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  4. Using Qt5 to build an OpenGL based game editor

Using Qt5 to build an OpenGL based game editor

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  • S Offline
    S Offline
    SamiV123
    wrote on last edited by SamiV123
    #1

    Hi All,

    I'm using Qt5 to build an editor for my OpenGL ES based game engine. Note that the engine itself does not (obviously) use/depend on Qt. Just the editor.

    I've solved a lot of pain points especially regarding the OpenGL integration (yet some pains remain).

    If you have any questions just ask!

    You can find the source code here.

    https://github.com/ensisoft/detonator

    3f02709c-e310-4963-903e-1bf4acc61e0a-image.png

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    • D Offline
      D Offline
      DieterV
      wrote on last edited by
      #2

      Damn that looks cool!

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