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Create a matrix from a .csv file

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  • M mrjj
    31 May 2020, 00:10

    @AliM93
    ah better :)
    yes also add to public section.
    we might call it from outside so its public.

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    AliM93
    wrote on 31 May 2020, 00:12 last edited by
    #38

    @mrjj ok! but i get some trouble with the struct. invalid use of non-static data member.

    M 1 Reply Last reply 31 May 2020, 00:15
    0
    • A AliM93
      31 May 2020, 00:12

      @mrjj ok! but i get some trouble with the struct. invalid use of non-static data member.

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      mrjj
      Lifetime Qt Champion
      wrote on 31 May 2020, 00:15 last edited by
      #39

      @AliM93
      can you show line where it says that ยด
      Mine compiles fine.

      1 Reply Last reply
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      • A Offline
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        AliM93
        wrote on 31 May 2020, 00:17 last edited by AliM93
        #40
        This post is deleted!
        M 1 Reply Last reply 31 May 2020, 00:22
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        • A AliM93
          31 May 2020, 00:17

          This post is deleted!

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          mrjj
          Lifetime Qt Champion
          wrote on 31 May 2020, 00:22 last edited by mrjj
          #41

          @AliM93
          nope its not cmake

          it seems you forgot the ending of the DataPoint class ?
          the }; part ?

          struct DataPoint {
              int x;
              int y;
              bool value;
              QColor DrawColor; // we change this from selected / not selected.
              bool isSelected; // we set this when we click on it.
          };
          
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            AliM93
            wrote on 31 May 2020, 00:24 last edited by
            #42

            sorry.
            solved. and now in public slot :
            i add : void::Matrixwidget LoadData?

            M 1 Reply Last reply 31 May 2020, 00:27
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            • A AliM93
              31 May 2020, 00:24

              sorry.
              solved. and now in public slot :
              i add : void::Matrixwidget LoadData?

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              mrjj
              Lifetime Qt Champion
              wrote on 31 May 2020, 00:27 last edited by
              #43

              @AliM93 said in Create a matrix from a .csv file:

              void::Matrixwidget LoadData?

              yes but mind the use of ::
              its only use outside class so in .h its just

              void LoadData();

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              • A Offline
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                AliM93
                wrote on 31 May 2020, 00:28 last edited by AliM93
                #44

                done! thanks, now we have to modify the paintevent in order to show the grid, right?

                M 1 Reply Last reply 31 May 2020, 00:30
                1
                • A AliM93
                  31 May 2020, 00:28

                  done! thanks, now we have to modify the paintevent in order to show the grid, right?

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                  mrjj
                  Lifetime Qt Champion
                  wrote on 31 May 2020, 00:30 last edited by
                  #45

                  @AliM93

                  Ok, small fix.
                  You data has max x,y as
                  x: 14 y: 21
                  so our array is one to small as we start in 0 (zero)
                  so change

                  const int max_x = 14;
                  const int max_y = 21;

                  to

                  const int max_x = 15;
                  const int max_y = 22;

                  as else we drop some :)

                  A 1 Reply Last reply 31 May 2020, 00:32
                  1
                  • M mrjj
                    31 May 2020, 00:30

                    @AliM93

                    Ok, small fix.
                    You data has max x,y as
                    x: 14 y: 21
                    so our array is one to small as we start in 0 (zero)
                    so change

                    const int max_x = 14;
                    const int max_y = 21;

                    to

                    const int max_x = 15;
                    const int max_y = 22;

                    as else we drop some :)

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                    AliM93
                    wrote on 31 May 2020, 00:32 last edited by
                    #46

                    @mrjj ok thanks

                    1 Reply Last reply
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                    • M Offline
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                      mrjj
                      Lifetime Qt Champion
                      wrote on 31 May 2020, 00:35 last edited by
                      #47

                      Ok next step is to add some paint code.

                      So in .cpp

                      void MatrixWidget::paintEvent(QPaintEvent *event)
                      {
                      
                          QPainter p(this);
                          // draw frame.
                          p.drawRect(0, 0, width() - 1, height() - 1);
                      
                          // size of area we have. w = width , h = height , we take 2 pixles for border
                          int w = width() - 2;
                          int h = height() - 2;
                      
                          // now we find out how big each box should be which area we have  divided with how many on x and y
                          int bw = w / max_x;
                          int bh = h / max_y;
                      
                          // now we loop and drw the boxes
                          for (int xi = 0; xi < max_x; ++xi) {
                              for (int yi = 0; yi < max_x; ++yi) {
                                  p.drawRect( QRect( xi * bw, yi * bh, bw, bh  ) )  ;
                              }
                          }
                      
                      }
                      

                      and then next we will add to some UI so we can see what it start working :)
                      Teaser.
                      alt text

                      A 1 Reply Last reply 31 May 2020, 00:40
                      0
                      • M mrjj
                        31 May 2020, 00:35

                        Ok next step is to add some paint code.

