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  4. What changed with QString::toStdString() in QT6?

What changed with QString::toStdString() in QT6?

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  • C Christian Ehrlicher
    23 Sept 2021, 11:43

    @Dmitriano said in What changed with QString::toStdString() in QT6?:

    it is what I am trying to do.

    Not in your example code. There you create the std::string from a QString instead a plain const char * as I suggested.

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    Dmitriano
    wrote on 23 Sept 2021, 12:05 last edited by
    #10

    @Christian-Ehrlicher said in What changed with QString::toStdString() in QT6?:

    Not in your example code. There you create the std::string from a QString instead a plain const char * as I suggested.

    The program below works:

    int main(int argc, char *argv[])
    {
        const std::string val = "QT6";
        std::cout << val << std::endl;
        qDebug() << QString::fromStdString(val);
    
        return 0;
    }
    

    but prints something strange:

    QT6
    "\u0010???\u001C\u0002"
    

    also see EDIT1 with the link to my minimal example.

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    • J JonB
      23 Sept 2021, 11:38

      @Dmitriano said in What changed with QString::toStdString() in QT6?:

      I do not link libraries except

      Where do you think the std libraries and the run-time I/O libraries etc. come from? You're not doing a completely static build, are you?

      In any case, have you tried without any Qt anything, just to see what the behaviour is?

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      Dmitriano
      wrote on 23 Sept 2021, 12:16 last edited by
      #11

      @JonB said in What changed with QString::toStdString() in QT6?:

      In any case, have you tried without any Qt anything, just to see what the behaviour is?

      To avoid starting a battle here I created a minimal example, see EDIT1.

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      • C Online
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        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on 23 Sept 2021, 12:31 last edited by Christian Ehrlicher
        #12

        I still think this has nothing to do with Qt. QString::toStdString() (and the called QByteArray::toStdString()) are fully inlined and therefore it does not matter how Qt is compiled at all.

        Try out the following (which is what QString::toStdString() is doing)

        QString s = "Qt6";
        QByteArray ba = s.toUtf8();
        std::string str1 = ba.data();
        std::string str2 = std::string(ba.data(), ba.size());  // this is what QString::toStdString()  is doing
        std::cout << qPrintable(s) << std::endl;
        std::cout << ba.data() << std::endl;
        std::cout << str1 << std::endl;
        std::cout << str2 << std::endl;
        

        And try to compile with and without /std:c++latest

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        D 1 Reply Last reply 23 Sept 2021, 12:55
        1
        • C Christian Ehrlicher
          23 Sept 2021, 12:31

          I still think this has nothing to do with Qt. QString::toStdString() (and the called QByteArray::toStdString()) are fully inlined and therefore it does not matter how Qt is compiled at all.

          Try out the following (which is what QString::toStdString() is doing)

          QString s = "Qt6";
          QByteArray ba = s.toUtf8();
          std::string str1 = ba.data();
          std::string str2 = std::string(ba.data(), ba.size());  // this is what QString::toStdString()  is doing
          std::cout << qPrintable(s) << std::endl;
          std::cout << ba.data() << std::endl;
          std::cout << str1 << std::endl;
          std::cout << str2 << std::endl;
          

          And try to compile with and without /std:c++latest

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          Dmitriano
          wrote on 23 Sept 2021, 12:55 last edited by
          #13

          @Christian-Ehrlicher with and without /std:c++latest: your code works, but my original example does not.

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            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on 23 Sept 2021, 12:57 last edited by
            #14

            The only difference is the const QString <-> QString now.
            Ste through your debugger with F11 to see that only those two functions are called.

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            D 1 Reply Last reply 23 Sept 2021, 13:07
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            • C Christian Ehrlicher
              23 Sept 2021, 12:57

              The only difference is the const QString <-> QString now.
              Ste through your debugger with F11 to see that only those two functions are called.

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              Dmitriano
              wrote on 23 Sept 2021, 13:07 last edited by Dmitriano
              #15

              @Christian-Ehrlicher Noticed that my original example works in Release configuration, but does not work in Debug. So probably the difference is that some copying or moving are optimized. Or probably something goes wrong if I link a debug version of the app with a release version of QT.

              C 1 Reply Last reply 23 Sept 2021, 14:20
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              • D Dmitriano
                23 Sept 2021, 13:07

                @Christian-Ehrlicher Noticed that my original example works in Release configuration, but does not work in Debug. So probably the difference is that some copying or moving are optimized. Or probably something goes wrong if I link a debug version of the app with a release version of QT.

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                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on 23 Sept 2021, 14:20 last edited by
                #16

                @Dmitriano said in What changed with QString::toStdString() in QT6?:

                if I link a debug version of the app with a release version of QT.

                You must not mix debug and release libraries on windows since they use a different MSVCRT

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                J 1 Reply Last reply 23 Sept 2021, 14:51
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                • C Christian Ehrlicher
                  23 Sept 2021, 14:20

                  @Dmitriano said in What changed with QString::toStdString() in QT6?:

                  if I link a debug version of the app with a release version of QT.

                  You must not mix debug and release libraries on windows since they use a different MSVCRT

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                  JonB
                  wrote on 23 Sept 2021, 14:51 last edited by JonB
                  #17

                  @Christian-Ehrlicher said in What changed with QString::toStdString() in QT6?:

                  You must not mix debug and release libraries on windows since they use a different MSVCRT

                  I suggested a library mismatch might be at issue earlier, but seemed to be told this was causing "To avoid starting a battle"....

