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What should I be replacing foreach with?

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  • fcarneyF fcarney

    Well, if you are using C++ 11 there is the new standard for:

    QList<QString> slist;
    for(auto s: slist){
      qInfo() << s;
    }
    

    This form works on C++ containers and most Qt list like containers. You can even do temporary lists:

    for(auto item: {5,6,2,8}){
    }
    

    As long as all items in the braces are of the same type.

    Edit: The article that was linked twice does mention this form of the for loop. It basically says replace foreach(a,b) with for(a:b) and you are done.
    Example:

    foreach(int a, intlist){
    }
    becomes:
    for(int a: intlist){
    }
    
    aha_1980A Offline
    aha_1980A Offline
    aha_1980
    Lifetime Qt Champion
    wrote on last edited by
    #7

    @fcarney please read the link I posted above carefully.

    In short: When using Qt containers with range based for loops, make sure the container is const. Otherwise the container may detach which causes a deep copy to happen.

    Regards

    Qt has to stay free or it will die.

    1 Reply Last reply
    4
    • fcarneyF Offline
      fcarneyF Offline
      fcarney
      wrote on last edited by
      #8

      @aha_1980 said in What should I be replacing foreach with?:

      please read the link I posted above carefully.

      I think I have seen this detach happen. To prevent it copying my data I changed to a list of pointers to iterate over. So at most it only copied the pointer itself. Thanks for clarifying this.

      C++ is a perfectly valid school of magic.

      kshegunovK 1 Reply Last reply
      0
      • fcarneyF fcarney

        @aha_1980 said in What should I be replacing foreach with?:

        please read the link I posted above carefully.

        I think I have seen this detach happen. To prevent it copying my data I changed to a list of pointers to iterate over. So at most it only copied the pointer itself. Thanks for clarifying this.

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by kshegunov
        #9

        @fcarney said in What should I be replacing foreach with?:

        To prevent it copying my data I changed to a list of pointers to iterate over.

        Killing mosquitoes with a shotgun, are we? :)
        There's this handy function for these cases.

        Read and abide by the Qt Code of Conduct

        1 Reply Last reply
        4
        • fcarneyF Offline
          fcarneyF Offline
          fcarney
          wrote on last edited by fcarney
          #10

          I am struggling to see the problem:

          #include <QCoreApplication>
          
          #include <QDebug>
          
          int main(int argc, char *argv[])
          {
              QCoreApplication a(argc, argv);
          
              QStringList list;
              list << QString("hello");
              list << QString("world");
          
              qInfo() << "org list:" << list;
          
              // iterate
              for(auto &str: list){
                  str += "s";
                  qInfo() << str;
              }
          
              qInfo() << "org list:" << list;
          
              // How is this case copying anything?
              // Because it calls iterator instead of const_iterator?
              for(const auto &str: list){
                  qInfo() << str;
              }
          
              for(const auto &str: qAsConst(list)){
                  qInfo() << str;
              }
          
              for(auto &str: qAsConst(list)){
                  qInfo() << str;
              }
          
              return a.exec();
          }
          

          Where is the copy happening? And no, I saw the copy problem from using {} to group objects. Not from using a loop. That is why I am very confused by this**.

          Edit: So is the issue because Qt objects use COW (copy on write)?
          https://stackoverflow.com/questions/5346890/what-is-the-difference-between-const-iterator-and-iterator/5346927
          While most std containers do not have this issue? Short term, use qAsConst(), long term, move away from Qt container objects? How much overheard is there really in this? Does someone have an example where we can see the overhead issue? Like something takes twice as long to run?

          C++ is a perfectly valid school of magic.

          kshegunovK 1 Reply Last reply
          0
          • fcarneyF fcarney

            I am struggling to see the problem:

            #include <QCoreApplication>
            
            #include <QDebug>
            
            int main(int argc, char *argv[])
            {
                QCoreApplication a(argc, argv);
            
                QStringList list;
                list << QString("hello");
                list << QString("world");
            
                qInfo() << "org list:" << list;
            
                // iterate
                for(auto &str: list){
                    str += "s";
                    qInfo() << str;
                }
            
                qInfo() << "org list:" << list;
            
                // How is this case copying anything?
                // Because it calls iterator instead of const_iterator?
                for(const auto &str: list){
                    qInfo() << str;
                }
            
                for(const auto &str: qAsConst(list)){
                    qInfo() << str;
                }
            
                for(auto &str: qAsConst(list)){
                    qInfo() << str;
                }
            
                return a.exec();
            }
            

            Where is the copy happening? And no, I saw the copy problem from using {} to group objects. Not from using a loop. That is why I am very confused by this**.

