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How to display data from MQTT server in real-time?

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #13

    I'd suggest taking a look at Qt's own module for that (it's all new), you can find it here and it might make things easier to integrate with QML.

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    A 1 Reply Last reply
    0
    • A AntonioQt

      Sorry for late response, I was away.
      As @SGaist asked below are my code snippet:

       QObject::connect(client, SIGNAL(received(const QMQTT::Message &)), this, SLOT(onMQTT_Received(const QMQTT::Message &)));
      

      I copied from my second comment above.
      I hope I understand your question correctly.
      How can I catch this signal in QML?

      E Offline
      E Offline
      Eeli K
      wrote on last edited by
      #14

      @AntonioQt "What is the signature of your signal ?" like @SGaist asked - i.e. how it is declared in C++ header? QML sees the argument by the name which is in C++ declaration, not call time name. "onMySignal:console.log(str)" should work if you have

      signals: void mySignal(QString str);
      

      but not if you have e.g.

      signals: void mySignal(QString someString); //you must use "someString" in QML
      
      A 1 Reply Last reply
      0
      • SGaistS SGaist

        I'd suggest taking a look at Qt's own module for that (it's all new), you can find it here and it might make things easier to integrate with QML.

        A Offline
        A Offline
        AntonioQt
        wrote on last edited by
        #15

        Thinking of trying this @SGaist . But not getting exact link to download the library.

        1 Reply Last reply
        1
        • E Eeli K

          @AntonioQt "What is the signature of your signal ?" like @SGaist asked - i.e. how it is declared in C++ header? QML sees the argument by the name which is in C++ declaration, not call time name. "onMySignal:console.log(str)" should work if you have

          signals: void mySignal(QString str);
          

          but not if you have e.g.

          signals: void mySignal(QString someString); //you must use "someString" in QML
          
          A Offline
          A Offline
          AntonioQt
          wrote on last edited by
          #16

          @Eeli-K Following the same. But not getting the output. I m trying now the latest library as @SGaist suggested.

          E 1 Reply Last reply
          1
          • A AntonioQt

            @Eeli-K Following the same. But not getting the output. I m trying now the latest library as @SGaist suggested.

            E Offline
            E Offline
            Eeli K
            wrote on last edited by Eeli K
            #17

            @AntonioQt You've got:

            //MyDataClass.cpp
            QString MyDataClass::onMQTT_Received(const QMQTT::Message &message)
            {
                QString str;
                str = message.payload();
                qDebug() << str;
                emit mySignal(str);
                return str;
            }
            

            and if the str is seen in the debug output then the problem isn't in the mqtt library, it's in your C++ or QML code. So, provided that you have

            signals: void mySignal(QString str);
            

            in your class header, MyDataClass::onMQTT_Received as seen above,

            view.rootContext()->setContextProperty("myobj", &data);
            

            in main.cpp,

            Connections{
            target: myobj
            onMySignal: {console.log("String received! " + str)}
            }
            

            and you see the string in C++ debug output you should also see the "String received!" message plus the string in QML debug output. If not, there's something weird going on. You can also try adding

            Component.onCompleted: {console.log(myobj)}
            

            to an item in your main.qml to see if the C++ object is really recognized.

            EDIT: If you test something with debug output, please paste the real output here. Sometimes it gives an answer you don't notice and we can't tell without seeing.

            A 1 Reply Last reply
            1
            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #18

              Looks like the repository is not yet on code.qt.io, but you can get it here.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

              1 Reply Last reply
              2
              • E Eeli K

                @AntonioQt You've got:

                //MyDataClass.cpp
                QString MyDataClass::onMQTT_Received(const QMQTT::Message &message)
                {
                    QString str;
                    str = message.payload();
                    qDebug() << str;
                    emit mySignal(str);
                    return str;
                }
                

                and if the str is seen in the debug output then the problem isn't in the mqtt library, it's in your C++ or QML code. So, provided that you have

                signals: void mySignal(QString str);
                

                in your class header, MyDataClass::onMQTT_Received as seen above,

                view.rootContext()->setContextProperty("myobj", &data);
                

                in main.cpp,

                Connections{
                target: myobj
                onMySignal: {console.log("String received! " + str)}
                }
                

                and you see the string in C++ debug output you should also see the "String received!" message plus the string in QML debug output. If not, there's something weird going on. You can also try adding

                Component.onCompleted: {console.log(myobj)}
                

                to an item in your main.qml to see if the C++ object is really recognized.

