Release v. 1.1.1 is live
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Qt Digital Advertising Platform has a new release v. 1.1.1, which offers the upgrades we've all anticipated!
Our new release will support Qt v. 5.15.10 and v. 6.3.0, 6.3.1.
Updated the support for new versions of Qt Design Studio. Find out the full list of supported platforms here - https://doc.qt.io/QtDigitalAdvertising/supported-platforms.html
With the new release, our customers will experience more user-friendly integration of our plugin on Android and IOS.
Increased ad fill rate in a more rewarding monetisation experience for our users. Delivered cookies synchronisation.
Added Webview into Mobile qml.
Created a cross-platform open source (https://github.com/qt-io/qt-board-games) game as a sample for the Digital Ads plugin, as well as for testing purposes of monetisation on iOS and Android. Try it out to see how monetisation works on mobile:
Android - https://play.google.com/store/apps/details?id=io.qt.boardgames&hl=en_US&gl=US
IOS - https://apps.apple.com/us/app/board-games-with-love-from-qt/id1630314545Tested end-to-end lifecycle of IOS, Android, Mac and Windows applications for monetization purposes.
Created and updated multiple demos being run on different targets for embedded devices. Check out our EV charging demo - https://www.youtube.com/watch?v=-UbxNNU7caU and an overview of our demos from Embedded World Conference - https://www.youtube.com/watch?v=-cCk_Q-kmkc
Fixed many bugs related to running multiple ads, video not showing, and cases with user agents.
Solved multiple bug fixes related to the users, such as mobile replicable example bugs and invalid media URLs for some ad requests. In the first case, the user didn't install the Websocket, and for the invalid media URL case, we updated the regex formula to parse the media URL.
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