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  4. How to add one parameter to the clicked SIGNAL?

How to add one parameter to the clicked SIGNAL?

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slotssignal & slotsignalevent-handlingarray
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  • A ambershark

    @ChristianMontero Night for me, and you're welcome, happy to help. :)

    ChristianMonteroC Offline
    ChristianMonteroC Offline
    ChristianMontero
    wrote on last edited by
    #8

    @ambershark hey one last thing :/ where could I read to understand the second option that you gave me, I mean to emit a different Clicked signal, because for the purpose of the application the next step it's to pass the text of each button to a string and I have to acces to every button as an element of an array, I hope not to bother you anymore, just need some reference, you think that the QT Documentation can help me on this, or would you recommend me somewhere else to read?

    A 2 Replies Last reply
    0
    • ChristianMonteroC ChristianMontero

      @ambershark hey one last thing :/ where could I read to understand the second option that you gave me, I mean to emit a different Clicked signal, because for the purpose of the application the next step it's to pass the text of each button to a string and I have to acces to every button as an element of an array, I hope not to bother you anymore, just need some reference, you think that the QT Documentation can help me on this, or would you recommend me somewhere else to read?

      A Offline
      A Offline
      ambershark
      wrote on last edited by
      #9

      @ChristianMontero It's no bother ... give me a sec and I'll type up an example for you. I'm not sure of a good place to point you for docs on it though.

      It's basically just deriving a class and setting your own signals.

      My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

      A 1 Reply Last reply
      0
      • A ambershark

        @ChristianMontero It's no bother ... give me a sec and I'll type up an example for you. I'm not sure of a good place to point you for docs on it though.

        It's basically just deriving a class and setting your own signals.

        A Offline
        A Offline
        ambershark
        wrote on last edited by ambershark
        #10

        @ambershark

        Here ya go... there may be errors I didn't compile or anything.

        MyButton.h file:

        #pragma once
        
        #include <QPushButton>
        
        class MyButton : public QPushButton
        {
            Q_OBJECT
        
        public:
            MyButton(QWidget *parent = 0) : QWidget(parent), someBool_(false), someInt_(0)
            {
                connect(this, SIGNAL(clicked()), this, SLOT(handleClick()));
            }
        
        signals:
            void buttonClicked(bool, int);
        
        private slots:
            void handleClick()
            {
                emit buttonClicked(someBool_, someInt_);
            }
        
        private:
            bool someBool_;
            int someInt_;
        };
        

        Some window.cpp somewhere:

        // somewhere else ... i.e. Window
        // ...
        {
            connect(instanceOfMyButton, SIGNAL(buttonClicked(bool, int)), this, SLOT(myHandler(b
        }
        
        void Window::myHandler(bool b, int i)
        {
            // do whatever you want with b/i
        }
        
        

        My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

        ChristianMonteroC 1 Reply Last reply
        1
        • ChristianMonteroC ChristianMontero

          @ambershark hey one last thing :/ where could I read to understand the second option that you gave me, I mean to emit a different Clicked signal, because for the purpose of the application the next step it's to pass the text of each button to a string and I have to acces to every button as an element of an array, I hope not to bother you anymore, just need some reference, you think that the QT Documentation can help me on this, or would you recommend me somewhere else to read?

          A Offline
          A Offline
          ambershark
          wrote on last edited by
          #11

          @ChristianMontero

          @ChristianMontero said in How to add one parameter to the clicked SIGNAL?:

          @ambershark hey one last thing :/ where could I read to understand the second option that you gave me, I mean to emit a different Clicked signal, because for the purpose of the application the next step it's to pass the text of each button to a string and I have to acces to every button as an element of an array, I hope not to bother you anymore, just need some reference, you think that the QT Documentation can help me on this, or would you recommend me somewhere else to read?

          If you explain this a bit more I can help you design it better perhaps.. I don't quite understand what you're trying to do. I wrote the example above to show you what I was talking about making a custom derived button, but it may not be a good solution for what you want. Or at least there may be a more elegant or easier one.

          My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

          1 Reply Last reply
          0
          • A ambershark

            @ambershark

            Here ya go... there may be errors I didn't compile or anything.

            MyButton.h file:

            #pragma once
            
            #include <QPushButton>
            
            class MyButton : public QPushButton
            {
                Q_OBJECT
            
            public:
                MyButton(QWidget *parent = 0) : QWidget(parent), someBool_(false), someInt_(0)
                {
                    connect(this, SIGNAL(clicked()), this, SLOT(handleClick()));
                }
            
            signals:
                void buttonClicked(bool, int);
            
            private slots:
                void handleClick()
                {
                    emit buttonClicked(someBool_, someInt_);
                }
            
            private:
                bool someBool_;
                int someInt_;
            };
            

            Some window.cpp somewhere:

            // somewhere else ... i.e. Window
            // ...
            {
                connect(instanceOfMyButton, SIGNAL(buttonClicked(bool, int)), this, SLOT(myHandler(b
            }
            
            void Window::myHandler(bool b, int i)
            {
                // do whatever you want with b/i
            }
            
            
            ChristianMonteroC Offline
            ChristianMonteroC Offline
            ChristianMontero
            wrote on last edited by ChristianMontero
            #12

            @ambershark Thank you very much, I just stared to use QT and I was having problems, but I hope i get use to it quickly and start helping people just like you, thanks you again! take care!

