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Forum Update on Monday, May 27th 2025

Access IP camera from Qt

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ip cameracameraqml
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  • S SGaist
    23 May 2016, 20:36

    Are you doing any blocking function call ? e.g. for your serial port ?

    M Offline
    M Offline
    mkrr
    wrote on 23 May 2016, 21:13 last edited by
    #9

    @SGaist No, I'm using a Qthread to execute the serial port

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    • S Offline
      S Offline
      SGaist
      Lifetime Qt Champion
      wrote on 23 May 2016, 22:22 last edited by
      #10

      Can you describe the various parts of your application so we can ensure that they are not influencing each other.

      By the way, there's no need to set cache each time. Just set the property where you declarer image1. That's one less thing consuming time uselessly.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      M 1 Reply Last reply 2 Jun 2016, 17:16
      0
      • S SGaist
        23 May 2016, 22:22

        Can you describe the various parts of your application so we can ensure that they are not influencing each other.

        By the way, there's no need to set cache each time. Just set the property where you declarer image1. That's one less thing consuming time uselessly.

        M Offline
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        mkrr
        wrote on 2 Jun 2016, 17:16 last edited by mkrr 6 Feb 2016, 17:17
        #11

        @SGaist It's my main function:

        int main(int argc, char *argv[])
        {
            QApplication app(argc, argv);
            QDeclarativeView *engine = new QmlApplicationViewer();
            
            Gps *gps = new Gps(); // Class to read Gps (serial port 0). Interval: 10000ms
            
            SerialPort *serial = new SerialPort(); // Read Serial Port (serial port 1). Interval: 300ms
            
           if(serial->getMonitor()) {
                qDebug() << "Starting Monitor";
                Monitor *monitor = new Monitor(engine, serial);
                serial->setMonitor(monitor);
            }
            return app.exec();
        }
        

        The class SerialPort start the write on serial port with a forever loop. Its working well, without delays.

        When the serial read the response, the response is sent to monitor Class and this class is responsable to format the digits and write on screen (QML file). Therefore, each 300 ms my QML file is updated too (with the response of serial port).

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        • S Offline
          S Offline
          SGaist
          Lifetime Qt Champion
          wrote on 2 Jun 2016, 19:51 last edited by
          #12

          Then where's the camera in that setup ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          M 1 Reply Last reply 2 Jun 2016, 20:21
          0
          • S SGaist
            2 Jun 2016, 19:51

            Then where's the camera in that setup ?

            M Offline
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            mkrr
            wrote on 2 Jun 2016, 20:21 last edited by
            #13

            @SGaist The camera is loaded in a different QML, look:

            import QtQuick 1.1
            
            Rectangle {
                width: 300
                height: 400
            
                Image {
                    id: camera1
                    objectName: "camera1"
                    x: 39
                    y: 0
                    width: 160
                    height: 120
                    source: "http://192.168.0.110/image/jpeg.cgi"
                    cache: false
            
                    Timer {
                        interval: 300
                        running: true
                        repeat: true
                        onTriggered: {
                            camera1.source = "http://192.168.0.110/image/jpeg.cgi";
                        }
                    }
                }
            ...
            }
            
            

            The QML is loaded on Monitor class:

            Monitor::Monitor(QDeclarativeView *engine, Monitor *m)
            {
                engine->setSource(QUrl("qrc:/views/Monitor.qml"));
            
                window = qobject_cast< QObject * >( engine->rootObject() );
            
                engine->showFullScreen();
                monitor = m;
            
                engine->rootContext()->setContextProperty("mainmonitor",this);
            }
            
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            • K Offline
              K Offline
              kolegs
              wrote on 3 Jun 2016, 08:49 last edited by
              #14

              You can also try to load next image when previous one is loaded by checking the status.
              I use this in my application when loading jpeg from cameras.
              You just need to set 2 Image objects and show them when Image is ready

              M 1 Reply Last reply 3 Jun 2016, 13:43
              0
              • K kolegs
                3 Jun 2016, 08:49

                You can also try to load next image when previous one is loaded by checking the status.
                I use this in my application when loading jpeg from cameras.
                You just need to set 2 Image objects and show them when Image is ready

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                mkrr
                wrote on 3 Jun 2016, 13:43 last edited by
                #15

                @kolegs how I can do to check the status? Could you show an exemple? Are you using the QML Time to update the frames? Thank you

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                • K Offline
                  K Offline
                  kolegs
                  wrote on 4 Jun 2016, 11:58 last edited by
                  #16

                  You just need to create two Images with same position add property

                  visible: status == Image.ready
                  

                  and on also add sth like this

                  onStatusChanged:{
                     if(status == Image.ready){
                        //here reload the other image
                        image2.source = "";
                        image2.source = cameraSource;
                     }
                  }
                  

                  Add the same thing in image2 but this timer reload image1

                  onStatusChanged:{
                     if(status == Image.ready){
                        //here reload the other image
                        image1.source = "";
                        image1.source = cameraSource;
                     }
                  }
                  

                  Also at creation just set source to cameraSource for one image and for the other leave it empty,.

                  Hope it helps.

                  M C 2 Replies Last reply 10 Jun 2016, 19:25
                  1
                  • K kolegs
                    4 Jun 2016, 11:58

                    You just need to create two Images with same position add property

                    visible: status == Image.ready
                    

                    and on also add sth like this

                    onStatusChanged:{
                       if(status == Image.ready){
                          //here reload the other image
                          image2.source = "";
                          image2.source = cameraSource;
                       }
                    }
                    

                    Add the same thing in image2 but this timer reload image1

                    onStatusChanged:{
                       if(status == Image.ready){
                          //here reload the other image
                          image1.source = "";
                          image1.source = cameraSource;
                       }
                    }
                    

                    Also at creation just set source to cameraSource for one image and for the other leave it empty,.

                    Hope it helps.

                    M Offline
                    M Offline
                    mkrr
                    wrote on 10 Jun 2016, 19:25 last edited by
                    #17

                    @kolegs Thank you so much. I created this code and the performance was very better. I'm reading two IP cameras now with it.

                    Of course that the delay is existing (each 2 seconds the image is updated). I think that I need to improve my code. I'm using 98% of my CPU, but I need to do many routines :(

                    Thank you so much again

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                    0
                    • K kolegs
                      4 Jun 2016, 11:58

                      You just need to create two Images with same position add property

                      visible: status == Image.ready
                      

                      and on also add sth like this

                      onStatusChanged:{
                         if(status == Image.ready){
                            //here reload the other image
                            image2.source = "";
                            image2.source = cameraSource;
                         }
                      }
                      

                      Add the same thing in image2 but this timer reload image1

                      onStatusChanged:{
                         if(status == Image.ready){
                            //here reload the other image
                            image1.source = "";
                            image1.source = cameraSource;
                         }
                      }
                      

                      Also at creation just set source to cameraSource for one image and for the other leave it empty,.

                      Hope it helps.

                      C Offline
                      C Offline
                      claudia0078
                      Banned
                      wrote on 27 Dec 2019, 05:37 last edited by
                      #18
                      This post is deleted!
                      1 Reply Last reply
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