Hi from the future! to anyone still facing this problem, basically the QMesh will only load the file and create geometry when it gets placed in a scene in a node and the scene window is shown on the screen, then the QMesh will load the geometry, also the status will have a wrong naming of "Status.ReadCorruptData" which is the same as "Status.Ready", both have the value 2, that status is not even mentioned in the documentation, so it's probably a faulty naming.