                        So in .cpp

                        void MatrixWidget::paintEvent(QPaintEvent *event)
                        {
                        
                            QPainter p(this);
                            // draw frame.
                            p.drawRect(0, 0, width() - 1, height() - 1);
                        
                            // size of area we have. w = width , h = height , we take 2 pixles for border
                            int w = width() - 2;
                            int h = height() - 2;
                        
                            // now we find out how big each box should be which area we have  divided with how many on x and y
                            int bw = w / max_x;
                            int bh = h / max_y;
                        
                            // now we loop and drw the boxes
                            for (int xi = 0; xi < max_x; ++xi) {
                                for (int yi = 0; yi < max_x; ++yi) {
                                    p.drawRect( QRect( xi * bw, yi * bh, bw, bh  ) )  ;
                                }
                            }
                        
                        }
                        

                        and then next we will add to some UI so we can see what it start working :)
                        Teaser.
                        alt text

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                        AliM93
                        wrote on 31 May 2020, 00:40 last edited by AliM93
                        #48

                        @mrjj thanks also for comments, so i can better follow the flow. but sorry i have to include QPainter somewhere? yes solved!

                        M 1 Reply Last reply 31 May 2020, 00:43
                        1
                        • A AliM93
                          31 May 2020, 00:40

                          @mrjj thanks also for comments, so i can better follow the flow. but sorry i have to include QPainter somewhere? yes solved!

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                          mrjj
                          Lifetime Qt Champion
                          wrote on 31 May 2020, 00:43 last edited by mrjj
                          #49

                          @AliM93
                          Yep, need includes.

                          I hope comments are enough to understand it.
                          its just calculating how big each box should when we have max_x and max_y and some area ( the widgets area)

                          Shall we try to add it and UI and see something?
                          I want to show you a Creator feature called Promotion that makes it easy to use such custom control.

                          (note i bumped your upvotes so you should be able to post faster now)

                          A 1 Reply Last reply 31 May 2020, 00:44
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                          • M mrjj
                            31 May 2020, 00:43

                            @AliM93
                            Yep, need includes.

                            I hope comments are enough to understand it.
                            its just calculating how big each box should when we have max_x and max_y and some area ( the widgets area)

                            Shall we try to add it and UI and see something?
                            I want to show you a Creator feature called Promotion that makes it easy to use such custom control.

                            (note i bumped your upvotes so you should be able to post faster now)

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                            AliM93
                            wrote on 31 May 2020, 00:44 last edited by
                            #50

                            @mrjj sure! the only thing is, as you can image from my images, i'm working into a bigger file, and when i run the app i have also a main_window.ui. so i have to link all the things to that. is it possilbe, isn'it it?

                            M 1 Reply Last reply 31 May 2020, 00:45
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                            • A AliM93
                              31 May 2020, 00:44

                              @mrjj sure! the only thing is, as you can image from my images, i'm working into a bigger file, and when i run the app i have also a main_window.ui. so i have to link all the things to that. is it possilbe, isn'it it?

                              M Offline
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                              mrjj
                              Lifetime Qt Champion
                              wrote on 31 May 2020, 00:45 last edited by
                              #51

                              @AliM93
                              yes, i though we add it to your main ui to see its working ?

                              Its same project still, correct ?

                              A 1 Reply Last reply 31 May 2020, 00:48
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                              • M mrjj
                                31 May 2020, 00:45

                                @AliM93
                                yes, i though we add it to your main ui to see its working ?

                                Its same project still, correct ?

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                                AliM93
                                wrote on 31 May 2020, 00:48 last edited by
                                #52

                                @mrjj yes, but in the final project i need to add to a QDialog which starts after i click a button on the main_window, but i hope it is not a big problem, right? anyway we can use a pushbutton clicked to show this now?

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                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on 31 May 2020, 00:50 last edited by
                                  #53

                                  Yes you can add to a dialog the same way as to any other UI :)

                                  To use your custom widget.
                                  Go to your main window ui file and open it
                                  place a normal Qwidget on the form
                                  RIGHt click it
                                  alt text
                                  and choose promote to

                                  Then in the new window , fillin the class name

                                  alt text
                                  nake SURE to spell it as shown in file!
                                  MatrixWidget for "class name"
                                  Case matters!

                                  now press ADD
                                  then Press Promote.

                                  When you run the app, our custom widget will be shown instead of the plain one we added.

                                  1 Reply Last reply
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                                    AliM93
                                    wrote on 31 May 2020, 00:51 last edited by
                                    #54

                                    my main_window is still polupated

                                    M 1 Reply Last reply 31 May 2020, 00:53
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                                      AliM93
                                      wrote on 31 May 2020, 00:52 last edited by AliM93
                                      #55
                                      This post is deleted!
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                                      • A AliM93
                                        31 May 2020, 00:51

                                        my main_window is still polupated

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                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on 31 May 2020, 00:53 last edited by
                                        #56

                                        @AliM93

                                        add to the dialog then :)
                                        Its 100% the same way.
                                        Dont matter which UI.

                                        So lets just use the dialog.

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                                          AliM93
                                          wrote on 31 May 2020, 00:54 last edited by AliM93
                                          #57

                                          ok, so what i have to do? Add a normal QWidget to may main_window

                                          M 2 Replies Last reply 31 May 2020, 00:54
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