            Edit: So is the issue because Qt objects use COW (copy on write)?
            https://stackoverflow.com/questions/5346890/what-is-the-difference-between-const-iterator-and-iterator/5346927
            While most std containers do not have this issue? Short term, use qAsConst(), long term, move away from Qt container objects? How much overheard is there really in this? Does someone have an example where we can see the overhead issue? Like something takes twice as long to run?

            kshegunovK Offline
            kshegunovK Offline
            kshegunov
            Moderators
            wrote on last edited by kshegunov
            #11

            @fcarney said in What should I be replacing foreach with?:

            I am struggling to see the problem
            Where is the copy happening?

            In this example, nowhere. Here's one that's going to trigger it:

            QVector<int> someData;
            QVector<int> other(someData);
            
            for (int x : other) { //< Detach here
            }
            

            Edit: So is the issue because Qt objects use COW (copy on write)?

            Yes.

            While most std containers do not have this issue?

            None of them do. COW is not allowed for the STL containers.

            Short term, use qAsConst(), long term, move away from Qt container objects?

            No. Use Qt containers, but if you're not going to modify them loop through with an immutable iterator (i.e. use qAsConst with range-based for).

            How much overheard is there really in this?

            Copying the data is the overhead. STL does that anyway, so in the above example you'd have two copies of the same data if you were to use the STL. Qt is a bit smarter - it copies the data when it needs to, when the data is about the change.

            Does someone have an example where we can see the overhead issue? Like something takes twice as long to run?

            This should do it:

            static constexpr int scale = 1000000, iterations = 1000 * scale;
            
            typedef QVector<int> IntVector;
            
            QElapsedTimer timer;
            IntVector data(scale);
            
            timer.start();
            for (int i = 0; i < iterations; i++)  {
                IntVector localRef(data);
                IntVector::Iterator iterator = localRef.begin();
            }
            qDebug() << "Detaching: " << timer.elapsed();
            
            timer.start();
            for (int i = 0; i < iterations; i++)  {
                IntVector localRef(data);
                IntVector::ConstIterator iterator = localRef.constBegin();
            }
            qDebug() << "Non-detaching: " << timer.elapsed();
            

            Read and abide by the Qt Code of Conduct

            1 Reply Last reply
            7
            • mmikeinsantarosaM Offline
              mmikeinsantarosaM Offline
              mmikeinsantarosa
              wrote on last edited by
              #12

              kshegunov,

              I'm trying to follow along and I can't find a definition for:
              IntVector

              Could you elaborate please?
              I'm pretty new to C++.

              thanks

              1 Reply Last reply
              0
              • Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by kshegunov
                #13

                @mmikeinsantarosa said in What should I be replacing foreach with?:

                I'm trying to follow along and I can't find a definition for:
                IntVector

                two lines above: typedef QVector<int> IntVector;

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

                mmikeinsantarosaM 1 Reply Last reply
                2
                • fcarneyF Offline
                  fcarneyF Offline
                  fcarney
                  wrote on last edited by fcarney
                  #14

                  @kshegunov said in What should I be replacing foreach with?:

                  static constexpr int scale = 1000000, iterations = 1000 * scale;

                  I tweaked your settings a bit:

                  static constexpr int scale = 200000, iterations = 1 * scale;
                  

                  I get the following output:

                  Detaching:  5574
                  Non-detaching:  10
                  

                  That is a HUGE difference in time. Like amazingly huge.

                  Now I am trying to reproduce this with ranged for loops, but am getting zero for the timer output of those versions. Is my code getting optimized out for some reason?:

                  // detach example
                      static constexpr int scale = 200000, iterations = 1 * scale;
                      typedef QVector<int> IntVector;
                  
                      QElapsedTimer timer;
                      IntVector data(scale);
                  
                      timer.start();
                      for (int i = 0; i < iterations; i++)  {
                          IntVector localRef(data);
                          IntVector::Iterator iterator = localRef.begin();
                      }
                      qDebug() << "Detaching: " << timer.elapsed();
                  
                      timer.start();
                      for (int i = 0; i < iterations; i++)  {
                          IntVector localRef(data);
                          IntVector::ConstIterator iterator = localRef.constBegin();
                      }
                      qDebug() << "Non-detaching: " << timer.elapsed();
                  
                      int b=0;
                      int c=0;
                      IntVector other(data);
                  
                      timer.start();
                      for(auto i: other){
                          b += i;
                      }
                      c=b;
                      qDebug() << c;
                      qDebug() << "ranged Detaching: " << timer.elapsed();
                  
                      timer.start();
                      for(auto i: qAsConst(other)){
                          b += i;
                      }
                      c=b;
                      qDebug() << c;
                      qDebug() << "ranged Non-detaching: " << timer.elapsed();
                  

                  I get zeros from this as well:

                  timer.start();
                      for(auto &i: other){
                          b += i;
                          i = b;
                      }
                      c=b;
                      qDebug() << c;
                      qDebug() << "ranged Detaching: " << timer.elapsed();
                  
                      timer.start();
                      for(auto &i: qAsConst(other)){
                          b += i;
                          //i = b;
                      }
                      c=b;
                      qDebug() << c;
                      qDebug() << "ranged Non-detaching: " << timer.elapsed();
                  

                  C++ is a perfectly valid school of magic.

                  kshegunovK 1 Reply Last reply
                  0
                  • fcarneyF fcarney

                    @kshegunov said in What should I be replacing foreach with?:

                    static constexpr int scale = 1000000, iterations = 1000 * scale;

                    I tweaked your settings a bit:

                    static constexpr int scale = 200000, iterations = 1 * scale;
                    

                    I get the following output:

                    Detaching:  5574
                    Non-detaching:  10
                    

                    That is a HUGE difference in time. Like amazingly huge.

                    Now I am trying to reproduce this with ranged for loops, but am getting zero for the timer output of those versions. Is my code getting optimized out for some reason?:

                    // detach example
                        static constexpr int scale = 200000, iterations = 1 * scale;
                        typedef QVector<int> IntVector;
                    
                        QElapsedTimer timer;
                        IntVector data(scale);
                    
                        timer.start();
                        for (int i = 0; i < iterations; i++)  {
                            IntVector localRef(data);
                            IntVector::Iterator iterator = localRef.begin();
                        }
                        qDebug() << "Detaching: " << timer.elapsed();
                    
                        timer.start();
                        for (int i = 0; i < iterations; i++)  {
                            IntVector localRef(data);
                            IntVector::ConstIterator iterator = localRef.constBegin();
                        }
                        qDebug() << "Non-detaching: " << timer.elapsed();
                    
                        int b=0;
                        int c=0;
                        IntVector other(data);
                    
                        timer.start();
                        for(auto i: other){
                            b += i;
                        }
                        c=b;
                        qDebug() << c;
                        qDebug() << "ranged Detaching: " << timer.elapsed();
                    
                        timer.start();
                        for(auto i: qAsConst(other)){
                            b += i;
                        }
                        c=b;
                        qDebug() << c;
                        qDebug() << "ranged Non-detaching: " << timer.elapsed();
                    

                    I get zeros from this as well:

                    timer.start();
                        for(auto &i: other){
                            b += i;
                            i = b;
                        }
                        c=b;
                        qDebug() << c;
                        qDebug() << "ranged Detaching: " << timer.elapsed();
                    
                        timer.start();
                        for(auto &i: qAsConst(other)){
                            b += i;
                            //i = b;
                        }
                        c=b;
                        qDebug() << c;
                        qDebug() << "ranged Non-detaching: " << timer.elapsed();
                    
                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by kshegunov
                    #15

                    @fcarney said in What should I be replacing foreach with?:

                    That is a HUGE difference in time. Like amazingly huge.

                    Why would you think that? In the one case you're copying the same data each time you call localRef.begin(), in the other case you're basically doing refCount++ (where refCount is an atomic integer that tracks the number of objects pointing to the same piece of data). So basically we are comparing how much an integer increment weighs against 200000 std::memcpys of a 200000 element array.

                    Now I am trying to reproduce this with ranged for loops, but am getting zero for the timer output of those versions.

                    No you're just detaching one single time, which is rather insignificant in regards to time. Take my original example and put the loop into it, to have detaching two objects need to point to the same data.

                    Is my code getting optimized out for some reason?

                    No, your benchmark is insufficient. A go with ranged for would look something like this:

                    static constexpr int scale = 200000, iterations = 1 * scale;
                    
                    typedef QVector<int> IntVector;
                    
                    QElapsedTimer timer;
                    IntVector data(scale);
                    
                    timer.start();
                    for (int i = 0; i < iterations; i++)  {
                        int sum = 0;
                        IntVector localRef(data);
                        for (int & j : localRef)
                            sum += j;
                    }
                    qDebug() << "Detaching: " << timer.elapsed();
                    
                    timer.start();
                    for (int i = 0; i < iterations; i++)  {
                        int sum = 0;
                        IntVector localRef(data);
                        for (const int & j : qAsConst(localRef))
                            sum += j;
                    }
                    qDebug() << "Non-detaching: " << timer.elapsed();
                    

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    2
                    • fcarneyF Offline
                      fcarneyF Offline
                      fcarney
                      wrote on last edited by
                      #16

                      @kshegunov said in What should I be replacing foreach with?:

                      So basically we are comparing how much an integer increment weighs against 200000 std::memcpys of a 200000 element array.

                      I wasn't entirely sure this was going on. I see how it triggers that now.

                      I think I was able to see this detach in a range based loop now:

                          QElapsedTimer timer;
                          typedef QVector<int> IntVector;
                      
                          int b=0;
                          int c=0;
                          static constexpr int scale2 = 200000, iterations2 = 1000 * scale2;
                          IntVector data2(iterations2);
                          IntVector other(data2);
                      
                          timer.start();
                          for(auto &i: other){
                              b += i;
                          }
                          c=b;
                          qDebug() << "ranged Detaching: " << timer.elapsed();
                      
                          timer.start();
                          for(auto &i: qAsConst(other)){
                              b += i;
                          }
                          c=b;
                          qDebug() << "ranged Non-detaching: " << timer.elapsed();
                      

                      Its a difference that may or may not be a problem. It really depends upon what your doing I guess. I get:

                      ranged Detaching:  807
                      ranged Non-detaching:  505
                      

                      when running the above code. So even a small detach can make a big difference in running time.

                      C++ is a perfectly valid school of magic.

                      1 Reply Last reply
                      0
                      • Christian EhrlicherC Christian Ehrlicher

                        @mmikeinsantarosa said in What should I be replacing foreach with?:

                        I'm trying to follow along and I can't find a definition for:
                        IntVector

                        two lines above: typedef QVector<int> IntVector;

                        mmikeinsantarosaM Offline
                        mmikeinsantarosaM Offline
                        mmikeinsantarosa
                        wrote on last edited by
                        #17

                        @Christian-Ehrlicher said in What should I be replacing foreach with?:

                        typedef QVector<int> IntVector;

                        Still new here but I can't seem to declare
                        typedef QVector<int> IntVector;
                        anywhere without getting an error in qt creator: "Unknown type name IntVector, typedef name must be an identifier"
                        I tried putting it in the public: section of the header, ahead of the snip, in open space, in it's own header. Using typedef like this works:
                        typedef struct {
                        int a;
                        int b;
                        } THINGY;

                        mmikeinsantarosaM 1 Reply Last reply
                        0
                        • Christian EhrlicherC Offline
                          Christian EhrlicherC Offline
                          Christian Ehrlicher
                          Lifetime Qt Champion
                          wrote on last edited by
                          #18

                          @mmikeinsantarosa said in What should I be replacing foreach with?:

                          typedef QVector<int> IntVector;

                          including the header for QVector should help

                          Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                          Visit the Qt Academy at https://academy.qt.io/catalog

                          1 Reply Last reply
                          2
                          • mmikeinsantarosaM mmikeinsantarosa

                            @Christian-Ehrlicher said in What should I be replacing foreach with?:

                            typedef QVector<int> IntVector;

                            Still new here but I can't seem to declare
                            typedef QVector<int> IntVector;
                            anywhere without getting an error in qt creator: "Unknown type name IntVector, typedef name must be an identifier"
                            I tried putting it in the public: section of the header, ahead of the snip, in open space, in it's own header. Using typedef like this works:
                            typedef struct {
                            int a;
                            int b;
                            } THINGY;

                            mmikeinsantarosaM Offline
                            mmikeinsantarosaM Offline
                            mmikeinsantarosa
                            wrote on last edited by
                            #19

                            @mmikeinsantarosa
                            oh, if I reverse parts of the statement, it works, error free, ie;
                            typedef QVector<int> IntVector;
                            The variable name needs to be after the type.

                            mmikeinsantarosaM 1 Reply Last reply
                            0
                            • mmikeinsantarosaM mmikeinsantarosa

                              @mmikeinsantarosa
                              oh, if I reverse parts of the statement, it works, error free, ie;
                              typedef QVector<int> IntVector;
                              The variable name needs to be after the type.

                              mmikeinsantarosaM Offline
                              mmikeinsantarosaM Offline
                              mmikeinsantarosa
                              wrote on last edited by
                              #20

                              @mmikeinsantarosa
                              FWIW, I used parameters: static constexpr int scale = 10000, iterations = 100 * scale;
                              And the non-detaching iterator was 24 times faster
                              Detaching: 1247
                              Non-detaching: 51

                              So this is a good thing to know!

                              1 Reply Last reply
                              0

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