Ancient c++
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I recently found out, that EA actually released the source code for the C&C remastered, without assets of course.
https://github.com/electronicarts/CnC_Remastered_Collection
the idea is apparently to open up the game to the community/modders. You compile replacement dlls from the game.
I took the time and browsed the code base for a while.
I have to say for c++ code from 1994, surprisingly readable and structured. This was written a couple of years before C++98 after all.So take a look, if you want to, and let's talk about it.
I'm most surprised about the use of template classes, that feature must have been added very recently in 94, right?
Also, just an FYI, Diablo I can be found here:
https://github.com/diasurgical/devilution
For those interested -
Hi
What compiler can be used ?
Im very interested in it and plan to buy the remaster.