                  I assume the OP means he has two quite separate builds of everything, with different, consistent compilation/linkage flags used throughout, and is not mixing anything debug with release at all.....

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                    JonB
                    wrote on 23 Sept 2021, 15:03 last edited by
                    #18

                    @Dmitriano
                    When I said earlier about Googling qstring tostdstring crash and the stackoverflow post, there is https://stackoverflow.com/a/15611383/489865

                    Your Qt DLLs need to be compiled with STL support and exactly the same C-Runtime Library as your code. It looks as though you are using two different CRTs at the same time, which would destroy the objects created on one heap by Qt into the heap used by your program.

                    Check the DLL Usage with the Dependency Walker!

                    That is what I had in mind, about the "same C-Runtime Library".

                    Do you have the Windows Dependency Walker? It's a useful tool! If you run it on the misbehaving executable, check carefully for all the dependent libraries. If you see both debug and non-debug versions of things like MSVCRT involved, you have a problem! Everything, including your Qt libraries, must be compiled either for release or for debug, no mixture. Might that be the situation you are in?

                    D 1 Reply Last reply 23 Sept 2021, 23:38
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                    • J JonB
                      23 Sept 2021, 15:03

                      @Dmitriano
                      When I said earlier about Googling qstring tostdstring crash and the stackoverflow post, there is https://stackoverflow.com/a/15611383/489865

                      Your Qt DLLs need to be compiled with STL support and exactly the same C-Runtime Library as your code. It looks as though you are using two different CRTs at the same time, which would destroy the objects created on one heap by Qt into the heap used by your program.

                      Check the DLL Usage with the Dependency Walker!

                      That is what I had in mind, about the "same C-Runtime Library".

                      Do you have the Windows Dependency Walker? It's a useful tool! If you run it on the misbehaving executable, check carefully for all the dependent libraries. If you see both debug and non-debug versions of things like MSVCRT involved, you have a problem! Everything, including your Qt libraries, must be compiled either for release or for debug, no mixture. Might that be the situation you are in?

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                      Dmitriano
                      wrote on 23 Sept 2021, 23:38 last edited by
                      #19

                      @JonB said in What changed with QString::toStdString() in QT6?:

                      Everything, including your Qt libraries, must be compiled either for release or for debug, no mixture. Might that be the situation you are in?

                      Yes, it is exactly the situation I was in. And I was in the same situation with QT5, but it did not crash.

                      J 1 Reply Last reply 24 Sept 2021, 05:35
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                      • D Dmitriano
                        23 Sept 2021, 23:38

                        @JonB said in What changed with QString::toStdString() in QT6?:

                        Everything, including your Qt libraries, must be compiled either for release or for debug, no mixture. Might that be the situation you are in?

                        Yes, it is exactly the situation I was in. And I was in the same situation with QT5, but it did not crash.

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                        JonB
                        wrote on 24 Sept 2021, 05:35 last edited by
                        #20

                        @Dmitriano said in What changed with QString::toStdString() in QT6?:

                        And I was in the same situation with QT5, but it did not crash.

                        Point taken, but that's a bit hit-or-miss. But since you have closed this thread I guess you are saying that sticking to release- or debug-only for everything has resolved your problem?

                        D 1 Reply Last reply 25 Sept 2021, 16:31
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                          SimonSchroeder
                          wrote on 24 Sept 2021, 06:22 last edited by
                          #21

                          I had many problems with this myself when we started converting from wxWidgets to Qt. In that case it was some library mismatches. (In our case it was dynamic and static linking instead of release and debug.) Sometimes it has also to do with C++11 and C++98 being mixed.

                          However, our solution was to call str.toUtf8().data(). This has always worked. Also, it ensures that output, writing to text files, etc. is always UTF8 (which I believe it will not if using str.toStdString()). In addition on Windows (and only Windows!!) we call setlocale(LC_ALL, ".UTF8"); right at the beginning of main. This lets Windows know that all output on std::cout is actually UTF8.

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                          • J JonB
                            24 Sept 2021, 05:35

                            @Dmitriano said in What changed with QString::toStdString() in QT6?:

                            And I was in the same situation with QT5, but it did not crash.

                            Point taken, but that's a bit hit-or-miss. But since you have closed this thread I guess you are saying that sticking to release- or debug-only for everything has resolved your problem?

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                            Dmitriano
                            wrote on 25 Sept 2021, 16:31 last edited by
                            #22

                            @JonB said in What changed with QString::toStdString() in QT6?:

                            I guess you are saying that sticking to release- or debug-only for everything has resolved your problem?

                            Yes, I built release and debug versions of QT6.2RC1. If I build debug app with debug QT and release app with release QT it does not crash.

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                              Xinlong
                              wrote on 16 Dec 2023, 16:18 last edited by
                              #23

                              I had a similar problem and it tuned out that I wrongly set the Runtime Library to be /MTd for the release mode, and it worked ok after I changed it back to /MD in Visual Stuidio 2019.

                              C 1 Reply Last reply 16 Dec 2023, 17:22
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                              • X Xinlong
                                16 Dec 2023, 16:18

                                I had a similar problem and it tuned out that I wrongly set the Runtime Library to be /MTd for the release mode, and it worked ok after I changed it back to /MD in Visual Stuidio 2019.

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                                Christian Ehrlicher
                                Lifetime Qt Champion
                                wrote on 16 Dec 2023, 17:22 last edited by
                                #24

                                @Xinlong Yes, you can not mix different msvc runtimes in one executable.

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                                Visit the Qt Academy at https://academy.qt.io/catalog

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