                EDIT: If you test something with debug output, please paste the real output here. Sometimes it gives an answer you don't notice and we can't tell without seeing.

                A Offline
                A Offline
                AntonioQt
                wrote on last edited by
                #19

                @Eeli-K This worked! :D

                Thank you so much.
                There were two issues with the code, first was resolved by the snippet you provided above.
                The second I observed while copying the qDebug output for you guys. There was an error message :

                file:qrc:/main.qml: No such file or directory
                

                Means that, no signals were being passed into "main.qml". Then I searched for the resolution and the solution was, modifying the following code in "main.cpp":

                view.setSource (QUrl("qrc:///main.qml"));
                

                I did not dig much about how/why it happened?

                The next thing I am looking for -to use the str (variable) in Qml. I just want to use this (or any other single) variable with Qml widget. Do we have any quickest way to achieve this?
                Once again thank you very much @Eeli-K and @SGaist for your efforts and guidance.

                1 Reply Last reply
                0
                • A Offline
                  A Offline
                  AntonioQt
                  wrote on last edited by
                  #20

                  Solved!
                  Few things required to be added in addition what @Eeli-K had commented in his last comment. I am providing the final working snippet for future, if anybody is facing the similar issue they may refer the above conversation between experts and me.
                  Below is the final update in "main.qml" :

                  Connections {
                          target: myobj
                          onMySignal: {
                              labelStr.text = str // Set the counter to a text label
                          }
                  

                  "labelStr" is a label that has to be defined separately in QML.

                  1 Reply Last reply
                  0
                  • GrecKoG Offline
                    GrecKoG Offline
                    GrecKo
                    Qt Champions 2018
                    wrote on last edited by GrecKo
                    #21

                    That looks like a job for a Q_PROPERTY and not for a signal.

                    Store the message payload in a member variable of your class, let's say QString m_message.

                    In your header you'd use a Q_PROPERTY(QString message READ message NOTIFY messageChanged)

                    Implementation of the getter:
                    QString message() { return m_message; }

                    Add a signal void messageChanged(); in your header.
                    And modify your exisiting onMQTT_Received to be :

                    void MyDataClass::onMQTT_Received(const QMQTT::Message &message)
                    {
                        m_message = message.payload();
                        emit messageChanged();
                    }
                    

                    Then in your QML you can just do:

                    Label {
                        text: myobj.message
                    }
                    

                    Nice and clean declarative code, no need to deal with Connections and signals in QML.

                    A 1 Reply Last reply
                    3
                    • GrecKoG GrecKo

                      That looks like a job for a Q_PROPERTY and not for a signal.

                      Store the message payload in a member variable of your class, let's say QString m_message.

                      In your header you'd use a Q_PROPERTY(QString message READ message NOTIFY messageChanged)

                      Implementation of the getter:
                      QString message() { return m_message; }

                      Add a signal void messageChanged(); in your header.
                      And modify your exisiting onMQTT_Received to be :

                      void MyDataClass::onMQTT_Received(const QMQTT::Message &message)
                      {
                          m_message = message.payload();
                          emit messageChanged();
                      }
                      

                      Then in your QML you can just do:

                      Label {
                          text: myobj.message
                      }
                      

                      Nice and clean declarative code, no need to deal with Connections and signals in QML.

                      A Offline
                      A Offline
                      AntonioQt
                      wrote on last edited by
                      #22

                      Awesome @GrecKo!
                      Thank you so much. It worked for me.

                      This was indeed easier. I tried it earlier but couldn't succeed, but the way explained was very explanatory.
                      So now I understood two exposing data to QML.

                      Thank you everyone!

                      1 Reply Last reply
                      0
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #23

                        On a side note, the getter should be const, it doesn't modify anything in the class instance.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        0

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