() to make sure it is indeed getting freed.

                                    J Offline
                                    J Offline
                                    Joe von Habsburg
                                    wrote on last edited by Joe von Habsburg
                                    #23

                                    @JonB

                                    According to my tests, if I rebuild the NetworkManager, my memory usage does not increase. But this time my receiving time is slowing down.

                                    If I do not recreate the NetworkManager, my reception time decreases but memory usage increases.

                                    connect(reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);
                                    

                                    it's work, reply deleted

                                    JonBJ J 2 Replies Last reply
                                    0
                                    • J Joe von Habsburg

                                      @JonB

                                      According to my tests, if I rebuild the NetworkManager, my memory usage does not increase. But this time my receiving time is slowing down.

                                      If I do not recreate the NetworkManager, my reception time decreases but memory usage increases.

                                      connect(reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);
                                      

                                      it's work, reply deleted

                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by
                                      #24

                                      @Joe-von-Habsburg
                                      In that case please replace the second one's QNetworkReply *reply = _manager.get(_request); with the first one's reply = _manager.get(_request); (I assume reply is a member variable, this->reply) and confirm. Then the only difference is the local QNetworkAccessManager _manager versus a class member one.

                                      1 Reply Last reply
                                      0
                                      • J Joe von Habsburg

                                        @JonB

                                        According to my tests, if I rebuild the NetworkManager, my memory usage does not increase. But this time my receiving time is slowing down.

                                        If I do not recreate the NetworkManager, my reception time decreases but memory usage increases.

                                        connect(reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);
                                        

                                        it's work, reply deleted

                                        J Offline
                                        J Offline
                                        Joe von Habsburg
                                        wrote on last edited by Joe von Habsburg
                                        #25

                                        @Joe-von-Habsburg said in Qt6 Windows slower than Qt6 Ubuntu:

                                        connect(reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);

                                        sorry for that. this is work only when I stop my while loop. How can force it ?

                                        @Joe-von-Habsburg said in Qt6 Windows slower than Qt6 Ubuntu:

                                         void DataReceiver::start()
                                         {
                                             _connection++;
                                             if(_connection > 1)
                                                 return;
                                         
                                             qDebug() << "Starting take data";
                                             _takeData = true;
                                             while(_takeData){
                                                 QDateTime time1 = QDateTime::currentDateTime();
                                                 _sample = getData(54664);
                                                 QDateTime time3 = QDateTime::currentDateTime();
                                                 if(_takeIQData)
                                                     _iq = getData(54665);
                                                 QDateTime time2 = QDateTime::currentDateTime();
                                                 qDebug() << "sample : " << time3 - time1 << " iq : " << time2 - time3 << "time :  << time2 - time1;
                                                emit sendData(_sample, _iq);
                                             }
                                             qDebug() << "Finished taking data";
                                         }
                                        
                                        

                                        @JonB said in Qt6 Windows slower than Qt6 Ubuntu:

                                        n that case please replace the second one's QNetworkReply *reply = _manager.get(_request); with the first one's reply = _manager.get(_request); (I assume reply is a member variable, this->reply) and confirm. Then the only difference is the local QNetworkAccessManager _manager versus a class member one.

                                        I change it.
                                        _reply and _manager class member now

                                        QByteArray DataReceiver::getData(int port)
                                        {
                                            QString url = QString("http://localhost:%1/sample").arg(port);
                                            QUrl _apiUrl(url);
                                            QNetworkRequest _request(_apiUrl);
                                            QEventLoop _loop;
                                            _reply = _manager.get(_request);
                                            connect(_reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                            connect(_reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);
                                            _loop.exec();
                                            if (_reply->error() == QNetworkReply::NoError) {
                                                QByteArray responseData = _reply->readAll();
                                                _reply->deleteLater();
                                                return  responseData;
                                            } else {
                                                QString _error = tr("Error");
                                                QString _spectrum_error = tr("Spectrum error.");
                                                QMessageBox::critical(nullptr, _error, _spectrum_error);
                                                stop();
                                            }
                                            _reply->deleteLater();
                                            return {};
                                        }
                                        

                                        The problem still exists.

