Future of Qt3D
-
Hi everyone.
I decided to use Qt3D in my new project, it satisfies all my requirements: LGPL license, scene graph, animation, collision detection, C++ API, seamless QtQuick integration, QML API, VR, AR, stability and so on. But I'm very concerned about the future of Qt3D, especially about exclusion from Qt6 releases. I know I can download it and compile it by myself, but could we consider the library to be abandoned in the future? Unfortunately Quick3D doesn't meet all the requirements above, but is looks to be promoted actively by Qt.P.S. Could someone recommend any other library/3D engine satisfying my requirements above?
-
@Magres said in Future of Qt3D:
especially about exclusion from Qt6 releases
That's not true. It's just been moved into "Additional Libraries" section.
IIRC, KDAB is the developer and maintainer of Qt3D and they have not announced any deprecation of it.
-
@sierdzio said in Future of Qt3D:
It's just been moved into "Additional Libraries" section
However it has been moved.
@sierdzio said in Future of Qt3D:
KDAB is the developer and maintainer of Qt3D and they have not announced any deprecation of it.
They have not announced deprecation but you can watch the repository activity is getting worse https://github.com/qt/qt3d/graphs
But I wish the project active development. Indeed, it has no alternatives in Qt.