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Q_OBJECT memory allocation in a thread

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  • C Offline
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    chessking5544
    wrote on 15 Dec 2020, 18:07 last edited by
    #1

    Hello, I have a question about memory management when a thread is deleted. For example, if I create a thread using the class below, will the memory for image and mutex be freed automatically or does this need to be done explicitly in a destructor?

    class aThread :: public QThread
    {
    Q_OBJECT

     public:
          aThread (QObject *parent);
          ~aThread() override;
    
     private:
          QImage image;
          QMutex mutex;
    

    }

    J 1 Reply Last reply 15 Dec 2020, 18:51
    0
    • C chessking5544
      15 Dec 2020, 18:07

      Hello, I have a question about memory management when a thread is deleted. For example, if I create a thread using the class below, will the memory for image and mutex be freed automatically or does this need to be done explicitly in a destructor?

      class aThread :: public QThread
      {
      Q_OBJECT

       public:
            aThread (QObject *parent);
            ~aThread() override;
      
       private:
            QImage image;
            QMutex mutex;
      

      }

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      JonB
      wrote on 15 Dec 2020, 18:51 last edited by JonB
      #2

      @chessking5544
      And what would you do in a destructor? :)

      BTW, what are you intending to do with the QImage in this non-UI thread?

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        SGaist
        Lifetime Qt Champion
        wrote on 15 Dec 2020, 19:15 last edited by
        #3

        @JonB said in Q_OBJECT memory allocation in a thread:

        BTW, what are you intending to do with the QImage in this non-UI thread?

        QImage can be used in a non GUI thread, it's QPixmap which is tied to GUI backend and thus cannot be. See the mandelbrot example for such a use case.

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        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • C Offline
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          chessking5544
          wrote on 15 Dec 2020, 19:32 last edited by
          #4

          Actually, I am using the mandelbrot example as a starting point for my app. I would like to allocate and use a few QImages in the run function, and the question is whether they will be deleted when the thread exits?

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            SGaist
            Lifetime Qt Champion
            wrote on 15 Dec 2020, 19:36 last edited by
            #5

            That depends on how you allocate them.

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            C 1 Reply Last reply 15 Dec 2020, 19:37
            0
            • S SGaist
              15 Dec 2020, 19:36

              That depends on how you allocate them.

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              Christian Ehrlicher
              Lifetime Qt Champion
              wrote on 15 Dec 2020, 19:37 last edited by
              #6

              @SGaist said in Q_OBJECT memory allocation in a thread:

              That depends on how you allocate them.

              And is nothing which is specific to Qt btw.

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                chessking5544
                wrote on 15 Dec 2020, 19:46 last edited by
                #7

                how should I allocate QImage so that the memory is freed when the thread is deleted.

                C J 2 Replies Last reply 15 Dec 2020, 19:57
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                • C chessking5544
                  15 Dec 2020, 19:46

                  how should I allocate QImage so that the memory is freed when the thread is deleted.

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                  Christian Ehrlicher
                  Lifetime Qt Champion
                  wrote on 15 Dec 2020, 19:57 last edited by
                  #8

                  @chessking5544 said in Q_OBJECT memory allocation in a thread:

                  how should I allocate QImage so that the memory is freed when the thread is deleted.

                  Please don't start with Qt when you don't have basic c++ knowledge.

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                  Visit the Qt Academy at https://academy.qt.io/catalog

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                  • C chessking5544
                    15 Dec 2020, 19:46

                    how should I allocate QImage so that the memory is freed when the thread is deleted.

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                    JonB
                    wrote on 15 Dec 2020, 20:05 last edited by JonB
                    #9

                    @chessking5544
                    Sorry, what I meant earlier by

                    And what would you do in a destructor? :)

                    is that this is a not a new/allocated (pointer) variable. You don't have to destroy it, and what would you write to do so anyway even if you needed to? When the object (your aThread instance) goes out of scope/is destroyed, the QImage/QMutex members will be destroyed without you doing anything.

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                      chessking5544
                      wrote on 15 Dec 2020, 20:06 last edited by
                      #10

                      well, it seems that regardless of whether I allocate QImage off the stack or the heap, the memory is not freed when the thread exits. that is, an explicit delete must be called. I mention this only because you mentioned that it depends on how you allocate them.

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                        Christian Ehrlicher
                        Lifetime Qt Champion
                        wrote on 15 Dec 2020, 20:08 last edited by
                        #11

                        @chessking5544 said in Q_OBJECT memory allocation in a thread:

                        well, it seems that regardless of whether I allocate QImage off the stack or the heap, the memory is not freed when the thread exits.

                        This has nothing to do with the thread. Since you add it as member of your class the memory is freed when your class gets destroyed. No thread or Qt magic here. Plain c++

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                          chessking5544
                          wrote on 15 Dec 2020, 20:21 last edited by
                          #12
                          This post is deleted!
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                            SimonSchroeder
                            wrote on 17 Dec 2020, 08:16 last edited by
                            #13

                            As @Christian-Ehrlicher already said: the image gets deleted when the thread object is deleted. Do you delete the thread object?

                            Furthermore, I am not sure how you are trying to check if the memory is actually freed. The operating system might not be able to show you this. Your software will request memory from the OS when necessary, but can choose to keep it for later allocations when memory is freed. The only way you can test this is by repeatedly allocating and deallocating an image. If the memory usage does not grow then memory is correctly freed even if the OS does not show you this.

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                            15 Dec 2020, 19:36

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