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    SGaistS

    Hi,

    If you want to use a member function, the array you pass to the map method must contain items of that class.

  • 0 Votes
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    M

    After looking for a while, I finally came across these two functions: mapToItem and mapFromItem.

    So, I first need to map the current item point to the map item coordinate system. Then, I must check the point is inside the map viewport. If not, I have to adjust the coordinate, and after that, I map the point back to the current item coordinate system. Popup width and height seem to decrease when approaching bottom and right borders, so I had to use contentHeight, contentWidth and padding properties to get the real popup size.

    And I had to initialize the popup x and y to a value different of zero to allow mouse event to pass on the blue dot.

    Here is the working code, for those who may need it.

    import QtQuick 2.11 import QtQuick.Controls 2.4 import QtLocation 5.11 import QtPositioning 5.11 import QtQuick.Window 2.11 Window { id: root; width: 800; height: 600; Plugin { id: mapPlugin; name: "osm"; } ListModel { id: myModel ListElement { latitude: 48.2351164; longitude: 6.8986936; name: "The point on the center"; } ListElement { latitude: 48.235111272600186; longitude: 6.9007217756551995; name: "The point on the right"; } ListElement { latitude: 48.23512783507458; longitude: 6.896574932520792; name: "The point on the left"; } ListElement { latitude: 48.23614708436043; longitude: 6.898623901851295; name: "The point on the top"; } ListElement { latitude: 48.23417574713512; longitude: 6.898641104398024; name: "The point on the bottom"; } } Map { id: map anchors.fill: parent plugin: mapPlugin center: QtPositioning.coordinate(48.2351164, 6.8986936) zoomLevel: 19 MapItemView { model: myModel delegate: MapQuickItem { anchorPoint.x: myRect.width / 2 anchorPoint.y: myRect.height / 2 width: myRect.width height: myRect.height coordinate: QtPositioning.coordinate(model.latitude, model.longitude) sourceItem: Rectangle { id: myRect readonly property int radius: 10 width: radius * 2 height: radius * 2 color: "transparent" Canvas { id: myCanvas anchors.fill: parent property alias textVisible: myPopup.visible onPaint: { var width = myRect.width; var height = myRect.height; var centreX = width / 2; var centreY = height / 2; var ctx = getContext("2d"); ctx.reset(); ctx.fillStyle = "blue"; ctx.globalAlpha = 1; ctx.beginPath(); ctx.moveTo(centreX, centreY); ctx.arc(centreX, centreY, myRect.radius, 0, Math.PI * 2, false); ctx.closePath(); ctx.fill(); } MouseArea { x: 0; y: 0; width: myRect.radius * 2 height: myRect.radius * 2 acceptedButtons: Qt.LeftButton hoverEnabled: true onPositionChanged: { myCanvas.textVisible = true; // absolute position in map coordinate system var absPos = mapToItem(map, mouse.x, mouse.y); // margin between mouse pointer and the popup var cursorMargin = 10; // extra margin for right and bottom side var bottomRightSideExtraMargin = 10; // add the cursor margin to the position var absPopupX = absPos.x + cursorMargin; var absPopupY = absPos.y + cursorMargin; // adjust if the popup is out of view on the bottom or right sides if (absPos.x + myPopup.contentWidth + myPopup.leftPadding + myRect.radius * 2 + bottomRightSideExtraMargin > root.width) { absPopupX = root.width - (myPopup.contentWidth + myPopup.leftPadding + cursorMargin + bottomRightSideExtraMargin); } if (absPos.y + myPopup.contentHeight + myPopup.topPadding + myRect.radius * 2 + bottomRightSideExtraMargin > root.height) { absPopupY = root.height - (myPopup.contentHeight + myPopup.topPadding + cursorMargin + bottomRightSideExtraMargin); } // convert back to the current item coordinate system var popupPos = mapFromItem(map, absPopupX, absPopupY); myPopup.x = popupPos.x; myPopup.y = popupPos.y; } onExited: { myCanvas.textVisible = false; } } } Popup { id: myPopup // original offset to allow mouse hover x: 20; y: 20; visible: false Label { text: model.name; horizontalAlignment: Text.AlignHCenter; } } } } } } }
  • 0 Votes
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    Christian EhrlicherC

    And please use the code-tags to make your code readable!

  • Tiles and Open Street Map

    Unsolved General and Desktop
    5
    -1 Votes
    5 Posts
    575 Views
    D

    @Christian-Ehrlicher Okey, thank you

  • Offline Mapping

    Unsolved General and Desktop
    14
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    Christian EhrlicherC

    @jsulm said in Offline Mapping:

    Which one?

    It was me. The question was to similar.

  • finding address with geocodemodel

    Unsolved General and Desktop
    6
    0 Votes
    6 Posts
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    raven-worxR

    @suslucoder
    so again, where does Location come from then.
    Tokens starting with a capital letter have a special meaning in QML

  • Qt Location, Map Cache

    Unsolved General and Desktop
    7
    0 Votes
    7 Posts
    1k Views
    D

    @raven-worx thank you

  • 0 Votes
    4 Posts
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    jsulmJ

    @suslucoder said in Declare multiple png's on a path:

    Doesnt it contains 3 png?

    No
    You should check the code to see what it does with that string.
    %1, %2... are used to format string, see https://doc.qt.io/qt-5/qstring.html#arg

  • 0 Votes
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    ODБOïO

    @suslucoder please have a look here https://doc.qt.io/qt-5/qtpositioning-index.html

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  • App Like Uber

    Locked Unsolved Mobile and Embedded
    5
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    SGaistS

    There's the QtLocation and QtPositioning modules that should give you starting point.

  • 0 Votes
    2 Posts
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    0

    I know I'm too late, but...I was also interested in this problem and found the following in the qt source code:

    The difference between a GeoMapObject and a MapItem is twofold. First, GeoMapObject are always backed
    by a plugin-specific implementation and do not come with a default implementation. If a plugin does
    not support a specific GeoMapObject type, adding such a GeoMapObject will have no effect.
    Second, GeoMapObject are not QQuickItems, thus being a much more lightweight way to add content to
    a map.
    GeoMapObject support is plugin-dependent, and is documented per plugin.

  • 0 Votes
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    L

    @ziiyaa Hello,
    Did you solve your problem? I have a similar issue where my Plugin works on a Debian but not on Ubuntu, where the supportedMapTypes array is empty.

  • 0 Votes
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    sierdzioS

    Use a separate QObject-derived class and set it as context property.

    Other options:

    https://doc.qt.io/qt-5/qtqml-cppintegration-topic.html https://doc.qt.io/qt-5/qtqml-cppintegration-interactqmlfromcpp.html
  • 0 Votes
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    H

    @hem1 hi, I know I has been so long but did you find any ways

  • 1 Votes
    12 Posts
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    P

    @vpanchal
    @raven-worx

    Hi I've tried:
    file:///home/dev/Downloads/OsmOffline/offline_tiles/

    This does not work. Am I doing something wrong?

    Did it work for you?

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