            I just read your last comment, well I have to establish a connection between 2 devices, via UDP could be two computers, cellphones or microcontrollers, then in my GUI I need two sections, the first one is an array of labels, where i will show the data that i will recieve from de UDP connection, and the second section is an array of buttons, where the user will click to change the value of the bits, and then I'll have to pass the value of the buttons to the string which I will send via UDP as response to the information I recieved. And I have to use labels and buttons because they're requirements of the client.

            I hope to be specific enough.

            And thanks again.

            1 Reply Last reply
            1
            • aha_1980A Offline
              aha_1980A Offline
              aha_1980
              Lifetime Qt Champion
              wrote on last edited by
              #13

              @ambershark @ChristianMontero

              I think QSignalMapper [1] was written for exactly this problem :)

              [1] http://doc.qt.io/qt-5/qsignalmapper.html

              Qt has to stay free or it will die.

              A ChristianMonteroC 2 Replies Last reply
              1
              • aha_1980A aha_1980

                @ambershark @ChristianMontero

                I think QSignalMapper [1] was written for exactly this problem :)

                [1] http://doc.qt.io/qt-5/qsignalmapper.html

                A Offline
                A Offline
                ambershark
                wrote on last edited by
                #14

                @aha_1980 That sure does do what he needs, lol. I didn't know about QSignalMapper.. It's funny that even after 16+ years of Qt there's still classes I don't know about. :)

                My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

                ChristianMonteroC 1 Reply Last reply
                1
                • aha_1980A aha_1980

                  @ambershark @ChristianMontero

                  I think QSignalMapper [1] was written for exactly this problem :)

                  [1] http://doc.qt.io/qt-5/qsignalmapper.html

                  ChristianMonteroC Offline
                  ChristianMonteroC Offline
                  ChristianMontero
                  wrote on last edited by
                  #15

                  @aha_1980 Thanks you so much, I'll check the link!

                  1 Reply Last reply
                  0
                  • A ambershark

                    @aha_1980 That sure does do what he needs, lol. I didn't know about QSignalMapper.. It's funny that even after 16+ years of Qt there's still classes I don't know about. :)

                    ChristianMonteroC Offline
                    ChristianMonteroC Offline
                    ChristianMontero
                    wrote on last edited by
                    #16

                    @ambershark Thank you, you're so helpful :)

                    1 Reply Last reply
                    1
                    • aha_1980A Offline
                      aha_1980A Offline
                      aha_1980
                      Lifetime Qt Champion
                      wrote on last edited by
                      #17

                      @ambershark said in How to add one parameter to the clicked SIGNAL?:

                      @aha_1980 That sure does do what he needs, lol. I didn't know about QSignalMapper.. It's funny that even after 16+ years of Qt there's still classes I don't know about. :)

                      I only knew it because I had the same requirement as @ChristianMontero some time ago :)

                      Qt has to stay free or it will die.

                      1 Reply Last reply
                      2
                      • I Offline
                        I Offline
                        illud
                        wrote on last edited by
                        #18

                        Hello @ChristianMontero hope you ok,

                        Just implement a QPushButton::clicked() slot that is connected to multiple push buttons. Inside that cast sender() to QPushButton* to access the button and identify it. You can then emit a user defined signal with additional parameters.

                        Another method would be using a C++11 lambda:

                        int counter = 1;
                        
                        // Create button or access it using the ui member 
                        QPushButton *button = new QPushButton; //In your case is m_button
                        
                        button->setProperty("myId", counter++); // in your case counter++ should be m_button[i]
                        connect(button, &QPushButton::clicked, [this, button](){
                           //here you call your function pasing parameters
                          slotButtonClicked(true, button->property("myId").toInt());
                        });
                        

                        I took this from here https://www.codeproject.com/Questions/1257831/Qt-custom-slot-sending-an-integer

                        Pl45m4P 1 Reply Last reply
                        0
                        • I illud

                          Hello @ChristianMontero hope you ok,

                          Just implement a QPushButton::clicked() slot that is connected to multiple push buttons. Inside that cast sender() to QPushButton* to access the button and identify it. You can then emit a user defined signal with additional parameters.

                          Another method would be using a C++11 lambda:

                          int counter = 1;
                          
                          // Create button or access it using the ui member 
                          QPushButton *button = new QPushButton; //In your case is m_button
                          
                          button->setProperty("myId", counter++); // in your case counter++ should be m_button[i]
                          connect(button, &QPushButton::clicked, [this, button](){
                             //here you call your function pasing parameters
                            slotButtonClicked(true, button->property("myId").toInt());
                          });
                          

                          I took this from here https://www.codeproject.com/Questions/1257831/Qt-custom-slot-sending-an-integer

                          Pl45m4P Online
                          Pl45m4P Online
                          Pl45m4
                          wrote on last edited by
                          #19

                          @illud

                          Do you think after 6 years, he's still looking for a solution? ;-)
                          The topic is marked "solved" anyway :-)


                          If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                          ~E. W. Dijkstra

                          1 Reply Last reply
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