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Mirroring a Pixmap Item around an axis

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qgraphicspixmaptransformrotationc++qt5
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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #2

    Hi,

    What do you get if you use the mirrored method ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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    • G Offline
      G Offline
      Giuseppe97
      wrote on last edited by Giuseppe97
      #3

      @SGaist Hi. That method applies to a QImage and in my case I have tried to apply it to the pixmap (returned by pixmap() )of the item but there is such an item because a QImage is a Qpixmape but not viceversa. Am I right?

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #4

        I am not sure I am following you because your transformed call is also applied directly to your QImage.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • SGaistS SGaist

          I am not sure I am following you because your transformed call is also applied directly to your QImage.

          G Offline
          G Offline
          Giuseppe97
          wrote on last edited by Giuseppe97
          #5

          @SGaist In this line of code

          mario->setPixmap(mario->pixmap().transformed(QTransform().scale(-1, 1)));
          

          where is QImage? I haven't understood where I should apply the mirrored method

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #6

            My bad ! I mixed both classes.

            What I had in mind was to apply the mirroring or the original QImage and then load it in the item,

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • SGaistS SGaist

              My bad ! I mixed both classes.

              What I had in mind was to apply the mirroring or the original QImage and then load it in the item,

              G Offline
              G Offline
              Giuseppe97
              wrote on last edited by
              #7

              @SGaist Do you have any other idea? I can't figure out by myself and I was hoping someone with more experience than me would have had some hints.

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #8

                Well, why not use the setTransform method if your item directly ?

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • SGaistS SGaist

                  Well, why not use the setTransform method if your item directly ?

                  G Offline
                  G Offline
                  Giuseppe97
                  wrote on last edited by Giuseppe97
                  #9

                  @SGaist ok so something like this

                  mario->setPixmap(mario->pixmap().transformed(setTransform()));
                  

                  and how can I achieve the mirroring towards that green axis?

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #10

                    No, I suggested to transform the item not it's content hence the link I provided to the QGraphicsItem::setTransform method.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                    • SGaistS SGaist

                      No, I suggested to transform the item not it's content hence the link I provided to the QGraphicsItem::setTransform method.

                      G Offline
                      G Offline
                      Giuseppe97
                      wrote on last edited by Giuseppe97
                      #11

                      @SGaist OK , now I am following you. So according to you in order to mirror mario ,through setTransform method, I should do
                      something like:

                      mario->setTransform()
                      

                      and I should chain two consecutive transformations (e.g TRANSLATE + SCALE(-1,1) ) by passing an opportune matrix to the setTransform method. Am I right?

                      If so, could you show me through a small piece of code how to chain a translation plus a scale operation?

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #12

                        Did you already read the Graphics View Overview in Qt's documentation ?

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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