                                        I think lots of reply are created and they only delete I stop my loop.

                                        JonBJ 1 Reply Last reply
                                        0
                                        • J Joe von Habsburg

                                          @Joe-von-Habsburg said in Qt6 Windows slower than Qt6 Ubuntu:

                                          connect(reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);

                                          sorry for that. this is work only when I stop my while loop. How can force it ?

                                          @Joe-von-Habsburg said in Qt6 Windows slower than Qt6 Ubuntu:

                                           void DataReceiver::start()
                                           {
                                               _connection++;
                                               if(_connection > 1)
                                                   return;
                                           
                                               qDebug() << "Starting take data";
                                               _takeData = true;
                                               while(_takeData){
                                                   QDateTime time1 = QDateTime::currentDateTime();
                                                   _sample = getData(54664);
                                                   QDateTime time3 = QDateTime::currentDateTime();
                                                   if(_takeIQData)
                                                       _iq = getData(54665);
                                                   QDateTime time2 = QDateTime::currentDateTime();
                                                   qDebug() << "sample : " << time3 - time1 << " iq : " << time2 - time3 << "time :  << time2 - time1;
                                                  emit sendData(_sample, _iq);
                                               }
                                               qDebug() << "Finished taking data";
                                           }
                                          
                                          

                                          @JonB said in Qt6 Windows slower than Qt6 Ubuntu:

                                          n that case please replace the second one's QNetworkReply *reply = _manager.get(_request); with the first one's reply = _manager.get(_request); (I assume reply is a member variable, this->reply) and confirm. Then the only difference is the local QNetworkAccessManager _manager versus a class member one.

                                          I change it.
                                          _reply and _manager class member now

                                          QByteArray DataReceiver::getData(int port)
                                          {
                                              QString url = QString("http://localhost:%1/sample").arg(port);
                                              QUrl _apiUrl(url);
                                              QNetworkRequest _request(_apiUrl);
                                              QEventLoop _loop;
                                              _reply = _manager.get(_request);
                                              connect(_reply, &QNetworkReply::finished, &_loop, &QEventLoop::quit);
                                              connect(_reply, &QNetworkReply::destroyed, this, &DataReceiver::replyDeleted);
                                              _loop.exec();
                                              if (_reply->error() == QNetworkReply::NoError) {
                                                  QByteArray responseData = _reply->readAll();
                                                  _reply->deleteLater();
                                                  return  responseData;
                                              } else {
                                                  QString _error = tr("Error");
                                                  QString _spectrum_error = tr("Spectrum error.");
                                                  QMessageBox::critical(nullptr, _error, _spectrum_error);
                                                  stop();
                                              }
                                              _reply->deleteLater();
                                              return {};
                                          }
                                          

                                          The problem still exists.

                                          I think lots of reply are created and they only delete I stop my loop.

                                          JonBJ Offline
                                          JonBJ Offline
                                          JonB
                                          wrote on last edited by
                                          #26

                                          @Joe-von-Habsburg said in Qt6 Windows slower than Qt6 Ubuntu:

                                          I think lots of reply are created and they only delete I stop my loop.

                                          I do not follow this. One reply per _manager.get(_request), and you have checked that is getting destroyed.

                                          Supposedly, the only difference now is that in good case you create and destroy a local QNetworkAccessManager _manager each time (hence slower) while in bad case you reuse member variable. Right?

                                          In that case can only suggest you try playing with stuff to see if it makes any difference in the bad case. QNAM has a couple of caches you can clear (see docs), try those. Try calling its setAutoDeleteReplies(true). Try making the member variable a QNetworkAccessManager *_manager which you new and deleteLater() or delete and instead create a new one in the member variable each time its destroyed for use next time. That would "emulate" having it as a local variable which gets automatically created & destroyed in the good case.

                                          Other than that I am out of ideas. maybe someone expert will comment.

                                          J 2 Replies Last reply
                                          0

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved