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No c++11 support for Android

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androidc++11library
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  • J Offline
    J Offline
    JaTe
    wrote on last edited by JaTe
    #1

    I'm building an Android app in qt and need c++11 support for a 3rd party library.

    The app builds fine with my desktop kit (MinGW 5.3.0) but I get multiple errors for my Android kit, like:

    'to_string' is not a member of 'std'
    'strtof' ist not a member of 'std'
    etc.

    My android kit (auto detected):
    Android for armeabi-v7a (GCC 4.9, Qt 5.10.0 for Android armv7)
    Compiler: Android GCC (C, arm-4.9)
    Compiler: Android GCC (c++, arm-4.9)

    NDK Version: r10e

    I've already tried to add these flags to the pro file:

    CONFIG += c++11
    QMAKE_CXXFLAGS += -std=c++11
    QMAKE_LFLAGS +=  -std=c++11
    

    The common solution seems to be adding

    APP_STL:=c++_static
    

    to your Android.mk file, but as far as I know that doesn't exist when using qt.

    These are my CXXFLAGS from the build directory make file:

    CXXFLAGS      = -D__ANDROID_API__=16 --sysroot=C:\Android\NDK\android-ndk-r10e/platforms/android-16/arch-arm/ -isystem C:\Android\NDK\android-ndk-r10e/sources/cxx-stl/gnu-libstdc++/4.9/include -isystem C:\Android\NDK\android-ndk-r10e/sources/cxx-stl/gnu-libstdc++/4.9/libs/armeabi-v7a/include -fstack-protector-strong -DANDROID -march=armv7-a -mfloat-abi=softfp -mfpu=vfp -fno-builtin-memmove -std=c++11 -g -g -marm -O0 **-std=gnu++11** -Wall -W -D_REENTRANT -fPIC $(DEFINES)
    
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    • SR__S Offline
      SR__S Offline
      SR__
      wrote on last edited by
      #2

      And with NDK r10e ?

      See https://wiki.qt.io/Qt_for_Android_known_issues and http://doc.qt.io/qt-5/androidgs.html

      1 Reply Last reply
      1
      • J Offline
        J Offline
        JaTe
        wrote on last edited by
        #3

        I've tried 10e as well. Unfortunately no success.

        It seems like the Android GCC compiler does not compile against the standard library :/

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        0
        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          Hi,

          This stack overflow answer shows how to implement to_string as well as links to here which gives more details about string support in the NDK.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

          J 1 Reply Last reply
          1
          • SGaistS SGaist

            Hi,

            This stack overflow answer shows how to implement to_string as well as links to here which gives more details about string support in the NDK.

            J Offline
            J Offline
            JaTe
            wrote on last edited by
            #5

            @SGaist Since I'm getting multiple errors implementing all those functions isn't really an option. I've heard about the Android.mk fix, but there isn't really such a file in Qt, is there?

            1 Reply Last reply
            0
            • J Offline
              J Offline
              JaTe
              wrote on last edited by
              #6

              I've updated my question, as it seems to be c++11 support more than include problems.

              1 Reply Last reply
              0
              • G Offline
                G Offline
                Gourmet
                wrote on last edited by
                #7

                Use Linux workstation with complete GNU CPP compiler instead of castrated Windows MinGW - and you will get full C++11 support. I do that just like that exactly. It is much more comfortable develop and debug Android apps on Linux rather than on Windows. Cause Android itself is Linux by nature...

                jsulmJ 1 Reply Last reply
                2
                • G Gourmet

                  Use Linux workstation with complete GNU CPP compiler instead of castrated Windows MinGW - and you will get full C++11 support. I do that just like that exactly. It is much more comfortable develop and debug Android apps on Linux rather than on Windows. Cause Android itself is Linux by nature...

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #8

                  @Gourmet He is building for Android using the official compiler from NDK I guess, not MinGW.
                  And why do you think MinGW is "castrated"? It is simply GCC ported to Windows.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  0
                  • E Offline
                    E Offline
                    Eeli K
                    wrote on last edited by
                    #9

                    Does anyone have a real solution for this, not strings but the whole bunch? I don't know the details, but I have an app which I naively developed only with the Desktop kit and it should really work in Android. Do I have to spend a couple of days to refactor to C++98?

                    Library problems:

                    C:\Users\Eeli\Documents\Kaiku\panelsdata.cpp:149: error: 'class std::initializer_list<std::vector<_WALL_PANEL> >' has no member named 'erase'
                    

                    But also non-library:

                    //code
                    for (WALL_PANEL& p: panels) {
                            p.Zpos++;
                    
                    C:\Users\Eeli\Documents\Kaiku\panelsdata.cpp:158: error: 'const class std::vector<_WALL_PANEL>' has no member named 'Zpos'
                             p.Zpos++;
                               ^
                    

                    And about 10 others in just 1 file. This all compiles and runs fine with Creator 4.7.1 and Qt 5.11.2 with the default Desktop Kit on Windows.

                    So, really, no GCC 5.3 or C++11 for Android?

                    jsulmJ 1 Reply Last reply
                    0
                    • E Eeli K

                      Does anyone have a real solution for this, not strings but the whole bunch? I don't know the details, but I have an app which I naively developed only with the Desktop kit and it should really work in Android. Do I have to spend a couple of days to refactor to C++98?

                      Library problems:

                      C:\Users\Eeli\Documents\Kaiku\panelsdata.cpp:149: error: 'class std::initializer_list<std::vector<_WALL_PANEL> >' has no member named 'erase'
                      

                      But also non-library:

                      //code
                      for (WALL_PANEL& p: panels) {
                              p.Zpos++;
                      
                      C:\Users\Eeli\Documents\Kaiku\panelsdata.cpp:158: error: 'const class std::vector<_WALL_PANEL>' has no member named 'Zpos'
                               p.Zpos++;
                                 ^
                      

                      And about 10 others in just 1 file. This all compiles and runs fine with Creator 4.7.1 and Qt 5.11.2 with the default Desktop Kit on Windows.

                      So, really, no GCC 5.3 or C++11 for Android?

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #10

                      @Eeli-K What type is WALL_PANEL?

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      E 1 Reply Last reply
                      0
                      • sierdzioS Offline
                        sierdzioS Offline
                        sierdzio
                        Moderators
                        wrote on last edited by
                        #11

                        Here's a possible hack around it: https://forum.qt.io/topic/38949/stl-on-android

                        Another possibility: https://github.com/nlohmann/json/issues/219#issuecomment-221686166

                        Or wait for Qt 5.12 which switches to clang on Android, and supports much more modern c++.

                        (Z(:^

                        1 Reply Last reply
                        1
                        • jsulmJ jsulm

                          @Eeli-K What type is WALL_PANEL?

                          E Offline
                          E Offline
                          Eeli K
                          wrote on last edited by
                          #12

                          @jsulm It's just a simple struct with byte-long fields.

                          @sierdzio Good news about 5.12, but the prototype must be ready tomorrow :) I'll see the hacks and maybe try 5.12 beta.

                          1 Reply Last reply
                          0
                          • E Offline
                            E Offline
                            Eeli K
                            wrote on last edited by
                            #13

                            I got apk package done with Qt 5.12b and Linux. Windows gives me problems. I'll start another thread for it because it's not directly related.

                            E 1 Reply Last reply
                            0
                            • E Eeli K

                              I got apk package done with Qt 5.12b and Linux. Windows gives me problems. I'll start another thread for it because it's not directly related.

                              E Offline
                              E Offline
                              Eeli K
                              wrote on last edited by
                              #14

                              No need for another thread, I got it working. Here are the android related package versions which finally made it to work in case someone else has troubles:
                              0_1540840385190_4fa02fd1-7668-4c41-a244-2537d0fb3016-image.png

                              The latest JDK and NDK didn't work.

                              I hope they fix the name strings for the next beta. It's annoying and confusing to have "GCC" everywhere even though it really uses clang.

                              1 Reply Last reply
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