Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. QML and Qt Quick
  4. Importing 3D object with materials in balsam
QtWS25 Last Chance

Importing 3D object with materials in balsam

Scheduled Pinned Locked Moved Solved QML and Qt Quick
balsamqmlqtquick3dblender
2 Posts 1 Posters 2.0k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • B Offline
    B Offline
    berk
    wrote on 23 Jul 2020, 12:35 last edited by
    #1

    Hello everyone,

    I am currently trying to import a 3d model that I made in blender. Screenshot from 2020-07-23 14-54-02.jpg

    I export 3d models as .obj files in default settings:Screenshot from 2020-07-23 15-05-08.png

    then I use balsam to convert .obj file to qml asset:
    Screenshot from 2020-07-23 15-06-04.png

    Then I copy the meshes, maps folders and qml file to my project. When I run it it shows the meshes and the decals that I added but the metallic material that I made in blender doesn't show up.(maps folder contains the maps for on and off decals but there is no picture for metal material that I made)

    Screenshot from 2020-07-23 15-09-22.png

    Here is the qml file that balsam outputs:

    import QtQuick3D 1.15
    import QtQuick 2.15
    
    Node {
        id: switch_edited_obj
    
        Model {
            id: switch_
            source: "meshes/switch_.mesh"
    
            DefaultMaterial {
                id: node01___Default_material
                diffuseColor: "#ffcccccc"
            }
            materials: [
                node01___Default_material
            ]
        }
    
        Model {
            id: on_
            source: "meshes/on_.mesh"
    
            DefaultMaterial {
                id: on_material
                diffuseMap: Texture {
                    source: "maps/on.png"
                    tilingModeHorizontal: Texture.Repeat
                    tilingModeVertical: Texture.Repeat
                }
                opacityMap: Texture {
                    source: "maps/on.png"
                    tilingModeHorizontal: Texture.Repeat
                    tilingModeVertical: Texture.Repeat
                }        }
            materials: [
                on_material
            ]
        }
    
        Model {
            id: off
            source: "meshes/off.mesh"
    
            DefaultMaterial {
                id: off_material
                diffuseMap: Texture {
                    source: "maps/off.png"
                    tilingModeHorizontal: Texture.Repeat
                    tilingModeVertical: Texture.Repeat
                }
                opacityMap: Texture {
                    source: "maps/off.png"
                    tilingModeHorizontal: Texture.Repeat
                    tilingModeVertical: Texture.Repeat
                }        }
            materials: [
                off_material
            ]
        }
    
        Model {
            id: switch_001
            source: "meshes/switch_001.mesh"
            materials: [
                node01___Default_material
            ]
        }
    }
    

    I am new to both blender and qt quick 3d therefore I may have missed a fundamental step in the process. I appreciate your help.

    1 Reply Last reply
    0
    • B Offline
      B Offline
      berk
      wrote on 27 Jul 2020, 13:13 last edited by berk
      #2

      I noticed that .obj files does not contain material information in them, instead blender creates a .mtl file along with it. As far as I know balsam does not accept .mtl files along with .obj so instead I tried other formats. I tried all formats in https://doc.qt.io/qt-5/qtquick3d-tool-balsam.html#supported-3d-asset-types . GLTF2 (.gltf, .glb) format worked for me. However the other formats that blender can output did not give material information.

      1 Reply Last reply
      1

      2/2

      27 Jul 2020, 13:13

      • Login

      • Login or register to search.
      2 out of 2
      • First post
        2/2
        Last post
      0
      • Categories
      • Recent
      • Tags
      • Popular
      • Users
      • Groups
      • Search
      • Get Qt Extensions
      • Unsolved